James - Journey of Existence (A Hand-Drawn/Animated 3D Game) project video thumbnail
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CA$ 312 pledged of CA$ 5,000 goal
CA$ 312 pledged of CA$ 5,000 goal

New Character Design For James... I Need Your Opinions!

New character designs for James! I said months ago that I fully intended to redraw James at some point (technically, the current version of James was finished back in September 2013). I exercised different styles, with outlines, coloring, and both, as seen here: 

After some more thought (and after rewatching a fantastic animated video for French comic "Kairos"), I made the following design, currently my personal favorite...

Even better, I made a really quick gif animation to see James with a tiny bit of motion: 

Notice the change in the eyes, the shading in the hair and clothes, the complex pattern in the coat that doesn't change as it moves (purposely done, I assure you). While still slightly rough around the edges, you can assume that this last portrait of James is what he will appear as in the final game... 


 ... or I could also use ALL STYLES in different parts of the game, creating an entirely new aspect to the game... 


Of course, the animation itself needs a lot of work to look just right, so character design isn't everything. Remember, the system for using hand-drawn art is the important thing in "James - Journey of Existence," and absolutely any style can easily be made, it just has to be drawn...

(full version of this article can be found on http://www.fromdustscratch.com


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    1. Andrew Hlynka 2-time creator on January 30, 2014

      Oh yes, the environments will be completely redone/improved, of course. But that will take more time, should be done later this year.

    2. Andrew Hlynka 2-time creator on January 30, 2014

      I'm surprised at the wide variety of comments so far! Thank you everyone for the feedback!

      I definitely have to at least re-animate the character (his current animations were rough from the start, I know they can be better). But the opinions below will be a huge help in deciding how James should look before seriously finishing the animation.

      So far, I'm leaning on the idea of changing how James looks depending on which area/environment he's in... there's great potential there in story and it allows more interesting visuals by having different versions of the same character...

      But the coat simply has to do be done with the new texture design as seen in the gif above (it's actually easier for me to make than the original). If anyone disagrees with that, let me know here.

    3. mikejkelley on January 30, 2014

      I like the original. Rather than redo the character (which is what convinced me to pledge) I think you'd be better off elaborating the environments. IMHO.

    4. CYBR Labs on January 30, 2014

      I like 2A and your new one that's animated.

      2A seems like a more serious/realistic/mature face.

    5. Gearsoul Dragon
      on January 30, 2014

      I like 1B, 2A and 3A! :3

    6. Andrew Hlynka 2-time creator on January 30, 2014

      Thanks for the feedback, I read everything you say here and take it seriously.

      Consider all the designs, A, B, C, 1, 2, 3, or the fourth one, or the original. Or say the all look bad, and give me an example on what might make them more appealing. Absolutely any one of these is possible to make.

    7. Gearsoul Dragon
      on January 30, 2014

      Are the 'A' versions the ones we are choosing from?