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An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid. Read more

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An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid.

The Ogre

33 likes

Brutal Behemoths
Origin World: Gruundark
Current Homeland: Icehammer Steppes
Pantheon: The Shattered Maul
Language: Gruun
Classes: TBA

The Ogres are a nomadic race of barbarian behemoths. Nearly twice the size of a man, they are massive brutes with an uncontrollable rage and an anarchist view of the world. They take what they want and respect no one except those of their own clan. With dense muscle that can wield titanic weaponry and thick blubber to mitigate the harsh environment, the Ogre is an imposing figure that will send fear into most men. On Terminus they form small, but powerful raiding clans that have been pillaging the frozen northlands for over a century. If not for their internal clan wars, they would have united and invaded the empires to the south. Whether by choice or exile, some Ogres have begun to migrate to the south in search of mercenary work. With a reputation of brutality and iniquity, they are often shunned at best in communities that tolerate their presence.

When the ogre clans first found themselves upon Terminus, they quickly began a savage and merciless power struggle for survival. The deities of the Ogre pantheon, The Shattered Maul, sparked the internal strife that has endured to this day. Driven by fear and greed, their clan wars went on for decades and saw the Ogre population dwindle. Eventually this caused the Ogre gods to fall from their divine status, having each lost many followers to their selfish wars. Since then, the deities have become god-kings and each is chief of their own horde that they use to plunder and pillage the frigid lands of Icehammer Steppes and the foothills of the Strontian Mountains. With no supreme ruler and no compromise, the Ogre clans and their god-kings remain divided in their pursuits. Only recently has there been hope of mending the fractured pantheon with the unexpected arrival of the Plunder God, Djrodn, a deity thought lost between the worlds of Gruundark and Terminus.

Forlaen, P99EldaranBlue, and 31 more people like this update.

Comments

    1. Creator Avvy on January 29, 2014

      Wonder if I could be an Ogre Bard :)

    2. Creator Aeiouy on January 28, 2014

      Halflings > Ogres

    3. Creator Christopher G. Morin on January 28, 2014

      Ogres are coolness !

    4. Creator Ingmar Puschnig on January 28, 2014

      Definitely agree with a post below, where is the concept art for the ogres? Otherwise, this lore sounds very interesting!

    5. Creator Gazz on January 28, 2014

      You could be a spirit / illusion / ghost race.
      Mostly invisible so you're an empty suit of armour. =)

    6. Creator Starblight on January 27, 2014

      Would be interesting to have a race that is nothing like a humanoid. Just something that is never/rarely done. Would be problematic with gear I would guess but still would be cool and make pantheon stick out in one more way.

    7. Creator ThreeBeastSmile on January 27, 2014

      This race doesn't concern me (still holding out on a fox race like in VG...) but any lore 'sum good lore to me.

    8. Creator Liam Hall on January 27, 2014

      Sweet, sweet, sweet!

    9. Creator Gazz on January 27, 2014

      Never liked ogres.
      Too dumb to know how to scratch their own butts!

      Trolls, however...

    10. Creator Pharone The Gnome on January 27, 2014

      Gotta love Ogres :)

    11. Creator Geoff on January 27, 2014

      Awesome! Love the lore in this game already, can't wait

    12. Creator Scott Carlson on January 27, 2014

      Fantastic! So, with the deities of the Ogres falling from their divinity with the dwindling of the ogres' numbers, does Terminus obey a "followers = power" rule for the pantheons? I have fond memories of "Small Gods" from Terry Pratchett, so I have to admit I've got a soft spot for that dynamic.

      Also, with the size differential between ogres and other races, can we expect character collision to be a factor in line of sight and/or movement? Are shield walls of warriors something we should look forward to, or will the developers of Pantheon aim to reduce the grief potential by keeping players non-collidable?

    13. Creator Richard Ervik on January 27, 2014

      PhoneticHalo@

      Yeah i agree ;)

    14. Creator PhoneticHalo on January 27, 2014

      Would be nice if there was some concept art to go along with theses reveals.

    15. Creator Joel Palioca on January 27, 2014

      I hope they are actually twice the size of humans, rarely is it anything beyond a head over a human.

    16. Creator Gazz on January 27, 2014

      Now let's hope they don't look like Mr. Clean like in a certain other game. Name starts with an E.

    17. Creator Ben Wilson on January 27, 2014

      You had me at 'The Ogre'
      Aside from anything else, I doubt anyone from EQ could take me seriously as any other race. Just bear in mind the size differences when designing content. Having to double-shrink ALL the time during raids and after every death got old real fast

      Though admittedly there were fun unforseen consequences, like our 'innovative' 'Ogre Wall' at Vox tactic :p

    18. Creator Matthew Baldwin on January 27, 2014

      great lore. I love the symbol for the race (also the classes so far). Cant wait for the dwarf lore to be released

    19. Creator Joey on January 27, 2014

      So cool!

    20. Creator Troy_Costisick on January 27, 2014

      Nice lore, and I LOVE the symbol for this race. Give the artist my compliments.

    21. Creator Grim Mind on January 27, 2014

      Nearly twice the size of humans? Nice!

    22. Creator Raphael diSanto on January 27, 2014

      Sounds like ogres to me...