If you lose or fail at anything, you lose a crown and drink
- If you roll two crowns, you may collect two crowns
- Created rules must be perpetual, non-prejudicial, and bear the penalty of: drink.
King’s Cup, Flip Cup, Beer Pong – all great games. But what if there were a competitive, mess-free drinking game that the whole group could play?
CROWNS DELUXE DRINKING DICE is the first and only game to use patent-pending technology to combine the mechanics of Spin-the-Bottle and gameplay of King’s Cup. The result? A literal party in your pocket, fit for any occasion.
- House parties
- Bars (where permitted)
- Work events
- Bachelor/ette parties
All supporters are invited to download the CROWNS DELUXE DRINKING DICE print & play!
Grab three standard dice, a glue stick, and a sheet of paper, and go make yourself a copy of this game!
We want CROWNS at your Halloween Party!
We’ve designed TWO Kickstarter exclusive t-shirts for our backers at the LORD/LADY level and higher. The first has the original CROWNS logo proudly emblazoned on the chest. The second is special offering for our most clever and insouciant backers!
These deluxe tees are printed on American Apparel Unisex Jersey T-shirts, available in XS, S, M, L, XL, 2XL, and 3XL. This is your only chance to own these shirts!
Enjoy perfectly-mixed drinks? Hate the mess and hassle of measuring out all the ingredients? Wish there were a way to standardize “drinks” for drinking game purposes? Our deluxe drinking glasses have you covered! Back at the BARON/BARONESS level, and be the first to own one! Back at the DUKE/DUCHESS level to own a whole set!
Form a circle:
Step One: Roll the dice
Step Two: Choose an effect
Step Three: Pass the dice
Step Four: Repeat
The first player to collect three crowns wins!
Drink: Target player(s) drink
Dance: Target(s) dance an eight-count
Sing: Target(s) sing six bars
Rhyme: Target rhymes four lines
Jest: Target tells a joke or performs a trick
Wrest: Left Target attempts to hand-slap Right Target
R-P-S: Targets play rock, paper, scissors
Toast: Caster makes a toast
Steal: Caster steals a crown from Target
Rule: Target declares a rule
- If you lose or fail at anything, you lose a crown and drink.
- If you roll two crowns, you may collect two crowns.
- Created rules must be perpetual, non-prejudicial, and bear the penalty of: DRINK.
- If unclear which player an arrow is pointed at, caster decides
Caster Gambit: If the caster targets him or herself with WREST or R-P-S and has a crown at stake to lose, caster receives the crown that the opponent loses if victorious.
Wrest Fest: In addition to hand-slap, caster may command thumb-wrestle or arm-wrestle when WREST is rolled.
Coronation: At the end of the game, winner commences a waterfall.
Advanced House Rules:
Double Time: RHYME, SING, and DANCE minimums are doubled.
Rhyme Wrest: WREST means rap battle.
Wreck Fest: WREST means sparring.
Royal Titles: At the end of the game, winner selects title of Lord or Lady. Escalate the title upon subsequent victories. Failure to observe royal titles bears the penalty of: DRINK.
Punctilio: Created rules may cause players to lose crowns.
Pony Up: Players cannot refuse commands without having a crown to give up.
Diplomatic Victory: If the group creates five rules, everyone wins.
Let the good times roll!
Risks and challenges
CROWNS is fully designed, developed, and play-tested. We have worked out manufacturing and shipping options with various suppliers to ensure that we can deliver on schedule.
Our $10,000 goal will permit us to go to print, but there’s a lot more that we’d like to offer. Additional components? Swag? New dice?
We hope to announce some exciting new stretch goals as the campaign progresses. Spread the word! Stay tuned for updates!Learn about accountability on Kickstarter
- (30 days)