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Unfold your strategy in an intriguing, clever and fun-to-play card game for up to 6 players
Unfold your strategy in an intriguing, clever and fun-to-play card game for up to 6 players
Unfold your strategy in an intriguing, clever and fun-to-play card game for up to 6 players
75 backers pledged €2,060 to help bring this project to life.

About

SUBDUE - A card game of capture and control

€2,060

75

WHAT IS SUBDUE? 

SUBDUE is a card game of capture and control which takes place in a legendary universe where Kings and their Dragons fight for Castles supremacy.  

Unfold your strategy in an intriguing and fun-to-play game with up to 6 players in free for all or cooperative mode.  

HOW TO WIN IN SUBDUE?

To achieve the desired victory, you must be the first to control two Castles with your full army or achieve the highest score at the end of the game.   

You need clever tactics and daring conflicts to SUBDUE your opponents.

Set-up time - 3 minutes 

Playing time - 30 minutes    

For 10+ aged players  

Contains 108 cards (size: 63.5 x 88.9mm) for up to 6 players

THE CARDS

GAME SET-UP

The secret playing cards are placed facedown in a row at the center of the game table. 

The special cards are placed in a pile next to the secret cards. 

Each player chooses randomly half (6) of his playing cards as a starting hand.

Each player takes his inactive King army card and places it in front of him. 

Ready to play!  

EACH PLAYER TURN 

1. Play: Play a card either directly from the hand or after an exchange with one card from secret cards on the table (obligatory stage)

2. Expansion: Developing the army (king and dragons) and purchasing special cards (optional stage)  

3. Magic: use Magic special cards to affect the status of own King or other players Kings (optional stage)  

4: Conflict: attack adversaries to gain control over Castles and use Conflict special cards (optional stage)

THE FULL RULEBOOK 

Note - Subdue game mechanics and illustrations are registered for copyright with the Benelux Office for Intellectual Property and are protected by international law.

The playing mechanism is easy to catch and SUBDUE develops every time in a fun, surprising and clever way.

THE TEAM BEHIND SUBDUE

We are a small team of only two persons, with a strong dedication to bring SUBDUE to life. Although it may look like a small project, a lot of efforts were put into the heart of SUBDUE for the last two years. Having budget limitations for publicity, the fundamental idea of our work was to deliver a great quality gameplay & illustrations that will become a marketing force in itself once the campaign is launched.

Many thanks to game testers for their patience, involvement and critics in every play.

Gabriel Dragne  - Game creator

I'm a finance guy with a passion for game design, always willing to express my ideas and positively impact people around me. 

A dear person introduced me to the world of board games many years ago. One day I realised that expressing my playfulness by creating card games would bring hapiness to people. So I started to study intensively game mechanics and then began to work on SUBDUE. 

This is my first game release and I'm confident that I have delivered a great game. It combines elements that always inspired me: fun play, cleverness, minimal design and fantasy. It took more than 2 years to set-up & test the rules and adapt the illustrations to final rulebook and concept. 

Diana Stanciulescu - Game illustrator 

Diana is an illustrator - designer - architect: she turns ideas and stories into smart and beautiful images, objects and buildings. She works with people from all over the world from her home in Bucharest, Romania. Besides passion, enthusiasm and killer drawing skills, Diana is a graduate in Architecture and Finance.

Diana brought great inspiration and put a lot of work into the design and illustrations of SUBDUE. As our first project together, we had a great collaboration and became friends with the certain promise to work again for any future ideas.  

MORE IMAGES WITH SUBDUE GAME

Game overview with red player cards
Game overview with red player cards
Game box
Game box
Game box and back of the cards for all 6 players
Game box and back of the cards for all 6 players
Army cards and playing cards for red player
Army cards and playing cards for red player
Army cards - red player - active king
Army cards - red player - active king
Army cards - red player - inactive king
Army cards - red player - inactive king
Secret playing cards
Secret playing cards
Magic special cards
Magic special cards
Conflict special cards
Conflict special cards
Example of instant win - 2 castles and full army - red player
Example of instant win - 2 castles and full army - red player
Army cards- close-up - red player
Army cards- close-up - red player
Close-up 1
Close-up 1
Close-up 2
Close-up 2
Close-up 3
Close-up 3
Updated box
Updated box
Subdue - logo sketch
Subdue - logo sketch

Risks and challenges

This campaign was initiated to bring to life and deliver a great game to the world.

SUBDUE is ready anytime for printing. The supplier (Makeplayingcards.com) provides excellent quality for the cards and the box (Note: final design of the box may be slightly different than what is currently shown).

It will be delivered everywhere in the world and shipping costs are included in the pledged amount.

As a personal project for which I deeply care, I am committed to provide an excellent product and experience to all backers.

Enjoy SUBDUE!

Yours sincerly,
Gabriel Dragne

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  1. Select this reward

    Pledge €15 or more About $17

    One copy of Subdue card game

    You will receive one copy of the game.
    (108 cards and rulebook in the game box)

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    65 backers
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  2. Select this reward

    Pledge €28 or more About $32

    Two copies of Subdue card game

    You will receive two copies of the game.
    (108 cards and rulebook in the game box) x 2

    Less
    Estimated delivery
    Ships to Anywhere in the world
    8 backers
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (33 days)