May Update: Seeing the light!
First off, massive apologies for the down time, but hopefully the news in this update will be worth it. So, let's get right down with it: we're... Read more
January Progress Update: Quests & Level 2 Bosses
Hey there, lovely Backers!
Now that 2014 is gone, the whole team at aheartfulofgames has entered the new year at full force. Our progress is going according to plan... Read more
UPDATE: DEMO OUT AND FINAL MONTHS ROADMAP
We are entering December, what was originally suposed to be the release month of Heart&Slash. As many of you already know, this is not going to happen this... Read more
Heart&Slash on EARLY ACCESS!
Hello Dearest Backers,
So it's official, the kind people over at the Steam offices have reviewed the game page and although this was much faster than we expected, we're happy... Read more
EARLY ACCESS COMING (VERY) SOON
Today I have a very short but exciting announcement (that you probably can guess from the title of the update). We have just submitted the first Steam ready... Read more
THANK YOU ALL - WE ARE FUNDED!
Family, Friends, Friends of Friends, Robot Lovers and all of you dear backers:
Wow, how do you even start an update like this?
The truth is these... Read more
36 HOURS TO GO!!!!!
It's almost time, but not yet.
Once month ago we could only have dreamt about being here now. It's been a crazy ride (very different from developing the game in... Read more
Stretch Goal Reached: Extra Localization
Hey There Awesomest Backers!
You guys did it: Yesterday we reached our mini-stretch goal of 27K. For this stretch goal, we will be translating Heart&Slash in 2 extra languagesp of... Read more
MINI UPDATE - CROSS PROMOTION PROGRAM
We have already given some shout outs to other Kickstarter projects that we thought were worthy, at least, of your attention, if not of your backing.
Today we want to... Read more
ENDLESS DUNGEON ACHIEVED!!!!
You guys did it! We have reached the Endless Dungeon stretch goal!
This opens up a new game mode in Heart&Slash, but there's more...
As I have been thinking about... Read more
THE FINAL PUSH, AND ADD-ONS!
We have just started our last week here on Kickstarter. We are very happy, because it seems we will hit the $25k stretch goal, and thus we will... Read more
TO OUR NEW BACKERS: WELCOME AND THANK YOU SO MUCH!
We had no update planned for today, but I couldn't resist...
Those of you who have been following this campaign have already noticed: today we had a really good day.... Read more
Although we have been funded (THANK YOU AGAIN!), we have not stopped working here at aheartfulofgames.
Out new artists have started the brainstorm process on our first boss, and they... Read more
FUNDED!!!! (+SOME NEWS AND NEW REVAMPED STRETCH GOALS!)
THANK YOU EVERYBODY!!!!!
We made it, all of us together. Heart&Slash now has the funding to become the game we dream it to be. We are ecstatic here at aheartfulofgames.... Read more
450 BACKERS, NEW MUSIC AND A GLIMPSE AT THE 3D MINIMAP
Instead of one big update, today I bring you three snippets of what's going on with Heart&Slash and aheartfulofgames.
1 - YES, THAT NUMBER IS RIGHT
The first thing I... Read more
TEAM UPDATE: HEART&SLASH HAS NEW ARTISTS!
Hey there Heartful Backers!
Over the past few weeks, we've received some really good feedback on the art style of Heart & Slash. Most people seem to really dig... Read more
ADDING DEPTH THROUGH BREADTH
For this update, we'd like to talk about weapons and equipment variety. In our campaign we have mentioned Bayonetta or DmC as references, "but where they go... Read more
Two days ago we launched the alpha and received an incredible amount of media coverage and feedback.
We have already started taking notes on that feedback and implementing changes. Some... Read more
RELEASING HEART&SLASH ALPHA
The day has come when Heart&Slash becomes more than just a Kickstarter video. If you check the main Kickstarter page, you'll see four new links towards the top. Those link... Read more
ABOUT SYSTEM REQUIREMENTS
Hi! Kike (new programmer) here.
A common question posed by people collaborating in Kickstarters is: Will this game run in my current computer once released?
I know. Been there, asked... Read more
INTRODUCING THE FLYBOT
In preparation for the Alpha, and for those of you who haven't been following the Devlog at TIGSource, I thought I would talk about one of the first enemies to... Read more
REVEALING OUR STRETCH GOALS!
We know it's still early, and that funds are not yet secured. But many of you have expressed interest in knowing what plans we had for stretch goals, should we... Read more
THE HEART OF OUR COMBAT SYSTEM
Hello there, Juan Raigada, Lead Developer, here.
This is going to be a more technical post than usual.
Since we released the first info on Heart&Slash, there has been many... Read more
H&S News: Introducing New Reward
Hello There Awesomest Backers,
Thomas speaking, Producer of Heart & Slash. First of all, I wanted to say thank you personally for backing our game. We really believe in this... Read more
Hello all, Juan Raigada (Lead Developer) here:
When I decided I was doing a randomized, multi playthrough, permadeath game (what people now are calling a roguelike-like) I faced the question... Read more
PRESS COVERAGE, 30% FUNDING AND REACHING 150 BACKERS...
Hello everybody. We are about to end the first weekend of Heart&Slash Kickstarter campaign, and many things have happened in just three days.
First of all, we achieved 30% funding... Read more
TO OUR 100 FIRST BACKERS : THANK YOU!!!
The first day went through, and everybody here is super excited! We did great. Actually, far better than we expected! And that's because all of you.
Every single dollar that... Read more
HAPPY VALENTINE'S DAY!
So, the moment has come to make this project live. Everybody at aheartfulofgames is really excited and (let's admit it) nervous...
But we thought we would share this image with... Read more