Valiance Online (Canceled)
Valiance Online (Canceled)
Valiance Online is a 'living world' superhero MMO, inspired by City of Heroes in which player choices and actions are paramount.
Valiance Online is a 'living world' superhero MMO, inspired by City of Heroes in which player choices and actions are paramount. Read more
About this project
"Imagine a world full of limitless scientific advancements, immense magical power, and the unfettered potential of the human body and mind.
In this world, you choose. You can be the one to step up and save the day; the hero who strives to protect the city and the people who inhabit it.
Or you can be the one to cut a swath of destruction through the populace; the villain who rules the world with an iron fist.
Or perhaps you’re something in between?"
Welcome to Valiance Online, a new superhero MMO born from the death of City of Heroes. Like many of you, we too were shattered when our beloved City of Heroes was taken away. But now is our time to rebuild. Our time has come to rise up, and build a stronger foundation against the forces of evil, or a more menacing threat to world order. Help us make City of Heroes one of the only games in history to launch several successful spiritual successors. Be the part of our story that says indie developers can, instead of indie developers can't. We can make a successful superhero MMO, standing on the shoulders of the giants, but we need your help to go all the way!
In 2049, the villainous superhuman organization known as Leviathan first revealed itself to the world. As their armies marched forth, countless cities were ravaged and countries torn asunder. Never before had the world witnessed the horrific might wrought by super-powered beings. Fortunately there were those willing to oppose the terror, and assist the armies of the world in this battle. Heroes arose to fight evil, to protect their people, their cities, their world. Leviathan was driven back and the world began to rebuild in a new era of peace.
On the west coast of the United States, the city of San Cielo was devastated by the double hammer blows of war and earthquake. Its citizens could easily have abandoned the ravaged city to seek out new homes, but instead they chose to rebuild, to see their city once again reach to the sky and serve as a beacon of hope.
Now, at the end of the Twenty First Century, San Cielo faces new challenges, her citizens caught in the immortal struggle between morality and villainy. On one side, the forces of Valor, led by the legendary Paramount, fight to protect the city from rapidly strengthening gangs, rising crime and other unknown evil forces. Meanwhile, the mysterious Magistor directs a resurgent Leviathan, intent on reshaping the world into his vision.
Looming above it all is The Trinity, a group of megacorporations that have introduced world-altering scientific and technological breakthroughs. Thanks to their efforts, ordinary people can now be born with, or acquire, superhuman powers, or use advanced technology to achieve the same effects. As humanity’s abilities grow, The Trinity reaps massive profits.
Currently we have a working pre-alpha version of Valiance up and running. It’s been a labor of love for the team over the past year, but with your help it could be so much more! Right now we have a group of passionate gamers building VO, all of whom have volunteered their time and creative energies in the belief that together we can create a new superhero MMORPG for everyone to enjoy.
We are nowhere near finished bringing our vision to life. We will be adding many features to enhance the Valiance experience, such as:
- An evolving game world tied to character choices.
- An open world environment with continuous no-loading between zones.
- Semi-Freeform character build options
- A choice through action system for character alignment- Player run stores and a decentralized market system.
- Additional travel powers including fan favorites like swinging, acrobatics and flash stepping.
- Powers customization options
- A flexible and customizable UI
- Multitudes of costume choices
- Over 25 zones planned, ranging from futuristic city, to island fortress, to Atlantis, to subterranean maze, and all the way into space.
- Player created content
We are gamers, just like yourself, who know and love games. How can we say this? Our talent pool consists of former members of such companies as Zenimax, Origin Systems Inc, Turbine, Image Comics, Bethesda Softworks, FASA, Ubisoft, Hewlett Packard, Marvel Comics, DC Comics, Sony, IBM, Cryptic, Disney, Adult Swim, Coca-Cola, GSN, and yes, even NASA. Our writers have many decades of experience between them, and multiple degrees. Our sound and music department has credits that include The Last of Us: The Fireflies, and the recently produced Nightwing web series. We have access to MMO and server technology that has been 8 years in development and combined we have decades of experience in designing, building, running and playing games. We are volunteers, but make no mistake, we are not amateurs. We were brought together not only by the loss of our beloved City of Heroes, but by a common goal: not simply to resurrect a lost game with cheap cut and paste tactics, but instead to give you what you deserve: a game that will honor the memory of what was lost, while living up to the promise of what our City could have been if given time.
Now, you may be wondering “If you’re such heavyweights, why are you on Kickstarter?” The simple answer is because, on average, it costs most companies $10 million to develop an MMO from conception to launch. We’ve made it halfway into production with $3,700, and a tremendous amount of time, patience and effort from everyone involved. Unfortunately, we’re reaching the end of what we can do on such a miniscule budget, so now we need your help.
The short answer is, if it’s part of game development, these funds will help pay for it. Specifically, we need to pay for servers so that you all have a place to play. We need to hire a dedicated team of programmers, artists, animators and modelers to create the world you’ll belong to. We need to license software in order for the team to build the world and upgrade hardware so we can push our creation further. We need to pay our writers so they can fill the world with immersive content.
ADD ON REWARDS!!
In Tune - $10 - Download the Valiance Online Musical Score by John Scigulinsky
Decked out - $10 - Get the Exclusive Kickstarter Cape Design
In like Flynn - $10 - Guaranteed Beta Access
Immigrant - $15 One Month Citizen Access
Shiny! - $20 - Get the Exclusive Kickstarter Aura and the cape
Mascot - $25 - Vanity Pet
Risks and challenges
We are in this for the long haul. We will finish the game no matter what, but there could always be setbacks along the way. As a volunteer effort we have already faced and overcome many challenges. Development delays ranging from hardware failures to things just not working out as planned could throw us behind schedule by weeks or even months. Worse, production delays could lead to previously envisioned goals needing to be reduced or scrapped altogether. Rest assured, we will be communicating with you, our investors, throughout development.
While we may have no control over potential setbacks, we can promise that we will find the best solution in order to deliver the complete game to you as quickly and efficiently as possible, without sacrificing quality.Learn about accountability on Kickstarter
Support this project
- (30 days)