Share this project

Done

Share this project

Done
A card game with trade, exploration and combat in Marc Miller's classic RPG setting, The Third Imperium.
A card game with trade, exploration and combat in Marc Miller's classic RPG setting, The Third Imperium.
775 backers pledged $56,676 to help bring this project to life.

Goldilocks Zones

Posted by Horizon Games (Creator)
14 likes

tl;dr:  We have a much better product, but getting it that way took one step too many.  There's an outside shot we'll make September, and some backers may receive product this month, but most probably will not.

--------------------------------------------------------------------------------------------------------------------

There's news on the game, but first best wishes to everyone affected by Harvey and due to be impacted by Irma.  Hope everyone is able to stay safe.  As those in the path of the storm look to rebuild, I know updating shipping info on a card game Kickstarter isn't high on the priority list.  If your pledge is lost or you don't receive delivery due to an address change, we will do everything we can to make it right.  Please don't hesitate to reach out if you find yourself in need of assistance.

Otherwise, this is a good news, bad news sort of post.  The good news is that our adventure cards have been redone and, as you can see below, they are much more readable.  It's regrettable that the art had to be suppressed so severely, but clarity for play was more important.

Adventure Card samples
Adventure Card samples

We had some sample decks on hand at a local gaming convention over Labor Day weekend, and the adventure cards were clearly readable in live play.  I don't have pictures of those because I handed them off to our Lead Developer, Ian Lee, to take to Gamehole con in Wisconsin this November.

Unfortunately, the factory was not able to get it right the first time.  Due to a communication issue, they worked on the wrong files.  By the time the situation was sorted out, we'd lost our chance to print.  We had to decide either to go with the older, less clear files, or to wait and see how the samples turned out.  

Making our deadline is a major priority for us, but we think long term everyone would be happier with a better product than an extra couple of weeks. 

Right now we're in talks with the factory to figure out our next queue slot.  Our job is not too large relative to their capacity, so the factory can manufacture all our cards in a day or two.  The question is when they can fit us into their production schedule.  We had intended to go to print already, but the adventure cards weren't sorted in time.  Having missed the first date, we're working with the factory to sort out a new timeline.

Nobody is more disappointed by the prospect of a delay than we are.  At every stage, we do what we can to expedite the process, but we're also committed to delivering a quality product.  

By way of closing, I wanted to share the sample inserts that are included in every ship deck.  Together, the Quick Play and Card Anatomy guides provide bare-bones instructions on how to play Traveller.  They are not meant as a replacement for the formal rule book or card guide, but do provide enough information to play the game out of the box.

The formal rulebook and card guide book are included in the starter set and the collector's edition, as well as being freely available online, when our site is live.

https://travellerccg.com/Quick-Play.pdf

https://travellerccg.com/Card-Anatomy.pdf

Comments

Only backers can post comments. Log In
    1. Horizon Games 2-time creator on

      I should also add that both of the inserts appear in each ship deck, so the odds are pretty good that you'll have more than you want.

    2. Horizon Games 2-time creator on

      @Dan 'Grimmund' Long We'll try to work something up. It probably wouldn't be a "low ink" duplicative version, as our icons are color-coded, so there would be loss of information in a black and white version.

      What would be more likely is some kind of outline. It'll be on our queue.

    3. Dan 'Grimmund' Long
      Superbacker
      on

      Thanks for the rule posts. I appreciate that. Any chance for a "low ink" version? Regular black text on white? That would make it much faster to print extra copies for other people playing the game. Thanks again!

    4. Missing avatar

      Chris Di Donna on

      Two week delay for a Playable game? Yeah, that's a no brainer. Make me wait, keep me hungry ;)

    5. Mario Butter
      Superbacker
      on

      Bummer; was hoping to take a set to TravellerCon-USA at the end of the month....

    6. Dan 'Grimmund' Long
      Superbacker
      on

      Right is better than soon. As long as the updates continue to be clear and timely, I suspect most people will be OK. Any chance you will have copies for Gamehole Con?

    7. Ric Van Dyke
      Superbacker
      on

      Make it right not fast. "The faster I go the behinder I get" is the saying we used on the farm growing up. Quality is king.

    8. Jonathon Barton on

      Take your time. Get it right. I'd rather receive the very best product you can make it it for my Birthday in January than have "Crap, we ran out of time. Sorry." in October.