About this project
When I was eight I wrote a story about monsters, a haunted house... and bikinis falling off. With this project I would like to give this story a new life, new illustrations, new writing, and a giant gameable dungeon for people to use in their tabletop role play games.
The Monster will be a two sided novel. One side will contain the original story and illustrations I wrote when I was eight. Turn the book over and the other side will be a new adult version of the story fully illustrated by the lovely Gennifer Bone and with revised text by me.
Finally, at the center of the book, between the old and new version of The Monster, we will include a fully gameable system-neutral haunted house dungeon map. The map will be illustrated by Glynn Seal of Monkeyblood Designs and include a plethora of weird rooms to explore.
What do you mean by system-neutral?
We won't be including any mechanics in this book, but we will include room descriptions and weird traps/occurrences that happen there. If we make any stretch goals, the plan is to offer free PDFs to all backers with mechanics for different systems.
Can I back this project if I'm not a gamer?
Most definitely! The map we are including at the center of the book is the haunted house in both stories. Next to the map will be descriptions of weird rooms you can find in the house.
The book will be in full colour with a soft cover. You can either back for an A4 or A5 sized book. The A4 book is limited to 100 copies for Kickstarter's Make 100 initiative.
The original version of The Monster is weird, but kid friendly. The new version we are creating will likely contain adult horror themes that may not be suited for children. Our goal is to keep the original weirdness of The Monster and make a cool story book for adults, that means there may be things (for example) like nudity. The dungeon will be for all ages, it's up to you how much blood and gore you add in.
For the new and updated art, we will be featuring work by Gennifer Bone. She'll start work on the illustrations once the project is funded, but for now check out some of the amazing monsters she has created for other projects and her blog.
We don't want to spoil too much of the story, but we've picked a couple of gems to share with you from the book I wrote when I was eight.
5th edition D&D mechanics PDF - UNLOCKED!
At €3000 we'll create a mechanics for OSR games such as Lamentations of the Flame Princess or Swords & Wizardry.
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Help! Send Monsters!
During the campaign we have issued a call for monsters. Doodle, draw, scribble and scratch a picture of a weird monster and tag us in it (on Twitter, Facebook, or G+) or use the hastag #monstersneeded. For every five monster pics we get we'll pick one to use in the book as one of the monsters found in the haunted house. People can use these monsters in their games or just read weird stories of how they came about.
Monster 1-4: UNLOCKED!
Monster 5 - Five more pics needed.
Liz is a game developer and writer who lives in the Netherlands. She is the owner and founder of Angry Hamster Publishing, a tabletop role play company. She is also the lead developer of the Crescent Empire book for 7th Sea by John Wick Presents, and has written for companies such as Khepera Publishing and Third Eye Games. When not in her own imaginary world Liz keeps busy with crafting and walking her dog. You can find out more about her games at angryhamsterpublishing.com and follow her on Twitter @angryhamsterrpg.
Gennifer Bone is an artist, elder goth-punk, and possible vampire. She lairs in Ohio with a snake and three cats. You can find her work on Deviant art: ladyredfingers.deviantart.com, Blogger: onwingsofink.blogspot.com, and Patreon: patreon.com/ladyredfingers. You can contact her at email@example.com.
Alternatively, you can make the proper sacrifices on the night of a Crescent Moon. Don't worry, she will find you.
Glynn has been professionally involved in the production of technical drawings for 27 years, and semi-professionally involved in cartography/design for the last four years as MonkeyBlood Design. At home with traditional mediums or PC applications, Glynn has provided cartography, artwork and book layout works for other publishers as well as a few of his own products. In this short space of time Glynn has worked with (and continues to work with) some great clients: Cut to the Chase Games, DWD Studios, Filigree Forge, Genius Loci Games, Kort’thalis Publishing, InfinitasDM, Lamentations of the Flame Princess, Legendsmiths, MesaMundi Inc and the d20Pro Team, Northwind Adventures, ProFantasy Software, Red Moon Medicine Show, Throwigames, SagaGames, Seventh Sphere Publishing, and many others. Glynn first played Red Box D&D when he was about 12 years old. His favourite old school cartography is that of the TSR UK series of modules, and he loved reading Magician by Raymond E. Feist.
Risks and challenges
Having one Kickstarter project under my belt, I have learned a lot about what the dos and don'ts are for a project.
The project we are creating is simple and streamlined. We have a printer set up already and the shipping method down. The book is going to be lightweight and easy to ship, but we will make sure everything gets sent in a padded envelope to ensure it isn't damaged.
With creative projects there is always the possibility of content delays, but Gennifer, Glynn, and myself are working closely to make sure that doesn't happen. If there are any delays we will make sure to update backers and keep communication open.Learn about accountability on Kickstarter
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