Funding Unsuccessful This project’s funding goal was not reached on .

Update #37

The Wizard

32 comments
34 likes

“I can control this. Just keep me tethered, you damn fool apprentice! I can control all the power of the planes! I am the master! HA!" – Archmage Daldrin, right before he lost his mind and was committed to the Asylum of Mental Health and Research.

Role: DPS/Support

Style: Magical damage and shapeshifting. Capable of delivering massive arcane/elemental damage, teleporting, and party enhancement.

Specializations:

  • Frenzy: Capable of pushing the limits of their sanity, the Frenzy can become a physical manifestation of magic raining down death on their victims.
  • Aspect: Adept at close quarters combat, Aspects can take on elemental forms to destroy their targets or duplicate themselves to call forth powerful sympathetic abilities.

Through the use of dangerous chaos magic, the Wizard taps into the array of magical energies that permeate Terminus to form devastating spells. They are capable of harnessing the powerful magic called the Terminus Arcana to grant them the ability to teleport themselves and others across the varied climates of Terminus. When not doing this they decimate their foes with a variety of magical disciplines. Regardless of the challenge, a craft wizard can root, snare, blink and nuke his way to victory.

Be wary when casting spells on a wizard. Whether frenzy or aspect, a wizard's understanding of the magic that surrounds him or her gives them the ability to not only deflect or turn it back at you but to also change the very nature of a spell cast on them or their group. This is one of many reason why those who have survived an encounter with a Wizard often refer to them as the Warmages of Chaos.

Frenzy: Years of wielding the magical powers of Terminus have wreaked havoc on the mental stability of wizards. When not in combat they are sullen unassuming individuals you would not notice as you walked by, however when in the throes of combat they are quite unforgettable. Each cast of a spell, no matter how small, brings them closer to insanity. Dancing on this threshold gives them increased potency, enhancing the damage and potential influence of each spell. If they go beyond this threshold they become a force to be reckoned with. To avoid becoming pure magical energy the Frenzy must anchor themselves to their group draining their endurance with each spell they cast. The more group members available the more powerful each spell. After some time their link to the planar rifts of magic will weaken, draining them of their energy and preventing them from regaining it for a while.

Aspect: Giving up the potential power of their counterparts, the Aspect mage has learned to control their sanity. The main way they attain this focus is through an expertise in martial combat. Whether wielding a sword and staff or two blades, aspect mages become one with the rhythm of combat and have learned to channel their energy in incredible ways. By wrapping themselves in a shroud of mana they can take on the form of an element, gaining various abilities while in that form. When not in one of these forms the Aspect has learned how to summon copies of himself and link with them to perform massive spells while keeping their sanity in check. Accomplishing this task requires that the duplicates stay alive long enough to finish channeling the spell. Aspects are not just about tricks and shapeshifting, while they cannot channel spells as powerful as the Frenzy they can channel close range spells that still do significant amounts of damage to their targets. But this is not their focus; the Aspect mage believes in sharing the wealth. They do this by linking with another player’s planar connection granting bonuses to that player while fighting their targets.

Comments

    1. Missing_small

      Creator Justin Johnson on February 8

      Not to be a nay sayer and all but can we at least pretend most of us our adults and not get extrodanirly out of control by prending there was remotely enough detail to begin to understand how the class actually is designed. I really wish they would post a few core abilities or something just to at least give some substance.

      VG had the best classes of any MMO I've played in 15 years and I can only pray they begin to capture that level of uniqueness and fun. Not saying they won't just please for the love of god stop the over the top posts. It just goes to show how anxious we are all for something good I guess, we take 5 words and imagine all sorts of meanings to them.

      To the dev's, I have two words for you...chaos volley. Prior to it being changed, the single most awesome spell in casting history of any MMO. I used to dedicated healers in raids plus rotating invulv's etc, it made for mass dps for those who coordinated and timed things well. The concept was great and in general sounds like it could fit into the very, very vauge idea that you have constructed with frenzy. I've played a main as a castor for 15 tears and been amongst some of the highest dps in every MMO i've played so I will definitely be playing a frenzy wizard regardless of the design if this game comes to frution.

      Also forgive me but has it been said casting will work on the move like vanguard? Outside classes and OT/DT, the best thing VG ever did was having the ability to cast while on the move. Please dear god copy that formula. Also, if anyone wants to be wise ass and say its just the start of the game etc so they aren't going to post abilities etc....I'll remind everyone to look at the ticking clock and lack of funding. It isn't a tradition development cycle and they need to be giving us every piece of info they can to actually gaerner some faith. If you follow most higher gaming circles everyone says the same thing...no substance released. (If you think i'm being negative I'm not, i'm concerned and believe I pledged almost $400 to support the effort so i'm more worried about this actually happening then appeasing blind fan boys.

    2. Me.small

      Creator Simon Rouswell on February 8

      Wizard sounds awesome. I've always been a hybrid type person (played SK in EQ) but especially the "Frenzy" part sounds badass. Reminds me of how Gandalf is a quiet old man until he gets pissed off, and then it's all rage and intimidation.

    3. Foxwiz2.small

      Creator ThreeBeastSmile on February 8

      I changededed my avie in anticipation. Needz moar fox! :D

    4. Foxwiz2.small

      Creator ThreeBeastSmile on February 8

      Bleh typos **I

    5. Foxwiz2.small

      Creator ThreeBeastSmile on February 8

      @Vhalen I'm totally with you there! I'm usually take up a pretty strict melee only stance (sans enchanters being the exception) but even the nuker wiz' sounds pretty nice. Still think I'm looking at Aspect to be the greater possibility in terms of playing one.

    6. Vhalen_avatar_small.small

      Creator Tony "Vhalen" Garcia on February 7

      This might be a class I will choose now. I never liked to play the magic-user, but the way we are crafting the background and talents of the magic-users in Pantheon is compelling me to do so. This Wizard is one tough and crazy hombre!

    7. Missing_small

      Creator Mitch Voigt on February 7

      This is what I've been waiting for, and I am NOT disappointed! Take the glass cannon and make him into a CRAZY ASS NUKE!

    8. Missing_small

      Creator Civet on February 7

      The wizard sounds really cool! Never been interested in playing a DPS mage before but I could easily give a try to Pantheon's one :-)

    9. Fb_profile_picture.small

      Creator Michael Enbom on February 7

      You had me at Teleportation, but the chaotic nature of casting spells seems awesome. Will this be my "Wild Mage" i've wanted? :D it's gonna be this or the Enchanter for me thats for sure.

    10. Bradavatar.small

      Creator Visionary Realms, Inc. on February 7

      An Aspect and a Planestalker should make for come cool group play

    11. Wraith.small

      Creator Corpselocker on February 7

      Screw sanity. I just want the POWER!

      *Hops on his magical tomato, Beefsteak, and rolls into battle*

    12. Fb_profile_picture.small

      Creator MadwitTY on February 7

      I may have professed my love of the rogue class too soon! Me thinks that the Aspect is the coolest sounding class evar!

    13. Bradavatar.small

      Creator Visionary Realms, Inc. on February 7

      I keep telling our lead programmer that I want to do a video of our kids LARPing combat while we play the enemies. Would be pretty fun.

      Sal

    14. Oie_13144427oodsccj5.small

      Creator PhoneticHalo on February 7

      I want a video of Sal roleplaying this

    15. Rogue.small

      Creator Wilburt-Firiona Vie-Florendyl on February 7

      Ohh must have missed that part, sorry.

    16. Wizard.small

      Creator Azraell on February 7

      Did someone seen my boxers? I dropped it after reading this update..Frenzy FTW!!!

    17. Bradavatar.small

      Creator Visionary Realms, Inc. on February 7

      @Scott wait until your playing your wizard and the screen starts to blur because you have gotten to close to a source of wild magic. One second your just a normal wizard the next a chaotic magic wielding nuclear bomb.

    18. Bradavatar.small

      Creator Visionary Realms, Inc. on February 7

      I said that the berserker rage of Orson is what I was using as a concept for the Frenzy.

    19. Missing_small

      Creator p99AnsomanBLUE on February 7

      Coooooooool!!

    20. Rogue.small

      Creator Wilburt-Firiona Vie-Florendyl on February 7

      I have a question, I think it was Salim who said that the Wizard might take some themes from Slayn from Record of the Lodoss War, or just Wizards in that setting in general. The question is "Is the loss of personal endurance the link he was talking about, and if so, will the loss of endurance eventually effect things like run speed, endurance regeneration, or maybe even flat out root the caster, forcing him to kneel and rest? are there any other links to Lodoss Wizards?

      Thanks, Wilburt

    21. Missing_small

      Creator Alan Filbrant on February 7

      Hmmm..I can see 2 Wizzys in my future

    22. Missing_small

      Creator Scott Carlson on February 7

      Nearly every class you've posted has really sparked my imagination. Such fantastic twists and angles to play for each classic class! I love the idea of insanity-riddled wizards!

    23. Fb_profile_picture.small

      Creator Adam Jennings on February 7

      Awesome. Two paths....one to draw energy FROM the group to do more damage or give energy TO the group to be more of a utility/buffer.
      The Aspect makes me think of old school Red Mages.

    24. Missing_small

      Creator Pharone The Gnome on February 7

      This is just... OMG awesome. Now I have to play one of these! Damn I think I'm going to be playing a lot of alts. I love all of the classes so far.

      Really looking forward to the necromancer reveal though!

    25. Ranger2.small

      Creator Trathos on February 7

      Well, if for w/e reason the ranger or bard doesn't make it into the game, this is def the class for me. Looking forward to it.

    26. Foxwiz2.small

      Creator ThreeBeastSmile on February 7

      Damn could you stop drumming up these outrageously cool concepts for one minute? I thought I'd never see the day where I'd play a wizard but you just had to stick on shapeshifting to the aspect; you just couldn't spare me could'ja? But then you couldn't stop there, you made them into competent melee artists! DAYUM. Now I'm deciding between Dread Lord, Beguiler (possibly Phantasmist), Planeshifter and now THIS. I just know you're going to knock me dead by the time the pet class is out of the bag. Please... be gentle.

    27. Fb_profile_picture.small

      Creator Tom Klingeman on February 7

      Well now I have to play one of these.... hawt

    28. Missing_small

      Creator Avvy on February 7

      This sounds epic!

    29. 4882c3b98eb17caa2ac7ea1326840bd5.small

      Creator Amaziah Hadithi/Ethosian Aspect on February 7

      Huh.....different, like the Aspect

    30. C_rogue.small

      Creator Nydan on February 7

      Love it and I never play wizards. I love the tapping into the group for more power. Awesome idea to promote grouping!

    31. Missing_small

      Creator P99TarskBlue on February 7

      Dual-wielding wizards.. well now, that's interesting...

3,157
Backers
$460,657
pledged of $800,000 goal
0
seconds to go
  • Pledge $10 or more
    You selected

    21 backers

    Tithing of Faith - Show the gods that you have faith in their power. Good fortune shines on the faithful.

    Estimated delivery:
  • Pledge $20 or more
    You selected

    127 backers

    Seeker's Pledge - Beta invite, Early name reservation, Access to the game forums to keep up with the latest development progress and to give us your input!

    Estimated delivery:
  • Pledge $25 or more
    You selected

    338 backers

    (DISCOUNT PRICE WITH BONUS) Fallen's Special Pledge - (This is a STAND ALONE tier not included in the tiers following it.) Digital copy of the game (including 30 days of game time) and late beta access.

    Estimated delivery:
  • Pledge $35 or more
    You selected

    60 backers

    Fallen's Pledge - (This is a STAND ALONE tier not included in the tiers following it.) Digital copy of the game (including 30 days of game time).

    Estimated delivery:
  • Pledge $45 or more
    You selected

    1016 backers

    Explorer's Pledge - Seeker's rewards, PLUS: Alpha invite, Digital copy of the game (including 30 days of game time), and the in-game title “Pantheon Explorer!"

    Estimated delivery:
  • Pledge $55 or more
    You selected

    15 backers All gone!

    Traveler's Pledge - Seeker's rewards, PLUS: Digital copy of the game (including 30 days of game time), and the in-game title “Pantheon Explorer!"

    Estimated delivery:
  • Pledge $60 or more
    You selected

    232 backers

    Risen's Pledge - Seeker's rewards, PLUS: Alpha invite, Digital copy of the game (including 30 days of game time), in-game title “Pantheon Explorer!", in-game illusion item for all characters, and an additional character slot. (Note: these items are also included in the $45 Explorer's Pledge)

    Estimated delivery:
  • Pledge $75 or more
    You selected

    71 backers

    Founder's Pledge - All previous reward tiers PLUS: A unique in-game tunic, and an in-game backer title “Pantheon Founder”!

    Estimated delivery:
  • Pledge $85 or more
    You selected

    13 backers

    Warder's Pledge - All previous reward tiers PLUS: A unique cosmetic pet, the Astral Guide!

    Estimated delivery:
  • Pledge $100 or more
    You selected

    342 backers

    Knight's Pledge - All previous reward tiers PLUS: A special mount, the Taurokian Warhorse - a strong and loyal steed from the Ogre world of Gruundark! Also includes a 2nd digital download of the game for a friend!

    Estimated delivery:
  • Pledge $125 or more
    You selected

    28 backers

    Cartographer's Pledge - All previous reward tiers PLUS: A cloth map of Celestius.

    Estimated delivery:
  • Pledge $150 or more
    You selected

    118 backers

    Patron's Pledge - All previous reward tiers PLUS: In-game item: Ring of the Fallen, a postcard from the Development Team thanking you personally for your support, special thanks in the game credits, and you'll be asked to name an in-game item (subject to the dev team’s approval)!

    Estimated delivery:
  • Pledge $250 or more
    You selected

    99 backers

    Paragon’s Pledge – (This is a STAND ALONE tier not included in the tiers following it.) All previous reward tiers plus very early access to the game as a tester. The exceptions for those who pledge this tier are simple. Be ready and able to help us with any type of game testing and be willing to spend time submitting detailed bug reports. As a paragon you will receive mention in the credits, have a special tag on our forums once they are established, and a special icon that you can display next to your character name when the game launches. All of those who participate in this pledge must sign a Non-disclosure Agreement (NDA) and cannot work for any other game company. If at anytime we feel it is justified your access can be removed by the development team.

    Estimated delivery:
  • Pledge $250 or more
    You selected

    314 backers

    Pathfinder's Pledge - All previous reward tiers PLUS: The first year's subscription is included, and the subsequent yearly rate is $1.

    Estimated delivery:
  • Pledge $300 or more
    You selected

    33 backers

    Advisor's Pledge - All previous reward tiers PLUS: In addition to naming an item you’ll also get to tell us how it should look in-game (as well as any story behind the item, subject to the dev team's approval)!

    Estimated delivery:
  • Pledge $375 or more
    You selected

    106 backers

    Journeyman's Pledge - Includes Paragon's and Pathfinder's Pledge and all tiers above them.

    Estimated delivery:
  • Pledge $425 or more
    You selected

    17 backers

    Reborn's Pledge - Includes Paragon's and Pathfinder's Pledge and all tiers above them.

    Estimated delivery:
  • Pledge $500 or more
    You selected

    73 backers

    Cohort's Pledge - All previous reward tiers (EXCEPT ADVISOR'S PLEDGE) PLUS: Your character's name will be immortalized on an in-game plaque, you'll be asked to name an in-game NPC, and you'll gain access to join the Developer's in-game guild!

    Estimated delivery:
  • Pledge $600 or more
    You selected

    22 backers

    Consultant’s Pledge - All previous reward tiers (EXCEPT ADVISOR'S PLEDGE) PLUS: In addition to naming an item you’ll also get to tell us how it should look in-game and have it immortalized in our lore as an artifact of power (subject to the dev team's approval)!

    Estimated delivery:
  • Pledge $1,000 or more
    You selected

    31 backers

    Originator's Pledge - All previous reward tiers (EXCEPT ADVISOR'S PLEDGE) PLUS: You'll be asked to name a point of interest in game*. You will also be able to either design a quest line* or a boss encounter*. Your choice! *(subject to the dev team's approval)

    Estimated delivery:
  • Pledge $3,000 or more
    You selected

    3 backers

    Aesthetician's Pledge - All previous reward tiers (EXCEPT ADVISOR'S AND CONSULTANT'S PLEDGE) Plus: A framed, signed, and numbered limited edition print of Nexus and God-King Oranthel. (Not responsible for additional charges when shipping outside of the US)

    Estimated delivery:
  • Pledge $10,000 or more
    You selected

    5 backers

    Ascendant's Pledge - All previous reward tiers (INCLUDING ADVISOR'S PLEDGE) PLUS: You'll receive a completely unique in-game item, and we'll fly you out during the development process to design a dungeon or raid with the development team. *(Will only pay for flights within the continental United States.)

    Estimated delivery:
Funding period

- (40 days)