Stonehearth Alpha 10 Released!
Our latest release, Stonehearth Alpha 10, is now available! You can download the new build from your Humble Bundle page. If you're using Steam, the game should automatically update.
Alpha 10 is is our heftiest release yet, adding some major gameplay features and a ton of performance improvements and bug fixes. We’re now very close to a release on Steam Early Access (soon… soon), and this is a giant step in that direction.
Here are the major features of this release:
At long last, we've added lakes and ponds to the world generation. You can dig moats, channels, and the like – the water behaves largely as you would expect. Of course, there’s still much more to come with this feature: rivers, behavioral improvements, using water as a resource, and more.
We’ve made major upgrades to the building system. You can now create multi-story buildings (time for the tower of your dreams?) using the slab, wall, and roof tools – check out the new building designer interface.
There are other building improvements as well – new building patterns and materials, and smarter hearthling behavior around construction.
Chapter Two of the Goblin Campaign is here – if you're able to defeat the first camp, the goblins will return with new enemies and new characters. We've also beefed up the goblins across the board, especially the boss. Finally, the undead now wander randomly at night. Sleep well.
Based on your feedback, we’ve updated several key UIs in the game: the main menu, the building editor, and the citizens management pane (click on a hearthling and the camera will focus on him or her – get to know your townspeople!).
Your settlement can handle twice as many hearthlings as Alpha 9 – now up to 40 settlers can populate your village. Mining large regions and building long roads will occupy much less CPU time.