Update 16 -- a video message from the lead game designer and screenwriter of S.T.A.L.K.E.R.
Alexey Sytyanov is now a full member of our team, and will go forward as Areal's producer. If you'd like to find out more about Alexey, check out the interview that he did when he still worked for Vostok Games (he does not work at Vostok anymore): http://vostokgames.com/en/news/meet-team-alexey-sytyanov
We're also including an excerpt from an interview that he did with GSC-fan a while back.Thanks for reading!
Unfortunately, mass culture right now is such that it's easier to put down everyone who wants to make something instead of supporting or making something themselves. Back when we were developing S.T.A.L.K.E.R. originally, we had the same exact situation as right now. People said that we were doing everything wrong, that we weren't experienced and that we could never make a good video game -- even respected video game developers told us these types of things. What happened was that we pushed through that and made an awesome cult hit video game series with S.T.A.L.K.E.R..
Can you predict how the gaming industry will evolve over the next few years?
No, I cannot. In the past, I had my own fantasies of how the gaming industry would evolve in the future. Right now, technological progress is moving at such a rapid pace, that devices are appearing that we could have never predicted would exist. For example, the mass adoption of tablets and the appearance of technology like Kinect and Oculus Rift. So it's hard for me to predict what we'll have in the near future. Instead, I choose to openly welcome everything new, be happy when unexpected things happen, and embrace the mayhem of video game development.
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