About this project
No Security: Horror Scenarios in the Great Depression is a PDF bundle of three adventures compatible with multiple pen-and-paper roleplaying systems. In addition to being exciting and terrifying, the No Security pack seeks to overcome shortcomings common in the horror RPG genre.
As every experienced GM knows, the terror that horror games are meant to inspire has a tendency to wane with each session. Familiarity with the creature catalog and repetition in the setting can steal the fear of the unknown, even leading players to meta-game. Complicating the situation is mechanics: some players end up further desensitizing themselves to the very game they have come to love. Sometimes, loyalty to a system causes gaming groups to miss out on fantastic, innovative adventures merely because they are so invested in a certain rules set.
No Security seeks to make the lives of veteran horror gamers easier by providing scenarios featuring all-original monsters, a unique historical background, and a mechanics-lite style that makes it a breeze to translate the narrative to other systems.
Each scenario takes place in the appropriately bleak setting of America during the Great Depression.
Bryson Springs takes place in June of 1935. The Dust Bowl still plagued the American Southwest, a third of all people were out of work, and the government’s path to recovery was far from certain. Amidst this Great Depression, the Bryson Springs Ranch suffered a hardship altogether more extraordinary. People were dying in the migrant workers’ shantytown, dying in horrific, mind-boggling ways. Players take the roles of strangers, cast about by the hard times and drawn into the nightmare that is Bryson Springs. They must band together to confront the things which stalk the desert night, hunting the downtrodden for their dark and blasphemous god.
In The Red Tower, Capone’s reign has ended, and it remains to be seen how much of Chicago’s corrupt infrastructure will be dragged down with him. As two-bit criminals scramble to establish themselves in the power vacuum, the exposed corruption presents an opportunity for muckraking socialists to provoke the downtrodden into revolution. Meanwhile, the government must intervene to stop the commies and audit the more legitimate business holdings listed in Capone’s infamous ledger. Despite their cross purposes, each faction finds itself stymied by an unknown forces. The mobsters are missing a Capo who was never swept up in the raids. A socialist reporter has never returned from his undercover assignment. The government has to contend with a huge factory which, according to records, shouldn’t exist.
Finally, The Fall Without End takes place at Mount McKinley in 1931. As America comes to grips with the real cost of Black Tuesday, the government becomes desperate to find distractions for an increasingly rebellious population stirred by endless woes. As Lindbergh proved, the people love nothing more than heroes capable of great deeds, and the government is willing to buy itself some at any price. Players take the roles of the brave explorers risking their lives for a photo op. But the mountain is far older than any human civilization and home to terrors far worse than any economic recession. As players struggle up the infamous Wickersham Wall, will they be able to survive the combined onslaught of the elements, gravity, and vertiginous horrors from another reality?
Hebanon Games wants these games available for everyone to enjoy. Our $1500 goal will cover the costs for layout, labor, commissioned artwork, rewards, web hosting, and Kickstarter fees, allowing us to release a high-quality product online. However, though the plan is to charge nothing for the PDF itself, our contributors will have exclusive access to a number of rewards, including original fiction, custom figurines, and another whole scenario solely for backers! If we are fortunate enough to go over our goal, we already have a list of stretch goals planned that will beef up the release.
- $1500: Release No Security
- $1750: Add additional maps, flowcharts and other helpful graphics before release
- $2000: Include specialized dossiers for each original monster with new artwork, perfect for transferring the creatures into pre-existing campaigns.
- $2500: Include additional artwork, short fiction, and handouts for each scenario
- $4000: Another scenario, Revelations, will be added to the ransom release.
- $5250: Yet another scenario, The Wives of March, will be added to the ransom release.
- $7500: Print edition becomes available
If you’re still not convinced, please take the time to watch the trailer, listen to one of the actual play podcasts, and post questions here on Kickstarter. Thank you for your interest in Hebanon games. We hope to see you on the game table soon!
Have a question? If the info above doesn't help, you can ask the project creator directly.
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