It's not a finish line, of course. There are still a number of stretch goals to go and a novel I've yet to finish. We're working on them: I just sent out a few more freelance contracts today to get things rolling again on the stretch goal front, for instance.
However, I'm finally confident enough to say that most of the Red Markets books and dice have arrived.
If you haven't received your copy yet and filled out the BackerKit surveys before the deadline, don't freak out. We're well within the busiest shipping period of the year. If nothing arrives by January 15th, 2018 (or if it arrives damaged), contact me and I'll make things right. Sending replacements now might see an extra copy arrive after your previously shipped one or, worse, the replacement lost in the same holiday postal mess as the first.
If you didn't fill out the BackerKit survey before October 3rd, it's on you to contact me. I was very clear (across multiple platforms) about the survey due date and the requirement for paying shipping. If you didn't utilize that opportunity at the time, the tough news is that I no longer have an international shipping service under contract, and I will not be paying money out of my pocket to ship a book back overseas, then again to ship the book to another country. International shipping costs for latecomers just jumped up A LOT because we're back to the 'shipping out of the US' prices.
If you're late to the game filling out BackerKit surveys and live in the US, you still need to contact me. I'm not going to check that platform every day like I have for the last six months. It's on you to let me know you finally got around to filling in an address and credit card. I'll get it the mail when the check clears and I have spare time.
Speaking of shipping, now that the endless fiasco is mostly over, I've recorded a Game Designer's Workshop episode on the subject. It's a more detailed breakdown of the whole process, beginning-to-end, than any of us have time to cover in text. Suffice it to say that the recording is NSFW. Your podcast wouldn't be clean either if you'd been through what I've been through...seen what I've seen.
But I got through it. Thanks to supportive backers. Thanks to the intelligence, patience, and kindness of the Red Markets community. Thanks to the hard-work of the diligent contributors to this great game. Thanks to our fantastic, conscientious vendors and distributors. Thanks to selfless reviewers, raters, and purchasers at IPR and DTRPG. Thanks to all those people, the book is out there in the world now. People can buy it, read it, and play it. It can stand on its own, finally.
That's an enormous achievement that I'm very proud of, and frankly, if you had any part in it, you should be to. It's a game some people love, and I think it says an important thing at a time when we all need to be saying something. I wouldn't have invested so much of myself into it if I didn't believe that were true, and I'm forever grateful and in the debt of all who helped me bring that vision into the world. Thank you.
Hit me up if you have questions, or DM me if you need help with something specific.
Anyway, back to work.
P.S. Again, the more detailed explanation of the whole shipping timeline can be found at RPPR Game Designer's Workshop Ep. 16.