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Back this project
A thrilling transmedia franchise for kids from 5 to 9 years. Soon available for iPad, iPhone and Android. And all around the Net!!!. The objective of the game is to entertain and educate young children in the correct use of new technologies.
The Adventures of Byte: The Game is an adventure like no other. A whole, interactive universe, accessible and playable from your phone, tablet and / or computer. Don't forget to click on the image above to see our video presentation...!!!
The business model it's based on the freemium format. People will download a free app and from then, to keep enjoying new levels, vehicles and characters, they will need to pay. This is a model that's been proven successful all around the world.
The other key point is that The Adventures of Byte: The Game is the very first interactive, on-line universe aimed at kids from 5 to 9 years old, based on an IP already in developing by Inmagic Global Plus S.L. and very successful among children as our work with focus groups and presentations in Cannes' MIPCOM shows.
A clear goal is to also develop a line of merchandising. We present you some examples, that in this early phase will be available exclusively as a GIFT tO OUR BACKERS.
WHAT WE'LL USE YOUR FUNDS FOR...?
As well as for developing of the game, we need money to promote it in all digital stores and all around the Internet. Advertising a franchise properly is vital to its success. For this, we have the perfect partner in the form of one of the best 360º advertising agencies,
WAIT A MINUTE... BUT, WHAT ABOUT THE GAME...?
In The Adventures of Byte: The Game you can play with one of the four main characters of the franchise: Byte, Teky Mega, or Giga.
A thrilling, 3D action-driven sequence in which you chase viruses in the underground tunnels of the city. Learn to master your flying skateboards and surf tables...!!! Discover hundreds of mazes...!!!
THE DIGITAL TRADING CARDS ALBUM
After succeeding in the catching of the viruses, it becomes available in your digital trading cards album... that works exactly like a physical one!!! You can even trade the cards you have with those of your friends...!!!
This ever-evolving universe, enjoyable in all platforms, offers fun and also a message for kids: technology is good, but only if you use it wisely.
Now, join the ride.
Be a backer.
Be part of our project and keep visiting our updates in Kickstarter, including interviews, conceptual designs and videos of the gameplay... and thank you for your support!!!
Risks and challenges
Our main challenge is to establish a transmedia franchise aimed at kids aged 5 to 9 years, with a world-wide appeal.
Achieving our commercial goal is is not specially difficult, and our business model relies on the "freemium" format; already more than proved.
But... of course, there is a hurdle: all platforms do have to be perfectly linked, and this is something that will always be a great challenge and time-consuming.
Good thing is that our great team of programmers will be able to face it, as well as adapting the whole game / universe to each and every new platform as soon as it becomes available.Learn about accountability on Kickstarter