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A graveyard simulator, a story of epitaphs, a tale of ghosts that haunt, a game with no goal— all valid descriptions of Boon Hill.
850 backers pledged $12,930 to help bring this project to life.

Sound Designer Bio - Live Stream Today - More News and Shoutouts

Posted by Matthew Ritter (Creator)

Greetings again my living friends,

To start out with let's jump right into the bio for Hayden Dingman, the guy in charge of all things sound-related for Boon Hill.

PS: If you want to read this in his voice, you can! He did the V.O. on the Kickstarter video, though he sounds much more dour there than normal.


"My name is Hayden Dingman. I'm a writer, a musician, a sound designer, and a sometimes historian. Also a proponent of the Oxford comma, a man of the people, and a fan of Commando (the film, not necessarily the choice of attire).

Also a Zork (and other IF) enthusiast. Seriously, look at my Twitter.

Writing is the primary way I pay the bills. In the past I've freelanced for a few games publications, including Bloody Disgusting and Gameranx. You might've seen my piece on GDC's Lost Levels, which got picked up by Penny Arcade Report. Nowadays (as of a few weeks ago) I have a steadier job writing for PCWorld and TechHive. They're good people.

However, Matt Ritter was the best college roommate a man could have, and we've been throwing game ideas back and forth ever since graduation. I told him about Spoon River Anthology and he said he wanted to make a game out of it, and the rest is, as they say, history. I should know. I was a history major.

I'll be primarily doing music and sound design for Boon Hill, as I double-majored in film audio. However, the horrible secret Matt doesn't want you to know is I'll also be editing all his epitaphs. He's a great writer, but just terrible at spelling.

If you want to hear a (more traditional) album I worked on in college, you can find that here.

Otherwise, I hope you liked the music in the Kickstarter video because there's probably more of that style to come in Boon Hill's future. Thanks so much for your support. It really means a lot to us."


That's Hayden. Good guy. Grows a great beard.

Also, just a reminder that the main artist of Boon Hill will be doing a livestream today (May 4th) at 8PM Eastern over at Anyone free should watch. You'll get to see pixel art in action!

There's also another blog that talked about us, but for the life of me I cannot find the article again. It went up last night and I'm very thankful for the exposure. If anyone comes across it, or any other articles mentioning Boon Hill let me know. I want to thank them.

There was also this which is apparently some people talking about Boon Hill in yet another language.

I'd also like to point anyone that doesn't know about it yet to which is an awesome site. You promise 5% of any profits after you reach your goal to be put back into Kickstarter on a project of your choosing. I think it's a great idea and I was planning to do that anyways. Anyone out there with a Kickstarter should consider doing so as well.

There's also Kicktraq which isn't quite as altruistic, but it's still nice. They've been doing a great job of keeping up with any and all news updates on Boon Hill.

I'd also like to point people to an old school-style adventure game that's looking for all the support it can get. It seems fun and in the vein of an old Scumm style Lucas arts adventure game. Take a look at their website over here:

I think that's it for today. If anyone else wants me to help talk about anything, I'll of course try and cross-promote it. That's the whole point of Kickstarter. We're not always going to be lucky enough to get real news coverage, so we have to use word of mouth.

Until next time fellow mortals, thanks for your support!


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