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Lead a circle of magical druids, explore a mystical world, and bend its destiny! A board game for 1-4 players.
3,503 backers pledged $147,762 to help bring this project to life.

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Druids Galore, Six New Sites!

Posted by David Chott (Creator)
6 likes

Lagoon just topped $40,000 -- twice its initial funding goal! Welcome to all you new backers who helped push us over!

This adds two new druid circle options to the game, for a total of 7 choices. But even better...

SIX Advanced Sites Added at $50,000

If we reach $50,000 in funding, six "advanced" sites will be added to Lagoon! That's three additional site tiles. Check out Flaming Lotus below, one of the advanced Vowelon sites:  

Wanna see another one? Check out and thumb Chaos Manifold on Board Game Geek!

The six advanced sites offer potent magic to your druids. They didn't make it into the base game because their usefulness is less straightforward, or they're a little tricky to use. But exceedingly useful they are! You could swap out three tiles from the base game for the advanced tiles, or play with all 27 site tiles if you want a slightly longer game.

To unlock the advanced sites, we'll need to recruit more druids to our circle. Please consider these things you can do to help:

Enter the Owl Druids!

The voting was very close between the owls and the dragonflies, but the owls flapped ahead in the end. I've sent word to Peter Wocken, Lagoon's graphic designer, and we should get a first look at the owl druid circle emblem on Monday or Tuesday!

The 6th and 7th Druid Circles

A lot of the druid circle discussion in the comments focused on druid diversity, which I've taken to heart. The current druid circles are: Fern, Mushroom, Owl, Rabbit, Stag. We've got a plant, a fungus, a bird, and two mammals. For the 6th and 7th druid circles, we're going to nominate and vote for options that aren't any of those things. 

So think insect, reptile, amphibian, inorganic, and so on. All non-plant, non-fungus, non-bird, non-mammal options nominated last time will be carried over. Submit new nominations on the comments page, through midnight Saturday, Pacific time. Sunday I'll set up a 2-day poll to choose our new druid circles!

Preview: Player Turns and Scoring

In Lagoon, the player who most recently visited a forest goes first. The start player takes an entire turn, and then the next player does, and so on. What you do on your turn is straightforward, as shown on the player reference:

The first thing you do on your turn is refresh up to 3 of your druids. If you have 4 or 5 exhausted druids in play, you'll have to decide which of them are tactically most important for you to refresh that turn.

After refreshing your druids, you may take as many actions as you wish. You'll need to flip one of your refreshed druids every time you invoke an action. Once all your druids are exhausted, you usually can't take any more actions and typically that ends your turn. 

Sometimes, you may wish to leave 1 or 2 druids refreshed at the end of your turn if you have more than 3 in play. You can only refresh 3 druids when you begin your turn, so leaving some refreshed can make it possible to have 4 or 5 refreshed druids at your disposal next turn.  This makes it easier to put together bigger plays.

Scoring at Game End

The game ends when the last site is explored, and the exploring player finishes their turn. The energy with the most sites in play becomes Lagoon's destiny. If two energies have the same number of sites, the same power hierarchy used for unraveling sites breaks the tie.

Player scores are dependent on which energy became Lagoon's destiny. Here's the scoring chart from the player reference:

If Elemeen (yellow) is the destiny, use the top row to determine your score, for example. Seeds of the dominant energy are worth 1 point each. This makes sense because you gained them from exploring sites of the dominant energy, expanding its power in the world. Unraveled sites of the non-dominant energy are worth 2 points each. Which again makes sense, because unraveling the other two energy's sites helped the dominant energy prevail.

The player with the most points wins! But since points are determined by which energy dominates in the end, frequently the winner of a game will be different depending on which energy prevails. This makes reading and manipulating the energy balance on the board the true heart of the game.

Destiny Puzzles

If you're a new backer, go back to the second update and read the Destiny Puzzles section there for an introduction explaining what these puzzles are and what you need to know in order to give them a try.

This time, puzzle master Mike reveals the solution to Daring Deonin and presents a new puzzle, Loco Kinoko -- both presented in the image below (click it to view a larger PDF).

The end of this section has a list of links to all the puzzles so you can go back and work your way through all of them if you like.

Lagoon Goes Chunky!

Posted by David Chott (Creator)
2 likes

Hooray! We just passed $35,000 in funding!

This means all the cardboard components in Lagoon will now be a chunky 3mm thick: the large site tiles in Lagoon, the druid tokens, the seed tokens, and the player markers. That's about 1/8 inch for the less metrically inclined.

Together, we've made Lagoon a very high quality game! The vast majority of board games use 1.5-2mm thick cardboard for components like Lagoon's. 

Sustaining Lagoon's Funding

The growth curve for Lagoon's funding is starting to flatten, which is normal after the initial excitement of a campaign settles down. But there's still 24 days to go in the campaign, and lots of exciting stretch goals ahead! 

Please keep sharing links to Lagoon's Kickstarter page with your friends and on social media. This will help sustain the funding so we can work our way through all the cool stretch goals I'm hoping to share with you.

If you're excited about Lagoon and haven't told anyone about it, please share it with just one fellow gamer today! 

Final Voting for 5th Druid Circle

If you're a new backer, Lagoon's first stretch goal added a 5th set of druid tokens to the game so you have another choice when playing. Today is the final vote for which nature-themed emblem will represent these new druids: crow, bear, dragonfly, falcon, fox, hawk, moon, owl, spider, turtle, wolf. 

Voting takes place via a BoardGameGeek poll, and requires you have a BoardGameGeek account. It's free to create a profile and only takes a few moments to sign up.

VOTE HERE: http://boardgamegeek.com/article/14795957#14795957

Fifth Stretch Goal - $40,000

Your fellow backer Tokhuah commented on the above poll: "Based on early returns it looks like a future Stretch Goal could be a sixth Druid circle with the second place finisher in this tight race."

Taking this comment to heart, and observing all the passionate comments in favor of one emblem or another, I've decided to go one better. The next stretch goal will add two new druid circles with emblems chosen by backers. Rather than default to the 2nd and 3rd place finishers in the current poll, if we reach $40,000 I want every backer on board at that point to have their fair say!

Preview: Site Powers

In this update, we look at site powers. Last update I said we'd talk about player turns and scoring, but I'd forgotten the site powers! Don't worry, next time we'll talk all about scoring and player turns.

Why Use Site Powers?

We covered basic actions in the fourth update and the unravel action in the sixth update. You could actually play an entire game of Lagoon using just those actions if you wanted. 

But your druids become vastly more versatile and powerful when they start harnessing the magical site actions. This is where Lagoon comes alive with possibilities! Let's look at an example site to make that point.

Cloudtop Monastery is a Vowelon site offering the power: "Move the invoking druid up to 3 hexes." Compare that with the basic move action: "Move the invoking druid 1 hex." Which would you rather use? 

You can always get by with moving your druids 1 hex at a time. But you'll be able to realize your agenda much more quickly and efficiently using site powers like that of Cloudtop Monastery. That's what sites are all about, giving your druids new and better powers!

Accessing Site Powers

As you might guess, a druid on Cloudtop Monastery can invoke the site's power and move up to 3 hexes. That's pretty intuitive. But here comes the twist that makes Lagoon really interesting: your druids share their site powers with each other. It's a simple rule, but represents a paradigm shift for many players. This means if you have a druid on Cloudtop Monastery, any one of your druids can invoke the site's power to move 3 hexes.

The idea is that the druids of your circle are spiritually linked, and they share all the magic they have access to with each other. This rule makes for very dynamic turns. Whenever you move a druid to a new site, all of your druids immediately gain that site's power -- even though your druid in the site may be exhausted. Likewise, whenever you move a lone druid out of a site, your circle of druids immediately loses the vacated site's power.

Here's the shared site action from the player reference card:

The flip icon at the beginning of the action indicates you must flip one of your refreshed druids as a cost of invoking a site action. It reads, "Invoke a [flip] action from any site you occupy." As explained above, this means you can flip one of your druids to invoke the site action of any site your druids occupy.

It's a simple rule, but frequently it takes player a couple turns or more to wrap their minds around the implications. It's worth it though. Once Darrell Louder made this mental leap, he said, "this game just went from good to amazing!"

Destiny Puzzles

If you're a new backer, go back to the second update and read the Destiny Puzzles section there for an introduction explaining what these puzzles are and what you need to know in order to give them a try.

This time, puzzle master Mike reveals the solution to Entertaining Elemeen and presents a new puzzle, Daring Deonin -- both presented in the image below (click it to view a larger PDF).

The end of this section has a list of links to all the puzzles so you can go back and work your way through all of them if you like.

Final Poll for 5th Druid Circle

Posted by David Chott (Creator)
2 likes

The final poll runs one day only: Thursday, February 6. See below.

The first round of voting is over for determining what nature-themed emblem should be used on the 5th Druid Circle,added by a stretch goal. Backers cast 382 votes. It was exciting for me to see how passionate many of you were in lobbying for your favorites! In the end, there was a tie for 10th place, so 11 options advance to final voting.

Here are the finalists:

  • Crow 
  • Bear 
  • Dragonfly 
  • Falcon 
  • Fox 
  • Hawk 
  • Moon 
  • Owl 
  • Spider 
  • Turtle 
  • Wolf 

Vote Today - One Day Poll!

This poll will run for one day: Thursday, February 6.

Voting takes place via a BoardGameGeek poll, and requires you have a BoardGameGeek account. It's free to create a profile and only takes a few moments to sign up.

VOTE HERE: http://boardgamegeek.com/article/14795957#14795957

I can't wait to see which one wins!

Thank you,

David

Solitaire Lagoon Achieved!

Posted by David Chott (Creator)
6 likes

Thanks to all the people we're adding to our druid circle, Lagoon: Land of Druids will be playable by a single player! This will be a great way to play when you're a druid circle of one, or when the game first arrives and you're eager to learn it on your own.

Fourth Stretch Goal - $35,000

CHUNKY THICK COMPONENTS!

This enhancement will increase the thickness of the punchboards once more, from a thick 2.5mm to a chunky 3mm! That's right, we're on the threshold of magnificence, where .5mm tips the scales and pushes us into chunky land! 

This is the thickness every prototype of Lagoon has used for its tiles, and I'm thrilled that this upgrade is well within reach. Considering most board games use 2mm or even 1.5mm thick chipboard for components like Lagoon's tiles, I think you'll love the heft of 3mm tiles in your hand and how impressive they look on your table!

5th Druid Circle: Vote for your Favorite!

If you're a new backer, or missed the last update, voting is underway now to determine the emblem (e.g. spider, owl, wolf, moon, crystal, oak leaf, etc.) to represent the 5th druid circle added by unlocking the first stretch goal!

Voting takes place via a BoardGameGeek poll, and requires you have a BoardGameGeek account. It's free to create a profile and only takes a few moments to sign up.

Vote here: http://boardgamegeek.com/article/14771840#14771840

This will be the first round of voting to narrow down the pool of choices to the top 10. More details are on the poll page itself.

Thumbing Lagoon Art

While you're on the BoardGameGeek website, please head over to the Lagoon: Land of Druids page and click the green thumb button on some fantastic Lagoon art (button is on the left side of the page):

http://boardgamegeek.com/image/1917768/lagoon-land-of-druids

If the art at the link above gets a lot of thumbs, it will help raise Lagoon's profile on the BGG website and lure new backers into the Lagoon circle! Feel free to browse through the image gallery there and thumb the other fabulous Lagoon images.

Preview: Energy Power Hierarchy

The energy swirl graphic below, taken from Lagoon's player reference card, illustrates the power dynamic between Elemeen (yellow), Vowelon (red) and Deonin (blue).

As suggested by the chasing swirl, the energies have a rock, paper, scissors power hierarchy. Going clockwise from the top, Elemeen (yellow) dominates Vowelon (red), which dominates Deonin (blue), which dominates Elemeen (yellow). Every energy has a distinct power relationship with the other two energies, and therein lies the balance of the game.

This power hierarchy comes into play when unraveling sites, and when breaking ties. Unraveling a site removes it from the board, and is your primary tool for scoring points and bending Lagoon's destiny all at once.

Unraveling a Site: Think Rock, Paper, Scissors!

To unravel a given site, you need to harness the energy that dominates that target site's energy. For example, if you want to unravel a Vowelon (red) site, you will need to use Elemeen (yellow) energy -- as indicated by the energy swirl. Think of Elemeen as paper, covering up the rock that is Vowelon (leaving scissors to Deonin). 

But in Lagoon, you need three papers to beat a rock. This is broken down explicitly in the following table taken from the player reference card.

Remember, our goal is to unravel a Vowelon (red) site. This table shows that we need three Elemeen (yellow) energy to achieve this. You can access one Elemeen energy for each Elemeen site your druids occupy. If you have multiple druids in an Elemeen site, it still only gives you a single Elemeen energy. So to unravel that Vowelon site, you need to occupy three or more Elemeen sites.

However, you can make up any Elemeen energy shortfall if you discard an Elemeen seed for each additional Elemeen energy required. You can even unravel a Vowelon site without occupying any Elemeen sites, so long as you have three Elemeen seeds you are willing to discard.

So now you have the energy you need, but how do you actually unravel a site? Let's take a look at the action, from the player reference card.

From the flip icon at the beginning, we know we must have a refreshed druid available to invoke the unravel action. The text reads "Unravel invoking druid's site if you have sufficient energy," which means the druid invoking the unravel action must be in the target site you want to unravel. You must also have sufficient energy, as discussed above. Meet all this criteria, and you can unravel that pesky Vowelon site! Usually.

There are two situations where a site cannot be unraveled no matter what. First is if the target site is the only haven site on the board, as we discussed way back in the first update. The second situation is if the target site is locked, a concept introduced in the third update

If you've been following along with these preview sections since the first update (or go back and read them all if you're a new backer), at this point we have covered almost all the rules to play Lagoon! Next update we'll cover the two last pieces: player turn sequence and scoring.

Destiny Puzzles

If you're a new backer, go back to the second update and read the Destiny Puzzles section there for an introduction explaining what these puzzles are and what you need to know in order to give them a try.

This time, puzzle master Mike reveals the solution to Unmake the Crucible and presents a new puzzle, Entertaining Elemeen -- both presented in the image below (click it to view a larger PDF).

The end of this section has a list of links to all the puzzles so you can go back and work your way through all of them if you like.

5th Druid Circle Poll

Posted by David Chott (Creator)
3 likes

The nominations are in, and the polls are open for YOU to choose which nature-themed emblem will represent the 5th Druid Circle being added to Lagoon!

The poll consists of 52 druid emblem nominations contributed by backers on the comments page.

Time to Vote!

Voting will take place via a BoardGameGeek poll, and requires that you have a BoardGameGeek account. It's free to create a profile and only takes a few moments to sign up.

http://boardgamegeek.com/article/14771840#14771840

This will be the first round of voting to narrow down the pool of choices to the top 10. More details are on the poll page itself.

New Lagoon Art

While you're on the BoardGameGeek website, please head over to the Lagoon: Land of Druids page and click the green thumb button on some fantastic new art (button is on the left side of the page):

http://boardgamegeek.com/image/1917768/lagoon-land-of-druids

If the art at the link above gets a lot of thumbs, it will help raise Lagoon's profile on the BGG website and lure new backers into the Lagoon circle! Feel free to browse through the image gallery there and thumb the art for Grizznant, Jokulmas, and Elixona. They each have avatars below that you can use on your KS profile!

Kickstarter Avatars

I've added three striking new Kickstarter avatar graphics on the main page for the campaign!

Scroll down to the "Kickstarter Avatars" section near the very bottom and pick the one you like best. Using one of these avatars helps raise awareness of Lagoon among other Kickstarter users, who will be lured by the art to come check it out and potentially back it! Which would make achieving more stretch goals easier.

With deep gratitude,

David

P.S. This was just a quick update to get the poll out. The Lagoon previews and puzzles will return in the next regular update!