"Inexplicable Deaths in Damipolis: Inner Thoughts", a first person graphic adventure inspired by film noir.
Feels, films, games...
A "Feelmgame" by Tiesoft.
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You wake up sitting at the table of a luxurious banquet. You have a terrible headache and no memories of who you are. You look around and you see that everyone is dead but you. Why are they all dead? Why you do not?
Explore the huge mansion where the events occurred and discover what and why it has happened. You will have to solve puzzles, dodge traps and investigate thoroughly to discover the heartless and cruel truth(s) in this dismal story with up to 4 different endings.
During the adventure you will have to face all kind of puzzles, accumulate information collecting some enigmatic letters of a very special tarot in order to cobble the facts that have been derived in such a macabre outcome.
You will be able to inspect an enormous amount of objects, also to combine them to be able to face the challenges you will find in your way to know the truth and to be able to clarify what happened.
- Beautiful graphic style based on film noir. For that purpose we have managed to take to the world of video games that characteristic "noise" that the old cinema has in the image due to the passage of time.
- Explore a mansion larger and with more secrets than you can imagine.
- We have paid as much attention to gameplay as to story. A script worthy of the best film noir movies that we think is worth being telling / living / playing.
- It will not be easy, nobody said it was, but getting to the truth will satisfy you and will surprise you equally.
- Hundreds of objects and combinations between them that will be a considerable challenge when facing the mysteries and puzzles hidden in the mansion.
- 4 different endings depending on what you do during the adventure.
- An original game soundtrack by our talented composer Beni Bermúdez.
The world is full of envy, impossible loves, relationships based on pure convenience, illogical hatreds, revenge, blind obsessions ... but everything has its end and tonight all those endings will coincide in place and time.
Damipolis has never seen a similar event in which so many influential people die at the same time. Without a doubt, this is a unique fact and has been schemed for a long time.
Beni Bermúdez, a sevillian composer, as young as talented, is in charge of the OST. Right now we are testing the style of music that fits best with the atmosphere of the adventure.
Main theme (WIP)
Menu theme (WIP)
Test 1 for "certain situation" ;D
Test 2 for "certain situation" ;D
Test 3 for "certain situation" ;D
"Inexplicable Deaths in Damipolis: Inner thoughts" has been inspired by film noir classics like "The Third Man", "Sunset Boulevard", "The Hell of the Hate" or "Seven" among others.
"Inexplicable Deaths in Damipolis: Inner thoughts" development started around June 2017. We have been lucky enough to be able to fund the first stages of development by ourselves. We want to have a successful Kickstarter campaign mainly for one reason: being creatively independent while giving shape to the game.
We are aiming for a goal of 15,000 USD, enough to let us finish the project. Beyond that point, we're hoping to sign up with a nice indie publisher that helps us make the game even bigger, support more platforms (ideally all major consoles) and launch on more countries with a proper language support.
Official website: tiesoft.es
Risks and challenges
We are noobs so, risks? Everyone of them, challenges? Everyone of them too but what is a life without any challenge or risk?? A very bored life. XD
For us, video games can be so many things ... an unique and special way of telling stories, simple and pure entertainment, a sport and so many other things... We have the hope of being able to exploit all the virtues that this medium offers us. Create all kinds of games and experiences, give back to video games how much they have given and taught us.
Therefore, we are trying to give life to this project in order to learn and create a studio that will last in time and in which we can face new, bigger and better projects with enough economic freedom to not have the need to look for investor partners with the aim of having as much artisitic freedom as we can and try to avoid that our ideas are not adulterated by economic issues.
THANK YOU ALL VERY MUCH!!!
HAVE A HAPPY LIFE!!! (AS HAPPY AS YOU CAN!! XDDDDD)Learn about accountability on Kickstarter
- (38 days)