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System Shock is a complete remake of the genre defining classic from 1994 built by a team of industry veterans. 

Remember Citadel.
System Shock is a faithful reboot of the genre defining classic from 1994 built by a team of industry veterans. 

Remember Citadel.
System Shock is a faithful reboot of the genre defining classic from 1994 built by a team of industry veterans. Remember Citadel.
21,625 backers pledged $1,350,700 to help bring this project to life.


Posted by Jason Fader

Wow! Thank you all so much for your support and faith in us! :-D Our project has officially been funded and it’s been an amazing 30 days with all of you. First, here are some words from our CEO, Stephen Kick:


We've done it! With the help of our thousands of dedicated, passionate, and generous backers we've raised over $1.3 million dollars to bring System Shock back to life!

These last 30 days have been a wild ride but we've enjoyed every moment of it. From reading your comments, answering your questions, and interacting with you on Discord and Twitch it's been an experience we've enjoyed more than anything else. It's clear from the overwhelming outpouring of support that System Shock means so much to so many people and we're extremely honored that you've chosen us - and entrusted us with the monumental task of remaking one of, if not the greatest game of all time. No pressure! 

From everyone here at Nightdive...Thank you, thank you, thank you!!! We couldn't have done it without you and look forward to having you join us as we embark on our return voyage to Citadel Station! 

Again...from the bottom of my heart, THANK YOU! 

Stephen Kick CEO - Nightdive Studios 


What’s Next? 

The team is going to take the weekend to get some rest, especially Daniel (our producer) that powered through most of the 24hr Twitch stream. That man is a beast.  After that, we’ll be jumping into pre-production on the project next week and building this amazing game!

Ongoing Crowdfunding 

We’re still working on getting PayPal set up on our site. No ETA on it yet, but once it’s up, folks will be able to make pledges towards our ongoing campaign tiers (which may differ from the Kickstarter tiers). We’ll also carry on most of the stretch goals from Kickstarter into our site crowdfunding, so VR could still happen if we’re able to raise enough. Some stretch goals will have a deadline attached to them if they impact the development of the game, like additional content, VR support, etc. Other stretch goals like the art book, graphic novel, and the original System Shock 1 open sourced will be attainable well into the project’s development. 


If we haven’t responded to a message from you on Kickstarter, or a comment, please bare with us for a bit. We’ve gotten A LOT of messages, more than we can reasonably respond to in a timely manner. We’re trying to get through all of it. The hardest things for us to respond to are comments in updates and on the campaign, but a few folks in the community have been awesome and are relaying common answers we’ve given elsewhere. You have our thanks if you’re one of the few that has been kind enough to help us with that! :-D 

Twitch Streams 

We’re working on getting all of the videos up on our Youtube channel, but until then, you can access all of our recent stream archives on Twitch here: 

Stay tuned for more stuff later, and once again, thank you all for your support in us!!! 

 - Jason Fader, Project Director on System Shock

PerfectVirus, DarkxPunk, and 181 more people like this update.


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    1. Missing avatar

      Nevrose on

      This is great. Now, nifty graphics and sound may trigger the buy reflex of already interested people. There is a big difference between 1994's System shock and this one : FPS interface. It means reflexes. It means new generations will have experienced Bioshock Infinite, 2016's Doom and Deadspace before playing your new game. I think gameplay is the weakness of the current demo. Please, make NPCs interesting to confront. Make them alive. Mutants should dodge behind cover when you fire at them, take items on the ground and throw them at you. Spiders should crawl walls, ceiling, before jumping on you ...

    2. Missing avatar

      darkbrides on

      Thank you, I look forward to.

    3. Vince Vazquez

      Radical stuff! Couldn't have happened to a better publisher! When you guys decide, "Screw Warner Bros. - We'll make our own 'No One Lives Forever'!", I'll gladly throw more money your way :) Congrats, NightDive

    4. nitrium on

      I never played the original, but I'm going out on a whim and assuming that the love for it wasn't unfounded. And I loved that the devs had a playable demo to show us the sort of experience they wanted to deliver.

    5. Missing avatar

      Callum Hutchinson on

      I don't have the rig to play it, but nevertheless, I can't wait to see this game. I'm sure there'll be a good playthrough of it on YouTube :)

    6. Alessandro Saiko on

      Congratulations! SHODAN's thanks are as creepy as awesome :D

    7. maximusZo9 on

      I got completely scared when there is some amount of money gone from my bank account
      I just remembered that I backed this game, LOL
      Been too busy with college

    8. Shaun Gupta on

      Awesome! Thanks to all of the team - I look forward to this journey so much!

      @Scott Newton, we still have to see how digital distribution of SS1/SS2 will happen. My guess is that might be through BackerKit as they do allow for key distribution, but that is ONLY a guess at this point. If so, though, it should be a redeemable code that you can pass along to friends, etc.

    9. CheeseGraterSuicide on

      The thanks from Shodan is TOO GOOD

    10. Erik on

      Awesome! Glad to see the project is getting off the ground smoothly. Best of luck moving forward! The Many sings of you, in their infinite chorus.

    11. hazen on

      Thanks All!!

    12. Missing avatar

      Strings Rollins on

      Terri Brosius, baby!

    13. Rhiannon

      I loved the Shodan message! Awesome! Hype!!! \o/

    14. Missing avatar

      Scott Newton on

      If I already have System Shock Enhanced and System Shock 2, can I opt to have those gifted to a friend?

    15. Missing avatar

      Sean B. Brown on

      FYI, for people wanting to watch the VODs of the stream before it gets put on youtube, Jonah Lobe's portion of the 24-hour stream was on his own channel. That portion can be viewed here: