We had an AMAZING weekend thanks to the early access beta! We played a ton, and we have over 70 people who have redeemed their early access keys. The response has been almost entirely positive, and people really seem to like War of Omens. Remember, if you backed above $10 you can request an early-access key by leaving a comment in the comments section.
We've also received a ton of really useful, solid feedback that we're currently collecting and investigating. You guys have good ideas, and we'd like to address them.
But now, onto another topic: STRETCH GOALS. We want this last week to be huge, and hopefully these stretch goals will give you guys some incentive to really push us along!
I also want to address two BIG stretch goals that we get asked about a lot: mobile, and guilds.
We would really love to see War of Omens on mobile devices. If War of Omens is a success and we can continue working on this game, that's something we really want to do. No one needs to tell us that it would be awesome on a tablet; we know it would be awesome on a tablet, and we want it there. That kind of development is also time-consuming and expensive, so we really need to hit it big with the Kickstarter or with the game itself to allow us to develop that client. We want it just as much as you guys.
Guilds would also make War of Omens really cool. Being able to band together with your friends, buy cards for the group, increase your prestige and your clout, unlock cool perks, and challenge other guilds... these are all ideas we have, and we think they would be great. These kinds of features require a lot of design and development to get right, though, so we're in the same boat as we are with mobile. We want to, we just don't know if we can afford to.
Ultimately, you guys will help decide how big this game gets. Want to see War of Omens on your iPad? Want to start a guild with your friends? HELP US GET THERE!
Now who wants to play some multiplayer?
- Jace (and the rest of Fifth Column Games)