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An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid. Read more

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An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid.

The Shaman

31 likes

“Don’t aspire to ascend. The gods are cursed with immortality. They are the servants of paradise.” – Moda Khutar, High Priest of the Temple of A’Naza.

Role: Healer/Debuffer/Support

Style: Master of the spirits. Buffs, slows, paralyzing, disenchants; the Shaman is a versatile class, using the spirits to perform a wide variety of actions.

Specializations:

  • Ritualist: Perform ritualistic dances and chants to summon the spirits, command them to perform various actions against your foes. Use your idolistic doll to cripple the enemy or let the spirits shape it to their will.
  • Spirit Warden: Bonds with a totemic spirit and uses their spirit energy to enhance their abilities to buff their group while poisoning their enemies. Martial fighters, they prefer to use blunt two handed weapons but can be very effective with one.

The Shaman is a disciple of ancient mysticism that uses his powers to call upon spiritual forces. Residing within a planar realm called the Spiritual Arcana are the spirits of the dead and the energy they emanate. By following the techniques of Ethosian priests, Shamans can interact with spirits and syphon their energies to bolster their own powers. To the Shaman, death is not feared. It is a natural course all must take. Immortality is what they fear. 

Often referred to as the speakers of the spirit world, Shamans are extremely versatile in what they can do. Spirit energy is a force to be reckoned with and by using it the Shaman can force a variety of miasmas on their opponents, stitch up the wounded, breath cursed life into tiny dolls, or enhance their abilities with raw spirit energy. While the spirit realm grants the Shaman power never assume they cannot handle themselves without it. Formidable at almost every level the Shaman is a spiritual jack of many trades whose mastery of the spirits is second to none.

Ritualist: The Ritualist is known as a servant of the spirit lords. At the rear of the party, the Ritualist carves markings into the ground with their tribal staff, performing ritualistic dances to summon and command various spirits into the world. The Ritualist carries the bones of their ancestors, whispering to them to communicate with the ancestral spirits beyond the realm allowing them to cast healing rituals on their allies. They have a tether link to spirits. These links and the spirits can only be viewed by the shaman, other shamans and planeshifter rogues. When struck,enemies believe they are being attacked by invisible forces. The spirits heed to the command of the Ritualist, giving them the ability to curse their enemies by reaching into their souls and removing enchantments placed upon them, slowing their movements, or causing them to go berserk mistaking their allies as enemies. A Ritualist commonly carries an idolistic doll in hand. If a Ritualist can obtain a piece of the enemy, such as a strand of hair, they can bind it with the doll and use it to inflict pain or paralyze them. There have been cases where the Ritualist will toss the doll into the battlefield letting the spirits possess it, becoming an avatar under the spirits control. They may expand the size of the doll and turn it into a berserking golem, hex those around it causing them to panic, or cause the doll to shatter into many small dolls that swarm the enemy. Who knows what the spirits have in store?

Spirit Warden: Spirit Wardens have given up the ritualistic side of their discipline and have become more in tune with the less chaotic side of the spirits. Each Spirit Warden chooses a companion spirit to follow early in their development and as they grow in power so do their companions. Fighting together the Spirit Warden can take advantage of openings created by his companions allowing him to take advantage of his targets. Companions generate spirit energy while fighting and consume energy from the fallen. This energy can be used by the spirit warden to enhance his abilities unlocking new effects like group wide haste or transferring their targets vitae to the group for a short regen. While able to do good physical damage Spirit Wardens rely heavily on poisons to whittle their opponents down.

Xandarra, Zack Alawan, and 29 more people like this update.

Comments

    1. Creator Flumph on February 12, 2014

      And that's my kind of healer!

    2. Creator Volkier Neigh on February 12, 2014

      I really hope they would allow Shaman to be played by a race that is not short or ugly :*(

    3. Creator Amaziah Hadithi/Ethosian Aspect on February 12, 2014

      @Tony thanks for answering! And honestly I do like the class, please consider humans being Shaman, especially if the Ethosian starting area is far away from everyone else!

    4. Creator Ghostchild on February 11, 2014

      I like the links to the Incans / Peruvians in the above picture, definitely gets me excited to try this class out.

      "We are the same. Once we were lost and now we are risen. We are not alone in this." -- Nexus the Lost Goddess to a fallen hero.

      Sounds to me like you definitely need to introduce the phoenix as one of your companion spirits - would fit very nicely with the lore you have already introduced.

    5. Creator Wilburt-Firiona Vie-Florendyl on February 11, 2014

      Spirit Warden sounds a lot like my Dwarf Shaman from Vanguard. Sounds like a good future alt. I'm still hoping for Halfling Rogue at launch.

    6. Creator Bryan Bessette on February 11, 2014

      Ogre Ritualist checking in!

    7. Creator Tony "Vhalen" Garcia on February 11, 2014

      Ethosians do have a pantheon and revere its gods. However, their gods serve specific roles that keep the cycle of life in motion. Their gods do not see the paradise that most mortals work towards.

    8. Creator Amaziah Hadithi/Ethosian Aspect on February 11, 2014

      *It seems like the Ethosians might not have gods, (had to make a correction)

      Please do not let them be Godless and please update the humans to also include the Ethosian Pantheon. Again look to the Yoruba religion, look to the Orishas.

    9. Creator Amaziah Hadithi/Ethosian Aspect on February 11, 2014

      Often referred to as the speakers of the spirit world, Shamans are extremely versatile in what they can do. Spirit energy is a force to be reckoned with and by using it the Shaman can force a variety of miasmas on their opponents, stitch up the wounded, breath cursed life into tiny dolls, or enhance their abilities with raw spirit energy. While the spirit realm grants the Shaman power never assume they cannot handle themselves without it. Formidable at almost every level the Shaman is a spiritual jack of many trades whose mastery of the spirits is second to none.

      There is no way you can have this here and not have humans be Shamans. Also it seems that by this statement alone the Ethosians might have gods. I simply hope this is not true and once again ask if i can help with their lore. If the Ethosians are basically the Erudites and share the look of the Erudites then here is something that could easily be used for their gods and Pantheon. Tony please do not let the Ethosians be godlesss.

      Please if anything look to the Orishas and the Yoruba religion for inspiration. They would fit right nicely into the Shamans and would enable humans to be Shamans. While I love the Erudites please let the Ethosians be involved with -all- magic and not just arcane and let spirit magic be one of their areas as well.

      http://en.wikipedia.org/wiki/Orisha

    10. Creator ThreeBeastSmile on February 11, 2014

      Hmm... I guess thinking back to how much I enjoy my EQ2 BL... I can't help not try out the SW first though heh. I prefer support-debuffers over healer-heavies.

    11. Creator MurZerker on February 11, 2014

      Well as it stands, I have an Ogre Spirit Warden, and a Revenant Dread Lord in, (hopefully), my future.

      Love to see the Spirit Warden companion visibly change as you level, like the EQ2 Ykesian War Bear.

    12. Creator Matthew Baldwin on February 11, 2014

      @Goemoe Dwarves can be shamans now

    13. Creator Goemoe on February 11, 2014

      The class sounds interesting, but I won't ever play an ogre, so for me it is void.

    14. Creator ThreeBeastSmile on February 11, 2014

      Please please please make it so that the reptile race can be shamans though! If not... the foxes. *sneaky eyes*

    15. Creator ThreeBeastSmile on February 11, 2014

      Interesting, very interesting. Count this another on my quickly growing list of classes to consider. Now I normally hate casters but I can't pass up the chance to wield a proper hex doll... also... obtaining a piece of the enemy? Do I smell the beginnings of a blood mage-esque symbiote function?

      The Spirit Warden also compels me because they are the martial combat variation and... openings created by the spirit? Could this be the beastlord of this incarnation (I'm thinking of EQ2 advantage exploits and using a different resource bar on the beastlord of that game)? I'm not a fan of picking one totem spirit but I know a lot of people liked to be that personal with their animal (although race decided this to them full stop.) I guess that part is more VG shaman-ish. Also... if it were a real beastlord; they'd have claws!

      So... perhaps... despite beastlords being held close to my heart and dearly; I think I prefer the look of the ritualist; I mean invisible spirits... cannibalizing opponents and a hex doll; c'mon how could anyone not?. I do like the sound of the poisons on the Spirit Warden too, though.

    16. Creator Matthew Baldwin on February 11, 2014

      Dwarf Spirit Warden FTW

    17. Creator Lukas on February 11, 2014

      Ritualist sounds awesome!

    18. Creator ITPalg on February 11, 2014

      Billy doll!

    19. Creator Xandarra on February 11, 2014

      Ritualist sounds interesting, just not sure I fancy playing a dwarf or an ogre. Bah.

    20. Creator Corpselocker on February 11, 2014

      Ok, we either need to rent a herd of unicorns that poop out money or we are all going to have to bite the bullet and double our pledges to get this done.