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Journey: Wrath of Demons is a cooperative miniatures board game for 1-4 players. Is it your destiny to save the world?
Journey: Wrath of Demons is a cooperative miniatures board game for 1-4 players. Is it your destiny to save the world?
1,858 backers pledged $425,553 to help bring this project to life.

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Monthly Update!

Posted by Marrow Production (Creator)
33 likes

Hello Backers!

We would like to share some information about the White Bone Demon expansion, which is currently in development. 

Before we go further, let us say two things. We are actively working on the White Bone Demon Quests, so this is work in progress information that may change. There might be some spoilers, so those of you that want to be completely surprised when you open the box, be careful how much you read.

There will be 6 Quests linked into a Campaign that tells the story of the Pilgrims encountering the White Bone Demons. You will be presented with optional paths through the Quests, so you will not play all 6 in 1 Campaign. They will be played a true campaign-style, with cards, health and chi, etc, staying constant between Quests (although we will tell you how to setup the Pilgrims for standalone play).

The Campaign is more than just carrying over the stats. This is one, or at most a few, days in the life of the Pilgrims. All the maps link together and there is no “down time” where they travel between Quests.

For example, here are MiniMaps 1 and 2:

 

So you exit Quest 1 at the red squares and enter Quest 2 at its green squares, so this part of the world looks like this:

You will help the Pilgrims travel through this mountainous region, saving Villagers from both Bull and Bone Demons. We are currently replaying the missions many times to adjust the stats of the new Demons and difficulty of the Quests. We’ve added a few new mechanics to this expansion, but we will save them for next time.  

More info to follow!

Monthly Update

Posted by Marrow Production (Creator)
37 likes

Hello backers,

This month we will continue to present further progress with the White Bone Demons expansions. Last week we have received some resin copies of the White Bone Demon Warrior, below is the image of our first casting. 

Also we have been working on the rules and cards for the expansions, below is the preview of all the character cards for the White Bone Demons. From the stats of Yara the White Bone Queen, you will notice that she is a very tough character, especially if the dead White Bone Demons are left on the board and if Yara can attract another Demon Spirit, these piles of bones may spring back to life. 

We have finalize and completed the packaging layout for our Jiangshi set. We hope you will like it.

And last, we would like to show a quick preview of the assembled and primed White Bone Demon Warrior ready for painting.

 More info to follow!

Monthly update

Posted by Marrow Production (Creator)
37 likes
Hello backers, For this month update we would first like to show you our latest painting for the other 2 bridges from our Bridge Set and ready for shooting.

 

For the White Bone Demons expansion, besides the 3 new map tiles, we have created some specific tokens to use on the quest as well. These tokens will mainly be used as a blockage to stop the Four Pilgrims to advance during the quests.

Below are some introductions of the attack range for each White Bone Demons character. All of them can attack multiple targets within their attack range.

At last we would like to show you some early preview of the sculpting progress on our White Bone General!

More info to follow!

Monthly update

Posted by Marrow Production (Creator)
33 likes

Hello backers,

This month update we would like to show you some more info of our White Bone Demons expansion.

The White Bone Demons play very differently to the Bull Demons, being faster and harder to cleanse. Faster means it is easier for the Pilgrims to get overrun. With the Cleanse Ritual being less effective, Pilgrims will have to risk more kills and Bad Karma. You will need new strategies to defeat the White Bone Demons. Also we have made some new elements into the quests as well. Below are the final artwork map tiles for this expansion.

 

 

As all the bridge boxes are almost complete with their packaging, here we have the first two painted bridge ready for photo shooting.

 

Here is the final master for White Bone Demon Warrior in all his glory. As you can see, there are far more details in the sculpt now, compared to the work in progress we showed before.

Last but not least, as we have mentioned about our distribution deal in the previous update, we are delighted to announce that Edge Entertainment will be our official retail publisher. Also we are thrilled to see that Journey has made it to Gencon with a demo game!

 More info to follow!

Monthly update

Posted by Marrow Production (Creator)
55 likes

Hello backers,

This month update we would first like to show you some shipping update for the resin packages. We were busy packing and some packages have been shipped out already.

 

Next is the preview for the rest of the Yau Demon rulesheet with all 3 quests. These events take place before the Pilgrims fight the Demon Lords in Volcano City in the final battle of the core game. By playing these Quests, you will not only learn the rules for the Yau Demon AI, but you will see different ways to incorporate the Yau Demons into existing Quests, or Quests that you have created yourself.

 

Also we have taken some close up shots of the further sculpting progress we have on the White Bone Demon Warrior. We have spent quite a lot of time to configure and adjust the sculpting of the armor which can fit best on the White Bone Demon Warrior.

And last we have some important news to share. Basically, we saved enough money to complete the project, but there is no money to pay ourselves. So the problem has been finding time to work on the next wave of expansions, because we need to work at our day jobs.  

All along, our plan was never to pay ourselves from the KS funds: we hoped that retail sales of Journey would be the source of our income. Unfortunately we could not get Journey: Wrath of Demons into retail sales. It was simply too big and too expensive for us to handle. And luckily we have finally struck a retail deal. Because the distributor wants to control the roll out, we can’t give too much information at the moment. But just the fact that we will start to have sales is good for our backers, as we can start that plan to free up more of our time to work on the expansions.  

To take Journey to market, we had to change the game. So now the Kickstarter box is a special version, larger in every way; it has more miniatures, quests, map tiles and cards. The smaller retail edition has exactly the same quality components and gamers may be able to buy the components we removed as expansions produced at a later date. Other than the way the components are bundled into packs, there will be nothing available to retail shoppers that backers do not have.  

Once the distributor makes an announcement, we will pass on more information about the changes.  

At the moment, we do not think this affects the packaging of any Journey’s game components. For example, the retail version of mini expansions, such as the Jiangshi and Yau Demons, or full expansions, like the Bone Demons, will be the same as we deliver to our Kickstarter backers. And backers will receive the items before reaching to the retails.  

More info to follow!