Project image
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CA$ 312
pledged of CA$ 5,000pledged of CA$ 5,000 goal
28
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, February 1 2014 5:59 AM UTC +00:00
CA$ 312
pledged of CA$ 5,000pledged of CA$ 5,000 goal
28
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, February 1 2014 5:59 AM UTC +00:00

New Free Demo and Trailer for "James - Journey of Existence!"

Posted by Andrew Hlynka (Creator)

There weren't many updates last week, so I'm putting two up today. You already know we have two new composers making sure "James - Journey of Existence" sounds its best. Even better, I've spent the last few weeks updating the free demo of the game. 

It now includes a better looking main menu, loading screen, uses the new music made available by our composers, AND has a second "level" accessible at the end of the first "level." It also includes text boxes featuring the dialogue from the story. Effectively, the first ten minutes of the game are finished and available for you to try (of course, graphics, music, story and gameplay may be subject to change in the future).

The newest demo is available with all the others, as a downloadable build for PC, MAC and LINUX at http://james.fromdustscratch.com . I strongly encourage you to download the demo and give it a try. Videos and screenshots cannot describe how good it looks in real time.

If you don't want to download the demo, you can also check out the walkthrough video of the demo, available on youtube at http://www.youtube.com/watch?v=IhrrbOR4Zjg.

AND I'M NOT DONE! I also made a nifty new trailer to replace the Kickstarter intro, with smoother video, music, and crude voice acting hinting at the journey James must travel in this adventure. You can watch it on the Kickstarter main page (it is now the project's intro video), or watch it on youtube at http://www.youtube.com/watch?v=Nn2tbUkk2K0 .

Wow, I'm exhausted. And I am a University student, classes start again today, so I might be a little bust in the next few weeks. But I still plan to do everything I can at this point to promote this Kickstarter to see us reach the goal. I'd appreciate it if you did too, but that's up to you.

And thank you again, everyone who has pledged so far. Indies can't exist without support from people like you.

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