by Nightdive Studios
Awesome decision! Imo Unity is oookay but UE4 is far better. Not just the visuals but also the hardware requirements. Tbh I was hoping for this announcement. Thumbs up. Interesting that you considered Lumberyard too but Crytek engines have never been a good for consoles. Not enough optimization.
Small "Missed opportunity" at the end of the trailer yiu could have had the B In backer "Corrupt" into a H for "hacker"
Oh good, Unreal engine now. Well bye bye to the Linux port I guess.
Switch to Unreal sounds good, but as long as it doesn't impact the Linux version negatively. For instance, Everspace struggle to release the Linux version until now, and they are bugged by shader translation issues in Unreal. Did you encounter anything of the sort?
Also, do you plan to release the updated demo using Unreal engine? And it woud be interesting, if you could use Vulkan in UE, though some features there like proper Linux support for Vulkan, deferred rendering and SM5 engine features for it are still WIP, but they should arrive this year.
Just watched the video, and IMHO, it looks much better. I think it's a great new direction. One of the biggest complaints I had about the Unity engine (but kept it to myself) was that everything just seemed way too shiny/glossy. It never felt quite right playing through the demo. Getting things more muted and matte fits the overall atmosphere better. Speaking of, are we going to be getting access to a demo in the new engine after a bit?
It looks absolutely incredible, very well done! Will the engine change mean more potential with regards to AI complexity and behaviour?
The demo with Unity was really nice.
I'm not disappointed but what I saw with Unity was good.
Chance the engine is good? Or is a bad idea? We will see.
Unreal Engine, great choice !
Looks like I'm in the minority here but looking at the old pre-alpha demo and this video side by side I really don't like the change to Unreal 4.
The Unreal engine makes everything look like plastic and well, for lack of a better word, Unreal. As in not really there, where the old demo in Unity had a more gritty and physical feeling to it.
Oh well, as I said, I'm in the minority but I can't help but feel dissapointed with this change.
I am assuming that there will be a BackerKit invite forthcoming?
Unreal4 version looks really nice. Thank you for the team effort to listen and shift the engine early. :)
Unreal is definitely solid choice, great graphics engine, also VR support is aparently excellent.
Thanks! Video looks great by the way!
If you can add console support without impacting Linux and Mac release, and without dumbing down the control scheme to cater for console I salute you. But you might enter the history of gaming as the first to do so. Great intentions but it's really hard not to be skeptical.
Hey everyone, I'll try to answer some questions real quick before I pass out (this was A LOT of work recently).
Mac/Linux support is not in question at all. If you go to http://www.systemshock.com/ you'll see the Linux and OSX icon happily next to the other platforms. Still planning a simultaneous launch.
Can't answer much about Turok stuff. That's a different team, but you can post on the Nightdive Turok forums for an answer from them.
Will the engine change have any influence on Linux support ? And now that I got you answering questions. Does Turok 2 support Linux ? :-)
Unreal footage! ;) ;)
For real though, the engine looks much better than Unity. Can't wait to see how it progresses.
And now the status of Mac support is ......
This looks AMAZING!!!!
Console ports are important, but should we be concerned about the Linux port now? Lots of backers did support this complain specifically for SteamOS/Linux.
Promising! Any idea when beta's coming?
Please don't pitch her voice to high so she's sounds like a smurf
Oh, shiny frozen things...