This project's funding goal was not reached on November 27, 2013.
This project's funding goal was not reached on November 27, 2013.
We offer free shipping to all North America locations, meaning continental US, Canada, and Mexico. When choosing your rewards, make sure you select the one that is appropriate to where you want the items to be shipped. We understand that it makes the rewards area a bit more tedious to follow, but its the only possible way we could offer free shipping to U.S and Mexico, and avoid a surcharge that we thought unfair.
The Life of Frederick Douglass: A Graphic Novel will be a graphic adaptation of Frederick Douglass’s life based on his two autobiographies: Narrative of the Life of Frederick Douglass, an American Slave and My Bondage, My Freedom. The graphic novel will be composed of three 50-page volumes and will feature gorgeous watercolor art. The goal of this Kickstarter campaign is to finance the first volume.
With each passing year, Frederick Douglass slowly fades from our collective memory. If his testimony disappears, a powerful witness to American slavery will be lost to the past. We need to keep his voice alive as a reminder of our past and a guide for the future. We must promote his testimony in a way that is relevant to our times and that is not constrained to history books and dusty archive rooms.
His story teaches us to recognize evil in our own time. One aspect of his life that is shocking today is how slavery was a matter of debate in pre-Civil War America. We tend to think that any decent person at the time could recognize the evils of slavery, but it was just not true. Reading about this period can help us identify the injustices in our own time.
He is an incredibly positive role model. His quest to overcome his painful beginnings and become a free man is powerful and inspiring. An unquenchable thirst for knowledge, dedication, hard work, and belief in himself are the virtues that set him free.
We are Audran Guerard and Daniel Roy, two professional freelance artists who love to work together. We have proven track records in our respective fields as hard-working, dedicated, and always striving for excellence.
Audran Guerard is a visual artist with prior experience as an art director for Ubisoft and Electronic Arts. His game credits include Tom Clancy’s Splinter Cell Double Agent, Assassin’s Creed 2, and Dead Space 3.
Daniel Roy is a creative writer with prior experience as a producer for Ubisoft and BioWare. He worked on Tom Clancy’s Splinter Cell: Pandora Tomorrow, Tom Clancy’s Splinter Cell Double Agent, and an unreleased original game from BioWare.We met while working on Splinter Cell Double Agent and have dreamed of working together on a meaningful artistic endeavor ever since.
The Life of Frederick Douglass: A Graphic Novel will be comprised of three volumes. This Kickstarter campaign will finance the first volume, which will cover Douglass’s early life, from his early childhood to his escape from slavery. We hope to finance the next two volumes through the sales of the first one.
Each volume in the series will share the following characteristics:
Gorgeous, loose watercolor images
A story that does justice to the spirit of the original work
The financing from this Kickstarter campaign will allow us to:
Focus our time by taking on less freelance contracts during the production of the graphic novel.
Buy art supplies.
Pay all editing fees (proofreading, editing, etc.).
Pay for live model fees.
Fulfill all promises to our Kickstarter backers.
Print the physical copies of the book.
Pay distribution fees for the printed book.
Market and advertise the book.
There are two points we want to make about the rewards:
All prices include shipping fees for North America. For our backers living in the continental U.S., Canada, and Mexico, you do not need to add the required overseas shipping fee.
We do not, in any way, shape, or form, encourage cheap labor. We work with local partners whenever possible; quality is our primary concern. Printing is done in Canada, Audran’s watercolor tubes are from West Linn, Oregon, and his paper is made in France. We favor responsible companies that are proactively committed to responsible and environmentally-friendly development.
It doesn’t help us keep costs down, but that is not the point. However, it guarantees us high value in every aspect of production and a book we can all enjoy with peace of mind.
Development Blog Access (Kickstarter exclusive)
The Development Blog is how we will keep ourselves accountable to you, our backers. We will update it at least once a week with news, status updates, artwork, and every piece of information relevant to the project. It will provide you with a unique insight into our creative process.
Digital Copy of the Book
This is a digital file format that you will be able to read from your favorite reading device. Devices supported include iPad, Kindle, Nook, Kobo, Android, PC, and Mac. If your device of choice is not supported, drop us a line to inquire if we can accommodate your needs.
All versions of the book are 8.5 by 11 inches, printed in full digital colors. Depending on the level of your contribution, your copy may be signed. All books are printed on 60lb to 80 lb white paper, perfect bound, full color, and gloss surface.
Softcover: Glossy cover, 60lb white paper.
Hardcover: Glossy cover 60lb white paper.
Deluxe Hardcover: Leather style cover; Silver imprint, 80lb white paper.
Limited edition 8x10 art prints (Kickstarter exclusive)8x10. High-quality prints, hand signed and numbered. Multiple designs will be available and showcased on the Fredk Blog.
FredK 5x7 portrait (Kickstarter exclusive)25 available. Original hand-painted watercolor portrait of Frederick Douglass, 100% cotton, acid free 140 lb paper.
Mention in “Special Thanks” section (Kickstarter exclusive)
All those who pledge $100 CAD or more will receive a mention in the Special Thanks section of the book. All other backers will be listed in the “Thank You” section of the book. If you wish to opt-out from this, please let us know.
Xmas Gift Card (Kickstarter exclusive)
The card shown below will be sent to the person of your choice, they'll gain access to our development blog, the FredK Digital pack, and will receive a SIGNED SOFTCOVER.
Panel Art (Kickstarter exclusive)
There are many types of panel art in the rewards; minimum size is 10x13cm and max is 13x28cm.
- The $200 backer will receive the final artwork in one of the possibilities described below. (All three scenarios represent a third of an entire page.)
3 panels of 10x13 cm
1 panel of 10x13 and 1 panel of 10x19
1 panel of 13x28 cm
- The Early Bird Special involves receiving a rough panel art, usually a pencil drawing. Size will vary from 10x13 cm, 10x19 cm or 13x28 cm. These will be randomly given among the Early Birds Backers.
- The $400 backer will receive all the final illustrations of an entire page. Combined size is about 38x28 cm.
Cameo Appearance (Kickstarter exclusive)
Make an appearance in the book! A version of you in the style of the graphic novel will appear in a minimum of three panels of the comic book. Backers who choose this reward will also receive the original artwork. (Beware! You may be portrayed as a villain!)
Sponsor Page (Kickstarter exclusive)
Show your ultimate support for this project, and own a page to display your company, organization, blog, or brand. Please contact us before pledging, as we would like to understand your expectations so we can serve you better.
We face three categories of risks on this project:
- Artistic risk: This, to us, is the most important risk. We realize the historical importance of Douglass's story, and we want to do it justice by providing a thoughtful, poignant adaptation that is faithful to the source material. We need to do this project right, and strive for excellence in every aspect.
- External factors: External elements pose a risk because they are out of our direct control. This includes printing and distribution. We believe this risk is small because the publishing process is well-understood.
- Technical challenges: There are certain challenges associated with producing a high-quality work of art, but we believe we have more than enough experience to tackle this aspect. We have both worked on complicated videogame projects with many technical challenges. For this project, we are a two-person team working on a more traditional medium, so the challenges are fewer than we are used to dealing with.
How we will mitigate these risks:
- We will consult friends in the visual arts and the publishing industry to help us understand and control the risks.
- We will rely on our experience as videogame creators and managers to assess, plan, and execute our tasks.
- We have a proven track record of maturity, determination, and hard work.
- We will use our Development Blog to communicate clearly to our customers. That's you!Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (30 days)