May Dev Update: Compromises, Happy Accidents, and Demon Faced Clan Leaders
Note that due to Kickstarter's restrictions on content formatting (which was making writing updates way too time consuming) we've stopped duplicating the posts in the body of the updates here. However, we will always duplicate backer specific information in update posts to make sure everyone gets the information they need. We hope this compromise works the best for everyone, as it allows us to spend more time working on the game but still keeps everyone up to date.
As the dev update on the website goes into, we are getting ready to start integrating faces into the game for all backers that chose the "People on the Horizon" reward. We've already done our own faces as a test, and we're pretty happy with the results. We're especially excited since our strategy allows backers to show up as rival clan leaders (a genuinely cool role), but doesn't degrade the experience for normal players. Having full, articulated faces for tribal leaders allows us to communicate a wide range of emotional feedback to the player in diplomacy mini-games. As such, we're getting great gameplay, interesting aesthetics, and a broad palette to re-imagine each face in the context of our world.
Be sure to click through to read about the process. It has been an interesting journey. If you're a "People on the Horizon" backer keep an eye out for an email on how to send in your photo.
As always, thank you all so much for your continued support!