Hey fellow... uh... humans!
Super quick this time. Things are going great. The game looks great, and we're trying to get some performance issues nailed down. Get the NPCs acting... Read more
Hey all that still breath the air and walk upon the ground,
Just keeping you in the loop. We're plugging away hard to have a mostly bug free, totally playable... Read more
Boon Hill Game Box! (And short update)
Hey everyone that still breathes truth and exhales justice,
The box art for the backers who spent way too much money on this silly game is basically done and the... Read more
Good news everyone!
Hey those who still actually read these updates,
We're hoping to have the game done by the end of the month. Now, that might be getting ahead of ourselves. We've... Read more
Woop woop - Forward Ho!
Greetings to those that make sound here above ground,
Hey everyone! It's a new month and new progress has been made. Mostly still bug ironing, getting crows to fly right.... Read more
Small update: Working crows! Yay!
Greetings those that await the grave,
Boon Hill soldiers on! We have the basics of crows in the game. Which got me way more excited than it should have. The... Read more
Happy new year! - Boon Hill approved for green light! - Advice for indy devs!
Boon Hill Update
Greetings those who lived to see this new year of 2015,
Boon Hill rolls forward. Progress is good, actually. I know I don't say that a lot.... Read more
Boon Hill update!
Greetings everyone that dreams of sleep!
We're working hard on the game. You saw the beta which, of course, looks about where the game should have been after 2 or... Read more
No Net Build Yet (But Soon)
Hey Humans With Life Still In Their Veins!
This update is short, we're still trying to get the net build to work. I'm posting this cause I said we'd have... Read more
Second Halloween month update!
Greetings again those who never die,
It is my second Halloween month update. Sadly, it does not look like the game will meet the Halloween release. However! Hopefully if all... Read more
Haloween month update!
Greetings those who's death is yet to come!
Update isn't to complex. Stuff is moving forward. The final map is down. Faulty graves have been fixed, everything should be in... Read more
I broke everything, then I fixed it! Yay!
Greetings those who dream of stone,
So, I broke everything while messing with the coding myself to do some of the painstaking but mind numbing work. Luckily, the lead programmer... Read more
Happy Birthday, to me!
Greetings all those that walk above the dirt,
Today is my birthday. A date I seriously wanted to get the game finished before but alas...
First up here's a few... Read more
Time marches on!
Not a big update today. Mostly bug fixes. Cleaning up issues with displays and such. Trying to get everything to work right. I'd love to blame everyone but... Read more
One Year Overdue!
Boon Hill is going well, and we're quickly approaching the one year late mark. A mark that I with all my hopes and dreams don't want to hit,... Read more
Greetings those still alive!
Sorry about it being so long and no update, but that's because...
Things have been going really well. The game is almost done. You can play... Read more
Update update updaaaate!
Greetings fellow grave enthusiasts!
Good news. Stuff is going along swimmingly. We have all the map issues done, and we can now update the map quickly and efficiently instead of... Read more
Easter Update on Easter
Greetings those that dream of the sky,
Boon Hill moves along. We still hope to get it done by the end of next month, but I promise we won't force... Read more
Update - The updating
The update shall be fairly short. Things continue to move forward. If all goes well? The game should be finished by the end of next month. This could totally... Read more
Updates! For updates sake! Here's an update that has no hate!
Boon Hill continues to Boon Hill on. We move ever forward towards the release of Boon Hill. Hopefully we'll have a much better beta ready soon. One which should... Read more
Boon Hill - Now up on Steam Greenlight.
As production of Boon Hill winds down (hopefully, things seem to be going swimmingly, but I've said that before) we've put the game up on Steam Greenlight. This is... Read more
If you've been following these updates you should know that the last major hurdle was NPCS.
Well! We got them working. For the most part. You can talk to them... Read more
Another quick update so you all know we still live.
Nothing to important to note. Things are a touch slower then I would like right now. The musician is off doing his day job reporting for games but has... Read more
Update! On Boon Hill, and another project of mine.
Greetings grave dwellers,
Boon Hill is chugging along. I'm having to deal with the issues that many of the bugs I'm trying to fix are because of my own inability... Read more
This will be a short one.
Nothing amazing to note, we're trying to get the NPCs to work, ironing out the kind of bugs you've no doubt scene in the demo/beta/sorta playable build. Once... Read more
It is that time again. Update time! There is both much to report, and little to show. Things are going along well, but slow. Which is very frustrating,... Read more
Woops! Here's a link to the map that works.
Sorry about that.
To actually see a full version of the map, you can look at and isn't all tiny, go here: http://www.14hoursproductions.com/promo/IGFmapv2.png
Happy Halloween! (no beta, but almost)
Or whatever it is you call the dead who walk. Which we all technically are, though i find that a bit creepy to think about.
So! As the... Read more
Greetings flesh sacks!
This isn't a huge update. We continue to work on the game. We would REALLY like to have the active playable beta ready for Halloween. As I... Read more
Update - Pretty simple one.
Greetings future graveyard denizens,
This update isn't a huge one. Things are going. We're working towards a Halloween release if we can make it. The programmer is programming, I'm trying... Read more
Forward continuing marching forward for the forward future!
We're all hard at work over here (as if we're all in the same place?) on Boon Hill. Sound effects, graphics, editing the grave epitaphs to be as... Read more
More on marching!
Good day those of the golden minds,
The game continues.
Nothing to amazing to report at this moment. We've hired on a second programmer to try and finish the game... Read more
The game marches on
Greetings air breathers!
Work on Boon Hill continues. The music especially is sounding really nice, but that's possibly a biased opinion as I like minimalist single instrument stuff, and that's... Read more
The life of a pixel
Greetings human type beings!
Here's yet another progress report.
Things seem to be going very well with the new engine. We're still working on getting the tile program to work... Read more
Lots of news!
Greetings those that live,
Sorry I'm about a week behind on this update. That's my fault, I counted wrong. Many things are up.
Good news: The art is going splendidly.... Read more
Update of the now.
Updating you on the Boon Hill progress. Nothing to exciting to say, we're all working hard on the different aspects of the game. The sound designer/music guy is... Read more
Keeping you in the loop.
The survey has been sent out. If you haven't responded yet don't worry, it'll be awhile before the cut off. I'll let everyone know when there's any "final" date for... Read more
If You Still Wish To Donate
The kickstarter is over but if you still wish to donate or know someone that does that can now be done here: Donate!
There's also a donation button up... Read more
Funding is finally over, and we got more than we could have ever predicted. Thank you all. In the next week or so people should be getting the info for... Read more
Stretch Goal Reached, 3 hours left!
We have made our third stretch goal! I didn't expect that. I woke up to find that the world had apparently been lit afire or something like that.
Naw, you... Read more
This is probably the last time I will be contacting you all in reference to the Kickstarter fundraising. We're looking into adding a Paypal link on the website in case... Read more
We just reached 10k, which means that we'll be releasing the game cross-platform on Mac, iOS, PC, and Android. If you know any friends who were waiting to donate till... Read more
Two Days Left!
Woooah! Amazing humans that seem to enjoy graveyards, there are a mere two days left on the kickstarter.
Which is pretty neat, mostly that it has done so well. First... Read more
On Track for 10k!
Greetings humanity and graveyard lovers,
We're on track for 10k and we'd love to hit that. It would really help us develop the game cross platform. Though, as I just... Read more
One Week Left!
Greetings all who dwell in this world for the time being,
There is just one week left in the kickstarter. Things have gone well so far and I can only... Read more
First Stretch Goal Met!
Look at that, we made it to the first stretch goal! This is, of course, very exciting. Meeting this stretch goal means we'll be trying to add more... Read more
Greetings to those who are not dead!
Today we visited another graveyard for more research and creepy pictures. This time we went to a beautiful catholic graveyard. Boy, do they... Read more
Mother's Day! And approaching our first stretch goal.
Greetings those who have been birthed by woman,
It Is Mother's Day!
This is a special message to my own mother, Who has graciously backed this project. You're all welcome... Read more
Programmer Bio - Articles - Other Stuff
Greetings those that walk upon the world!
I was starting to worry he might not truly exist. But he does. The programmer working with the project has finally... Read more
Backer Reward Change - Articles - Cross Promotion
Greetings, those that live above the ground!
Backer Reward Change
There has been a slight change to the backer rewards. Specifically, the price for the game box has been dropped... Read more
Reached 5K! Now onwards and upwards!
Greetings those on this worldly plane!
We reached our goal of $5k in only ten days! That blows my mind clean open. Like seriously, my mind is splattered... Read more
Within Striking Distance - New Backer Rewards - Pixel Art!
Greetings my fellow earth dwellers! On to the news.
Within Striking Distance!
Things are very exciting, as in the last few days we've gone from modestly approaching the 5K goal... Read more
Sound Designer Bio - Live Stream Today - More News and Shoutouts
Greetings again my living friends,
To start out with let's jump right into the bio for Hayden Dingman, the guy in charge of all things sound-related for Boon Hill.
PS:... Read more
Lead Artist Bio - Articles on the Net - And Live Stream Tomarrow
Greetings fellow humans!
This update is coming later than I would have liked, but it's been a hectic day. First off, lets get to the bio I promised. Here's the... Read more
Team Member Bio - And Question for Backers
Greetings fellow mortals!
Over the next few days we'll be going into some specifics on different team members. Today, we'll take a look at me. There's already tons of info... Read more
Continued progress and edits to the description!
Greetings backers and people who randomly look over at the update area.
The project is going really well at 30%, which is good! Very good. Let it bloat up like... Read more
Amazon payments were down this afternoon.
My apologies to anyone who was trying to donate. I know of at least three people who told me that I failed to take their money from them.
To anyone... Read more
Featured on Kickstarter's staff picks! Woooo!
It's day five of the kickstarter and I'm pretty darn surprised at how well things are going. People are donating at a good clip and the project has actually been... Read more
Today I made a road trip.
A google search lead me to find that there was a graveyard near me (relatively) that had a grave in it with the exact... Read more
Day 2: Stretch Goals updated.
UPDATE APRIL 27:Originally no stretch goals were planned, but just one day into the project we received a lot of comments and requests. One thing kept popped up time... Read more
The project has gone live! Wooo. The real question is if it will manage to get any traction. At the moment though it's doing fairly well. More then I expected... Read more