Welcome to Verge of War Universe!
Welcome aboard, mateys! Join us as we set course to the not so distant future, year 2232.
Our second Kickstarter campaign seeks to bring two new factions to your tabletops and collections: the Space Pirates and the godlike Asgars.
Verge Of War: a scalable and balanced miniatures wargame with RPG elements, representing planetary battles in the original Sci-Fi Universe. About Human and Seit Factions you can read here https://www.kickstarter.com/projects/1560931765/verge-of-war/description or on our website www.vergeofwar.com in Lore section
- “Verge Of War” is a classical wargame with RPG elements.
- The system is highly scalable, allowing to play both skirmishes and epic battles if players have armies of corresponding sizes.
- The game uses six-sided dice (or D6), markers, cards and tokens.
- A typical game is very dynamic, consists of 6 game rounds and takes about 40-120 minutes depending on the size of the armies.
- You won’t just stand and watch during your opponent’s turn! You can react to nearly anything they do.
- The mechanics of “Verge of War” are easy to learn, but there is a lot of strategy involved in its confrontations. Players will have to think carefully: before the battle begins, a player chooses skills for the army commander from three skill sets representing different strategies, doctrines or military specialties. Each set is divided into 10 levels, which reflect the experience and expertise of your commander.
- Players can explore different strategies to find the one that best fits their play style.
- The game is well-balanced: it allows to use any combinations of units and win if you apply the right tactics.
- The Free Pose Technology allows unlimited variants of poses for your models. One set provides endless pose options for your characters.
- Participate in the Verge of War universe development.
YEAR 2232. Four years passed since the first clash of the Human Empire and the Seit Dominion… And the Galaxy changed. Forever.
Greedy, ambitious and cunning humans joined Pirate Warbands and turned them into a bane of galactic routes. Their raider fleets have become a threat that only the greatest states are able to counter.
Pirates are by no means a unified faction. They’re as far from a regular army as one can get, and still they definitely are a bane of the Galaxy. Reasons for becoming a pirate are as numerous as pirates themselves. Some are exiles, some want to prove something, some are led by simple greed. Different gangs may have different motives, but they are still what they are: groups of criminals, ready to gather under a strong leader and try their luck.
Pirates are quite an irregular bunch, but still they have to gather at secret bases or outposts to plan massed operations, repair ships and sell stolen goods.
- Thirunga Port: mostly famous for piracy on trade routes.
- Zarzarah Port: the most violent fellowship out there. Plunderers, kidnappers and slavers that aren’t above anything.
- Ranghera Port: the biggest slaver guild.
- Almara Port: mercenaries, offering their services to anyone able to pay.
Asgar are one of the oldest races in the Galaxy. At the dawn of their age, ambitious and powerful Asgar waged wars against other civilizations and wiped them out. They’ve always acted in a cynical and violent way pursuing their own interests and satisfying their ego.
At certain point, the Asgar got used to playing gods, mentoring the younger races, giving more to ones and less to others. To see how some of the young races handle crises, the Asgar orchestrated cataclysms and observed. Not all managed to survive.
The Asgar founded the Galactic Council to control development and expansion of other civilizations, and everything worked as intended until disaster came...
Review Weekender Beastsofwar:
Gary Krieger, FAEIT 212: "I think this was the miniature I was most impressed with out of the three types I put together. These are very cool tall warriors that are just fun and beautiful minis capable of being used in not only Verge of War but many other games as well. I can guarantee you will be seeing more of these miniatures. Im dying to get some paint on these guys"
Bryan, Lion City Geeks: "I was a bit overwhelmed by the amount of ways that I can put my kit together that I didn’t know which options I wanted. You get heads, capes, armour and multiple weapons!»
Scott Harper, USA Verge of War players, group FB: «Looks pretty epic! If all the pirates models are as cool as this one then the pirates might just become the favorite army of many players»
Ben Rantail, Australian Tabletop Gaming Network (ATGN): “The game is easy enough to play, the figures are pretty cool (space raptors, that’s all you need) and there is lots of poten... The game flows quickly and the quick start rules are easy to digest without much need to reference or cross check any rules”
“What makes Verge of War a unique beast is the way commanding units “level up” and grow. As a player racks up the games their commander grows in power accruing additional abilities and buffs to units in their army. What i think is really cool though, is that there are different skill trees a commander can travel down”
If you’re interested in purchasing any add-on, just click the Manage your Pledge button at the top of this page, and increase your current pledge amount by the amount of the extra items that you’d like to add. Kickstarter doesn’t let you specify what you want at this stage, so we’ll sort out what your extra money is going towards after the campaign has closed. The system we use for this is called a Pledge Manager, and all backers will be sent a link to this after the Kickstarter campaign closes.
All miniatures are supplied unpainted and will require assembly.
Underestimations of shipping fees can seriously impact projects like this, so we are waiting until we are closer to the delivery date to collect those fees. This will ensure more accurate shipping fees (if they continue to rise), prevent us from paying up to 10% of the shipping fees collected to Kickstarter, and give us a better idea of how much money we've actually raised through Kickstarter.
All miniatures are supplied unpainted and will require assembly. Shipping in a Verge of War box (one Pledges one box). For your convenience, we remove the parts from the casting molds and deliver the miniature parts prepared for assembly in a package with marking.
We use the most convenient and reliable delivery method. Orders for our buyers in the United States and Canada will be shipped from the logistics center in the United States. European orders will be shipped from Ukraine.
We ship to all the world. Shipping costs vary depending of your location.
- USA: 10$ / 15$
- EU, UK, Canada: 15$ / 20$
- Rest of the World: 18$ / 25$
Expected delivery time:
- USA, Canada, Mexico - 1-2 weeks
- Europe - 1-2 weeks
- Australia - 2-3 weeks.
Three years ago, we decided to make our own game – one that is fun to play and interesting to create. You will ask why? We’ve been playing tabletop wargames for more than 10 years and we like them as much as you do. But there has always been something missing in the existing systems, so we communicated with numerous players, asking for their opinions.
We kept the proven wargame classics but created a unique developing universe and added many solutions and mechanics that are not present in any other game. "Verge of War" is a game from players, for players. We create a game for you and with you.
Risks and challenges
We take all the obligations that arise from this campaign very seriously. The quality of our miniatures has been approved by multiple hobbyists and displayed on conventions, our sales experience and customer feedback also confirm it. Game rules have been updated multiple times due to feedback provided by a huge collective of dedicated beta-testers. Production capacity is 400 boxes per month. Shipping cost and terms are based on the analysis of real shipments.
This is a second Kickstarter campaign.
We learned a lot. We fulfilled our obligations to the ours backers, shipped all orders. However, each new Kickstarter is a new experience and new challenges before us.Therefore, there may be aspects that we could not foresee.
We would like to assure all our backers that we will do everything possible to resolve any possible issues immediately. We take an obligation to inform you about all the project news on a regular basis so that you could always have the latest information regarding your investments.
- (14 days)