Project image
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$3,326
pledged of $9,800pledged of $9,800 goal
78
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, November 28 2015 7:06 PM UTC +00:00
$3,326
pledged of $9,800pledged of $9,800 goal
78
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, November 28 2015 7:06 PM UTC +00:00

About

The Art of Debate is a social party game centered around debating your friends on one of many topics included in the box. Gameplay consists of making effective, convincing, and often hilarious arguments to sway the opinions of other players. The questions involved can be either lighthearted and funny or heated and polarizing. You can expect to have both stimulating conversations and plenty of laughs with The Art of Debate. 

There are plenty of great party games out there today, but what sets The Art of Debate apart is that it takes advantage of the ultimate variable -- personal opinions. The Art of Debate breaks from traditional linear gameplay to create a truly unique and social experience. Rather than choosing from the best or funniest pre-written cards, players are given the opportunity to speak their minds and have a great time while learning a thing or two about everybody involved. You are what makes this game fun and unique, you witty son of a gun.

"The countless topics can expand your articulation, can open your mind, and can be great for those who want to practice battling both sides of an opinion." - Indie Tabletop (www.indietabletop.net)

Now, when we say you can play your way, what we really mean is that you can just generally do whatever the hell you want with what we're giving you (don't eat it though -- trust me). What I'm saying is that you don't even necessarily need to treat The Art of Debate as a game. It's really a lot of fun to just break out the deck to start some great conversations with your friends or keep it somewhere around the house and draw a card to talk about every now and then. . We're providing you with a large pile of carefully constructed topics that people vastly disagree on -- there's really no way to not have fun.

We’re including multiple rule templates in the box, but we’ve found that the best way to play The Art of Debate is to just draw a card and do whatever comes naturally to the group you’re playing with.  You guys are smart cookies, we know you're going to find some really fun and interesting ways to play.

Here are some examples of our more conventional methods of play:

THE TRADITIONALIST 

For those who like a fun, structured experience. 

-  Place one speaking token on the table and one in the hands of the player whose turn it is. 

-  The player draws a debate card, reads it out loud, and briefly states their stance.

-  A player who disagrees with this stance claims the debate by being the first to take the speaking token from the table. 

-  The players have two minutes to go back and forth making their arguments and defending their cases as effectively as they can -- during this time, only the two players holding the speaking tokens are allowed to speak! 

-  Once the two minutes have ended, the players who weren’t involved in the debate take a vote on who they believe made the most convincing argument. Remember, this vote is for who made the most effective argument -- not necessarily who you agreed with from the start! 

-  The player with the most votes earns a point while the player with the least votes loses a point. You know what that means -- only claim a debate if you think you can argue it effectively! Players cannot fall below zero points. 

-  In the event of a voting tie, the two debating players are to be given one more minute to make any additional points. If this doesn’t change the tie, then no points are gained or lost and players are to continue on to the next turn. 

-  In the event that all players agree with the stance of the player who drew the card, this player is to choose another player to engage with them in a forced debate. The chosen player must argue an opposing view to the original player, regardless of their true stance. If the chosen player manages to win the forced debate, they receive two points as a reward. No points are lost for losing a forced debate. 

-  First player to four points wins. 

Notes about THE TRADITIONALIST: While there are certainly topics which have more than only two points of view, players in this game mode are intended to take as polarized of a stance as they can when stating their stance. For example, if a player draws “Do violent video games, movies, etc. cause violent behavior?” it is ideal that instead of saying “Well, I don’t think they necessarily cause it, but they probably desensitize us and…” they say “No, I don’t believe they cause violent behavior.” Do your best!

SWALLOW YOUR PRIDE 

Force a player to defend a certain stance regardless of their true opinion and laugh at them as they struggle through their argument.

-  Place one speaking token on the table, and one in the hands of the player whose turn it is. 

-  The player draws a debate card, reads it out loud, and briefly states their stance. 

-  The player who drew the card then chooses another player to engage with them in a forced debate. The chosen player must argue an opposing view, regardless of their true stance. This player picks up the speaking token off the table. 

-  The players have two minutes to go back and forth making their arguments and defending their cases as effectively as they can -- during this time, only the two players holding the speaking tokens are allowed to speak! 

-  Once the two minutes have ended, the players who weren’t involved in the debate take a vote on who they believe made the most convincing argument. Remember, this vote is for who made the most effective argument -- not necessarily who you agreed with from the start! 

-  The player with the most votes earns a point. No points are lost for losing a forced debate. 

-  First player to four points wins. 

FREE FOR ALL 

For those looking for a casual, conversational experience

FREE FOR ALL isn’t necessarily a game so much as a guided conversation. No time limits, no speaking tokens. Simply draw a card, read the topic, take inventory of everyone’s stances and see how far your conversation can go. Once everyone feels as if they’ve said all they can, draw another topic! Some players like to see how many people they can sway to their own stance, whereas others like to work towards a middle ground compromise that all players are able to agree with. FREE FOR ALL goes great with a casual setting and a few drinks. Have a good conversation and learn a thing or two about everyone involved.

Like we said, you can play however you want! Take it with you on a road trip -- nothing passes the time like a great conversation (automobile not included with purchase of game). Keep the cards sitting on your coffee table and grab one every now and then to yell about with your roommates.  Any way you play, you're bound to have a stimulating conversation and a great time.

By pursuing this idea of playing your own way, we hope to keep the game as fun and flexible as possible to allow your group to use the game however you please. There is, however, one thing that we implicitly ask of players: by playing The Art of Debate, all participants should enter into a sort of “social contract”  -- what happens during the game, stays with the game. It is undeniable that there are topics in here that strike a nerve with some people and have the potential to rile up some heated debates. We cannot (nor would we want to) suppress this passion and enthusiasm.  After all, the point of this game is to get people expressing their opinions. This simple principle is solely to make sure that no one leaving the game thinks less of those s/he just played with. Throughout all of our testing, this "contract" seemed to not only hold, but seemed to form naturally without even being mentioned.  Also, as we mentioned in the video, if a card is drawn that hits too close to home for any of the players involved, it is best to be respectful and simply move on to the next topic.

A standard unit includes our stylish, matte black box and 200 debate topic cards to keep you arguing for ages.  We're also throwing in 4 "speaking" cards.  They're pretty much just tokens to indicate whose turn it is to talk if you're playing one of the more structured game types (for example: "Shut the $#%^ up, Steve!  I'M the one with the speaking card!").

Take a look over at the rewards section to see the pricing for each unit to make sure you get what you're expecting.  Also, take a look at the Referral Program section toward the end of the page to find out how to earn even more rewards.  Feel free to ask questions!

Here's some good fodder for your next town hall meeting.  You're welcome.

 Yes, The Art of Debate goes well with alcohol. So, so very well.

A while back, we decided that we wanted to make a party-style card game. We bounced some ideas around and came to the conclusion that there are plenty of great games in this category that make you laugh and give you a great night with friends, but they all seemed to lack something very important. They didn’t encourage conversation -- the most foundational part of getting to know someone on a deeper level. So, we set out to create our own game that would maintain the laughs and good times of its counterparts while simultaneously having players engaged in meaningful, entertaining, and hilarious conversations. By the end of our game, we wanted you to know your fellow players better than you did before.  Thus, The Art of Debate was born.

We immediately started tapping every source we could to come up with topics that would get people talking. We asked our friends and families, we asked the internet, we asked strangers in the mall (that one was probably the most fun), and sometimes we just sat there saying the first things to came to our minds. Everyone had different ideas and different answers.

Once we had a substantial pile of questions, we printed them out on hand-cut index cards, and started testing. 

The results were better than we ever could have hoped for. We spent hours with friends and strangers alike talking about things that we had never even thought to talk about in the past. Watching everyone get worked up and passionate was both endlessly endearing and wildly entertaining.  We went on to find a fantastic printing company to collaborate with, and here we are! 

Oh, and that fantastic printing company helped us turn those cut outs above into the sleek and sexy cards you see below. 

Kickstarter was a natural next step for us as we've been such avid browsers of the site and have drawn so much inspiration from all of the incredible projects that wouldn't have been possible without it.  We're so excited to finally join this community and do everything we can to share our project (nay, our child) with everybody we can.

We’ve had such an insanely good time creating this game and testing it on anybody and everybody who has been willing to play.  We really channeled every creative bone in our bodies to build this thing from the ground up.  Now, we can’t wait to get it in your hands so that you can enjoy the experience with us.

While we're currently focusing all of our energy on getting the standard game funded, we're definitely planning for future expansions.  As time goes on, more and more topics for debate emerge and we plan to stay as current as possible.  We won't have time frames on these until we're able to gauge public interest through this campaign, but some of our ideas for the future include:

THE BULLSH*T EXPANSION

Flaunt your BSing abilities by taking on virtually inarguable stances with questions such as "Should humans be allowed to read?" and "Is it ethical to use electricity?"

THE TELEVISION AND FILM EXPANSION

Argue with your friends about various television and film subjects such as "What was the most groundbreaking action movie of the past decade?" or "Who is the greatest anti-hero in television history?"

THE WINE & CHEESE EXPANSION

Strap on your monocles and break out the merlot because it's time to argue over subjects like "Does anything truly exist outside our own perception?" and "Do human beings possess free will?"

THE POLITICS EXPANSION

Divide the household over topics such as "Under what circumstances should it be legal to carry a firearm?" and "Should everyone have access to free health care?"

 Excellent question.  We've thought this through very thoroughly and have done a LOT of calculating (seriously, I think we broke some records on calculator app usage).  Here's what we came up with:

Roughly 70% of our $9,800 goal is going straight into getting the game printed and shipped to us.

15% is going towards making absolutely sure we have the funds to get the game from our hands to yours.

The remaining 15% is going to be split between investing in future expansions, making sure we've figured in Kickstarter's cut, and having a small financial cushion if any bumps are to arise.

That seemed way more complicated when we were trying to figure it out.

Introducing our new Referral Program! As you all know, spreading the word is one of the most important elements of a successful Kickstarter campaign. That’s why we’ve decided to introduce a way that our wonderful backers can be rewarded by helping us do so! We’re implementing a referral program for The Art of Debate backers for a limited time. When a backer who has already claimed their copy of the game refers a friend to do the same, both backers will receive a limited edition 3D printed The Art of Debate keychain (pictured below) with their orders along with getting both of their names immediately published in the Backer Hall of Fame on our website (www.theartofdebatecardgame.com). When a backer who has already claimed their copy of the game refers TWO friends to do the same (or one friend to claim two copies of the game), all three backers will receive a limited edition, 3D printed The Art of Debate keychain with their order, get their names printed in the Backer Hall of Fame on our website, AND be able to have a Skype debate (including all three of you) on a couple topics of your choosing with one of us once the game is shipped. Keep in mind, we’re not sure just how long we’ll keep this opportunity available, so make sure you act fast!

Here’s how it will work:

The first step is to back the campaign enough to receive at least one copy of the game.

Next, simply send a message to our Kickstarter account saying “I have just referred <name of referred friend or friends>.”

We'll take note of this message. Once the person that you have named backs our campaign enough to receive at least one copy of the game, we will send you both a message letting you know that you’ve successfully completed the referral process! We will also list the rewards which you have earned.

If you have included two names, then all three backers involved will receive the message.

What if I’ve already referred a friend?

We’ve got you covered! The process is a bit different:

First, send a message to our Kickstarter account saying “I have already referred <name of referred friend or friends>.”

Next, have the person (or persons) which you have referred send us a message saying “I was referred by <your name>.”

We’ll take note of these messages. Once we have heard from all backers involved, you will all receive messages letting you know that you’ve successfully completed the referral process! We will also list the rewards which you have earned.

Please feel free to reach out to us with any questions! Thanks so much to everyone who is becoming a part of this with us -- we couldn’t be more excited.

Limited edition The Art of Debate keychain
Limited edition The Art of Debate keychain

Thanks to everyone who helped us test, provided us with debate topics, and generally brought this thing to life. Special thanks to Ben Gill for doing such a great job with our video, Mikey Ayers for providing us with the illustration for our logo, and A Great Big Pile Of Leaves for being kind enough to let us use their music.

Furthermore, thanks in advance to our backers.  Seriously, you're making it possible for us to do what we love, and that's pretty darn cool.

Feel free to reach out to us or support us through any of our available outlets:

Our Facebook: www.facebook.com/TheArtofDebate

Our Website: www.theartofdebatecardgame.com

Risks and challenges

I think we're safe in saying that this is a very low-risk project. We've already developed a relationship with a quality, reliable printer based in Orlando, FL and we have shipping plans lined up to make sure everything gets where it needs to go.

Trust us, we're doctors.

(We're not doctors.)

That being said, we want to be as transparent as possible about our estimated delivery dates. Now, there is always the chance that the debate gods may smile down upon us in all their argumentative glory and get this game to you by the holidays. It's a possibility. However, don't rely on it. We don't want little Jimmy not getting the only present he was promised because the grinches over at The Art of Debate couldn't get it to him by Christmas. We're going to try very, very hard to get everything shipped out ASAP, but chances are that the game won't be in your hands until January. Stay strong, little Jimmy.

We're gonna do what we can, but like I said, you guys deserve to know exactly where we stand considering you're helping us fulfill our dreams and all.

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Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $1 or more About $1.00

    We'll think about tattooing your name on our backs. We won't do it, but we'll seriously consider it.

    Also, you become a backer! This means that you have access to all of our updates and bragging rights when we take the world by storm.

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    Pledge $5 or more About $5

    Get your name printed on the instructions sheet in our original Kickstarter shipments!

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    Pledge $10 or more About $10

    Personal thank you card and a sticker!

    You're extremely important, so with a 10 dollar contribution we'll send you a nice, personally written thank-you card. We'll even throw in a sticker!

    You'll also have your name printed in the instructions, of course.

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    Pledge $20 or more About $20

    Get the game in all its glory!

    Become among the first to receive 200 debate topics housed in a stylish, matte black box. We'll also throw in a sticker.

    See "Risks and Challenges" at the end of the page about delivery dates!

    You'll also have your name printed in the instructions, of course.

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    Pledge $40 or more About $40

    2 copies of The Art of Debate!

    One for you, and one to give to a friend. Or two for you. Or one to replace the cards your evil cat will tear up when s/he keeps losing the debate against the dog. We'll also throw in a sticker.

    See "Risks and Challenges" at the end of the page about delivery dates!

    You'll also have your name printed in the instructions, of course.

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    Pledge $100 or more About $100

    Skype debate!

    One of us (maybe even both of us [maybe we'll even bring friends]) will schedule a time with you to engage in a riveting debate on a couple topics of your choice via Skype.

    Also includes 2 copies of the game itself, along with a handwritten thank you card. We'll also throw in a sticker and if you send Alex a terrible picture of yourself, he'll put your face on our logo and post it in a section of our website after the campaign.

    See "Risks and Challenges" at the end of the page about delivery dates!

    You'll also have your name printed in the instructions, of course.

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    Pledge $200 or more About $200

    Create a custom topic!

    You will create a topic (which must be approved by us) that will be printed and included with all copies of the game obtained from the original Kickstarter shipment. You'll even be credited on the card! You can use this opportunity to do anything from getting a topic of your interest into the hands of others to making everyone who buys this game argue over how big of a loser your friend Mike is. Classic Mike.

    Also includes 2 copies of the game itself and a handwritten thank you card. We'll also throw in a sticker and if you send Alex a terrible picture of yourself, he'll put your face on our logo and post it in a section of our website after the campaign.

    See "Risks and Challenges" at the end of the page about delivery dates!

    You'll also have your name printed in the instructions, of course.

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Funding period

- (35 days)