-> Choose the next stretch-goal character! Vote the contest here!
MaxManga Italian publisher is happy to present you the crowdfunding campaign of Oppai Go, a card game by Marco Mingozzi. Please note that Giochistarter crowdfunding platform is helping us on this campaign, but is not the publisher of this game.
This project is simultaneously available on two crowdfunding platforms: Giochistarter and Kickstarter. On giochistarter you can pay with Paypal or also with bank wire transfer.
Rewards and SG are the same on both sites. In order to determine the total reached and the activated stretch-goals, you must take into account the sum of the totals from those sites, as shown on Giochistarter.
In Oppai Go players represent beautiful girls that wear only panties and bra. Sometimes just panties, sometimes neither of them. There is just one thing to do: strip other girls to gain victory points! You have never seen so many boo...ehm beautiful maiden at your table! The game is language dependent, there is some text on the cards.
How many of you remember the old videogames of the '80s – '90s where you had to be extremely skilled in cabinet to strip completely super-pixelled girls?
Oppai Go has been created from this idea, a funny game in which each player has a sexy female alter ego taken on a desert island as a sort of “Battle Royale” or “The Hunger Games”, with the exception of only wearing underwear. Unfortunately the fate is not by your side (or maybe yes?), because you have to use every means at your disposal to fully undress your opponents and win your way back home.
Game and Project
Oppay Go is a card game for 2-4 players that lasts about 20 minutes, but you can look at the pictures for all the time that you need! This is up to you.
Until today I live a happy and peaceful life, then I suddenly ended up on this island with other girls and I have to win my home return. . A voice dictated us the rules of this game. Each girl will accumulate points every time she strips naked an opponent and we have few hours to do it. What a stupid thing! We are already half naked, they practically left us in underwear or so. But I discovered that this island may have nice surprises. Finally I won my starting shyness and now I am very determined. I know I'm not what you expected, but I can take out my tit...er, my claws at the right time! :)
How to play
Who has got the most VP at the end of the game is the winner and players get points by stripping their opponents of their clothes (or accessories). During the game the accessory marker moves from one space to another to denote the state of dress of each character. The possible states are Naked, Pants, Bra, Armor, Weapon and the marker will be placed in the specific place on the character sheet. When a charcter gain/loses an accessory, the player moves the accessory marker 1 space up/down. Each character can't have more than 4 accessories ever. After the set up, each player draw 3 cards (except Godeliève who draws 4 cards).
Red cards - Attack. Usually these cards allow players to remove one or more accessories from the opponents.
Yellow cards - Recover. Usually these cards allow players to recover an accessory or to strenghthen their clothing with armor and weapons.
Blue cards - Defense. Usually these cards allow players to defend from opponent's attack and from island's tricks.
Green cards - Tricks. These cards represent the island's pranks and tricks that the players can use to modify the rules of the game.
The game is divided into rounds and each rounds is split into 6 phases. Note that some phases are played in clockwise order and some others in anticlockwise order.
Phase 1: Play 1 card from your hand (clockwise) Starting with the first player, in clockwise order, each player may play 1 card from their hand to the center of the table. The next player places his card on the top of the previous card, keeping any text visible and forming a card row.
Phase 2: Play held cards (anticlockwise) After all players have decided whether to play a card from ther hand or not, play re-starts in anticlockwise order and each player may choose to play a card onto the row. These cards must come from ones the players chose to HOLD in previous rounds (see phase 4 HOLD A CARD).
Phase 3: Resolve the effect When all playes have played their cards (either from their hand or from the held ones) the effect activate one at a time, starting from the last played card to the first (i.e. from the topmost card of the row up to the bottom one). Each effect usually affects the playing conditions of the character. As soon as the effect on the card is resolved, the card must be discarded face up. The order of the card row, however, often creates unexpected chains of events.
Phase 4: Hold 1 card When all cards in the row have been resolved, players may choose to hold one card from their hand. Held cards are placed hidden (face down) in front of you, as if they are not in play. Holding cards in a crucial part of the game as they not only allow you to play more cards in future rounds, but held cards will be resolved before cards played from the hand.
Phase 5: Discard 1 card as seed After all players have decided whether to hold cards, players simultaneously chose wheter to discard 1 of their remaining cards to the discard cards as "seed". If more than one player chooses to discard cards, the cards are placed into the discard pile in anticlock wise order. The seed card card is always the one that is on the TOP of the discarded pile. Held cards of the same colour as the seed card may not be played (until the seed changes).
Phase 6: Draw Now all player draw cards from the top of the deck until reaching their hand limit (standard hand limit is 3 cards). Then pass the dilder token clockwise and start a new round, with the new holder of the dilder token as starting player.
Each character has permanent special ability - indicated under the character's name - which can be used repeatedly, as long as the condition described is fulfilled. If a character is wearing heavy accessories (armor or weapon), she gets the additional special ability as long as the condition specified is being fulfilled. If a character loses a heavy accessory, its power can no longer be used until it is recovered.
The game ends when the deck runs out. After the last card is drawn, play a last round (not including the current one) and the count the VIP to determine the winner. Each player must have 3 cards in hand in the last round (except Gedeliève, who must have 4). If the deck runs out before all players have drawn their cards, shuffle the discard pile (except for the top card) and form a new to draw from the last round. 1) Whenever an opponent gets naked thank to the effect of your cards or your skill, you get 2 VP and 1 accessory 2) In a 3-4 player game, at the end of each round all players get 1 VP for every naked opponent 3) At the end pf each round all the naked girls get 2 accessories 4) the player who got the most VP at the end of the game is the winner. If 2 or more player end with the same VP, the player who has most accessories wins. If there is still a tie, the win is shared.
- 8000€: Who purchased white panties will receive also the black one! In addition to that, your game copy will include 1 additional character.
- 10000€: Your game copy will include 2 additional characters.
- 12000€: You game copy will include also 5-6 players expansions! It's an additional card deck.
Add 9 euro to your pledge to add the official white painties to your pledge! You have to put them on your head during the game!
Alternatively you can take the 25 euro reward which includes them.
Who we are
We are specialized on japanese comics distribution in Italy from 5 years. We have taken part to about 200 events, comic-game-cosplay fairs and we are well know for our skills and knowledge about this market sector! Recently many of our customers asked us to start a publishing activity and we choose to try it starting from this game! You can check our online store at www.maxmanga.it.
What is in the box
- 55 cards
- 4 Character sheets
- 20 "Victory Point" Counters
- 4 Accessory Markers
- 1 Dilder (Turn Marker) (yes, you read well)
- 1 Rulebook
VOTE THE EXTRA CHARACTER HERE: https://www.giochistarter.it/scheda.php?item=1000102
Risks and challenges
Components. Game specifications and components are to be considered indicative and can be changed during final production.
Shipments. We ship with postal service or by courier (UPS/GLS/SDA).
We reserve the right to separate the contents of an order in different shipments or to merge the contents of different orders in the same shipment to improve shipment delivery speed and logistics management. If that happens, there will not be any additional cost for the customer (nor right to any refund).
Shipments made by courier or by insured postal service can be tracked and are insured.
Shipments made by postal service are not insured and cannot be traced and, although it rarely does, it can happen that they become lost (0.1-1%). Insurance option for postal service costs additional 3-5 euro depending on destination.
Courier shipments take about 1-2 days for Italy, 3-6 days for EU and US/Canada. Postal service requires about 1-2 weeks for Italy and 3-7 weeks for EU and US/Canada. Please note that Postal service in same case can be really slow taking some additional weeks of delay. This happens rarely but it is possible and happens randomly. If you want a faster delivery or to avoid any risk of a long wait, use courier service.
Courier shipment covers against package loss, destruction and package damage. Postal service insurance covers against package loss or descruction. Insurace requires a customer claim when package is delivered, ask to postman.
If the game failed to arrive because of your mistake (wrong address, recipient absent, not picking up at courier/postal warehouse, etc.), you will have to pay an additional shipping cost for us to re-send you the game. This cost will also include the return costs of the game. Otherwise, if we made an error, we will send it again to you at our expense. If package is lost or destroyed, we will reship it at our expense only if it was insured.
Please note that we will not reship any game without first having found out what happened to first shipment. This is really easy and fast for the courier option, but can require additional 1-5 weeks with postal service.
If you live out of the European Community, customs taxes could be added. This usually doesn't happen for board games. Check your country's legislation to be sure about that, as this aspect is not our responsibility.
We will no longer accept complaints related to this campaign after 12 months from the date of shipment.Learn about accountability on Kickstarter
- (25 days)