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An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid.

An epic planar high fantasy MMO from renowned EverQuest creator Brad McQuaid. Read More
pledged of $800,000 goal
seconds to go

Funding Unsuccessful

This project's funding goal was not reached on February 22, 2014.

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Introducing Pantheon's Rogue and More!

It Came from the Shadows...  

Greetings Pantheon fans! In last month's newsletter we teased you a little with a closeup of the rogue you see above. This month we go in for a closer look. Traditional rogue fans will not be disappointed and, as one would expect from a rogue, she may have some tricks up her sleeve. Find out more about the Pantheon Rogue on the game site.

Did you see the Twitch Stream of live gameplay last month? If not, click the link to check it out -- you don't want to miss it. During the stream we received some requests to get a closer look at the areas we were showing. In response to that we're pleased to let you know we have posted several brand new screenshots available in 4k resolution: You'll see the orc camps in vivid detail. Get a closeup of a Chamber of Souls. You may even find a rare spawn from the Union of Shadows somewhere within...

This month we also wanted to find another way to show you our gratitude. Since we first announced Pantheon there has been a tremendous amount of support for the project. So many of you reached out offering your help, whether it be through a skillset, leads, word of mouth, pledges, or a myriad of other ways. We have been truly humbled by your backing and enthusiasm and we will always be grateful. As a very small token of our appreciation we will be announcing a contest later this week where we'll be giving away some Pantheon packages, including some Alpha keys when they become available. Even if you've already pledged you still have a chance to get some swag. Keep an eye out on our website, Facebook:, and Twitter: later this week to learn how to win.

New Screenshots!
New Screenshots!

In case you missed our live twitch Pantheon reveal...


Pantheon November 2015 Newsletter and State of the Game!


Welcome to Pantheon Newsletter #1 and the November 2015 State of the Game!

Hello all, for those of you who haven't followed Pantheon in a while, please take a moment to read this update and, most important, click on the links, read up about the state of the game, and check out our new, totally revamped website -- I think if you take a few minutes and check out what we've been up to, you'll be pleasantly surprised :)

Pantheon in-game Screenshots!
Pantheon in-game Screenshots!

Wow! So much has happened over the past couple of months--where do we start? First, a hearty thank you from all of us at Visionary Realms for being a part of these exciting times with us. Without you we would still be in Brad's garage, talking about things that could be instead of things that are now a reality. We've come so far and have no plans of slowing down now. So, diving right in, this month we're digging in deep with our first feature detail: the Living Codex. This game feature puts a twist on some of the flavor of your spells and abilities. Also, Brad has a special letter for our fans this month, letting us know what's been going on and what to expect going forward, so read on!

State of the Game, November 2015: Into the Danger Room!

The Living Codex

Main link to the new, totally revamped Pantheon website:

The Pantheon Difference

The Pantheon FAQ

Our Corporate Site

In-Game User Interface & Gameplay
In-Game User Interface & Gameplay

We want to hear from you!  Please reach out to us, spread the word about Pantheon, become part of the community, use our forums or others, and discuss the game!

Combat in the depths of Halnir Caves!
Combat in the depths of Halnir Caves!

-Brad McQuaid  

Producer & Gameplay Programmer, Pantheon: Rise of the Fallen  

Chief Creative Officer, Visionary Realms, Inc.

ps. follow us on Facebook and Twitter too!

Pantheon: Rise of the Fallen new race reveal: Introducing the Dark Myr of Syronai's Rest!


The game continues to move forward at an excellent pace.  Recently we brought JP Targete on board as our Art Director.  

Check out the new Playable Race Reveal:

-Brad McQuaid

CCO, Visionary Realms, Inc.

New video! Please check it out!

Hey everyone!

Excited to share our first video update of 2015! As we said at the beginning of this year: we are making a consciousness shift to raise the bar of Pantheon's visual quality, while not compromising performance. We have put a great amount of energy and research into making the Unity Engine give us everything it's got! We've purposely not shown much of the game during this time until some of these visual overhauls had been completed and streamlined. Now we're ready to share some of the fruit of this work in today's update. This video is focused on highlighting our new World Building and Environmental Art workflow, and the visual improvements of this new pipeline. This video is meant to be fairly concise and informative - we hope you enjoy it!

Pantheon: Rise of the Fallen is a High Fantasy themed Massively Multiplayer Role Playing game (MMORPG) with a heavy focus on character development, an immersive world, and player interdependence (grouping). It is being developed by Visionary Realms, Inc., a lean and mean volunteer team. We are targeting a ‘niche’ audience who wants more of a challenge, with a mixture of classic MMO mechanics and modern ideas. By keeping costs down and by using previous MMO development experience, we don’t believe we need 10s or 100s of millions of dollars to complete this game. We have relied completely on crowdfunding since the game’s inception, but our hope is to raise money from accredited investors soon. 

If you can help us in crowdfunding, please go to to view the different pledge tiers. You can also send us money directly via paypal: Crowdfunding income is used to purchase and maintain software (such as Unity) as well as to help out the volunteers we have, primarily those who don’t have a day job and work 8-12 hours on this project every day of the week. We hope by releasing these videos of our progress every 1-2 months we can reassure the community that Pantheon is indeed a serious MMO in development and making clear and measurable forward progress. To that end, we certainly appreciate any donations or pledges you can make. That said, if times are tough, at least join the community and learn about the game – we think you’ll like what you see. 

If you are an accredited investor or know of one who might be interested in helping fund this project, please email Brad McQuaid at . We have a complete Business Plan put together and can make it available to interested parties. 


-Brad McQuaid