Funding for this project was canceled by the project creator on October 2, 2012.
About this project
What is it?
An unofficial 240-page encyclopedia on everything there is to know about the classic NES game Mike Tyson's Punch-Out!!...and a whole lot more! This book will appeal to everyone from nostalgic fans to hardcore retro gamers.
The book is a non-profit fan creation and not affiliated with Nintendo.
What is the goal?
The goal is to print 200 copies of the book so you can own a copy! The plan is to:
- Finalize the book by obtaining the remaining copyright permissions (i.e. Nintendo) and making final touch-ups
- Print through self-publisher, Blurb, whose bulk discount rate has been arranged
How will the funds be used?
This is a non-profit project. 100% of funding will go towards printing costs. Please add $10 for postage (book only) within the United States or Australia — $20 elsewhere.
How far along is the project?
After 18 months, the book is print ready — it even has an ISBN. The last hurdle is getting copyright permission from Nintendo and various other sources, which is expected to take three months and may result in minor edits or omissions.
If sufficient permission has not been obtained within three months, all funds will be refunded and life will go on.
What will you get?
- $10 star uppercuts Glass Joe to get an eBook
- $125 counters the Bull Charge to get a hardcover book and eBook
- $175 sends Sandman to sleep to get all of the above and a numbered limited edition poster signed by the designer and myself
- $250 TKOs Tyson in the first round to get all of the above and the hardcover will be numbered and signed by Matt Turk, Sinister1 and myself!
Who am I?
Hi, my name is Daniel Lanciana and I'm a self-confessed retro video game nerd. I also have an unhealthy love of large 'coffee table' books and an obsessive-compulsive need to organize information.
Who else is involved?
The most prolific record holder and strategy discoverer, Matt Turk, and the current record holder, Sinister1. Both contributed an enormous amount towards the technical accuracy of the book. Also lending a hand was fellow record holder Daniel Teixeira and TAS record holder Adelikat.
- 240 pages
- Full color
- Large-format 13x11 inches
- Premium 148 GSM paper
- Fun facts
- Differences between versions and regions
- ROM and RAM data
- Expert Q&A
- Passwords and Game Genie codes
- Achievements and records
- Glitches and hacked ROMs
- Information on videos, ROMs, music and other files
For less information, feel free to visit the official site of the book at pixelperfectbooks.com
Video by Matt Goddard (Director) and James Ser (Camera Operator).
Update: Limited Edition Signed Poster
Graphic designer and illustrator, Ben Mitchell, has volunteered his piece from the POWER UP Video Game Art Show as the limited edition poster for pledges of $175 or more.
Posters will be five-color screen printed, numbered, and signed by Ben and myself. Ben is also in the works cooking up a brand new tee concept!
Check the blog for a better look at the poster.
Self-publishing costs -- even with a negotiated bulk discount. See for yourself at: http://www.blurb.com/create/book/pricing#large-landscape (240 pages, ImageWrap, Lustre paper)
If there are other printers out there that can produce the same quality (or better) at a lower cost, please let me know!
The book was originally designed for hardcover and unfortunately there is no equivalent softcover option in that size. The redesign work involved would be substantial and I just don't have the time...
If there are other printers out there that can produce an equivalent softcover, please let me know!
If the funding target is reached and everything goes well, it's a possibility. Alternatively the book may be made available for single purchase on Blurb, but the cost will be above $160 because there would be no bulk discount.
Leo Berry's Boxing Gym in Richmond, Melbourne, Australia. Webpage: http://www.richmondboxing.com.au/
I believe the likelyhood of getting permission with the momentum and support of a successful Kickstarter project behind it will give the book a realistic 50/50 chance. Without that support I believe it would be closer to 10%.
If I tried to get permission before starting, the book would not exist. Nintendo would have refused and/or the delays would have deterred me.
I've tried contacting Nintendo with no reply and it got to the point where if I waited any longer it would miss the 25th anniversary, which I thought was too important. It's possible that Kickstarter is my only way of getting the attention of Nintendo...
It's a gamble that might result in having to refund all pledges, but it allows me to draw a line in the sand so I can move on to other projects!
No. I've tried calling the local headquarters to book a meeting, emails and tweets. I've done everything short of turning up with a copy under my arm, which is my next step!
I'm quietly hoping they catch wind and contact me. Ideally I want not just the blessing but the support of Nintendo as they could add so much more to the book...
- (41 days)