lost the first week of september*. going back to normal dev hours tomorrow
still working on the final sets of areas + changes/additions to earlier ones. a lab,... Read more
game design bin
updating graphics, roughing out scenes:
the soundtrack is very nearly done--it is an accumulation of some good tracks, some serviceable tracks, and some strange tracks. the probability is that it... Read more
hello for the nth time
hi. your dumb ks dev here
i started work on scenes this month. my intuos was gathering dust when i uncovered it; it's been a while. on a positive note,... Read more
i planned to post this tomorrow morning but
but some of you will be hung over by then
when you wake up on the floor next to a dead guy in a party hat i wont be the... Read more
this is an actual q&a. it's based on comments/messages
"I missed your Kickstarter and your PayPal links are broken. Can I preorder?"
not yet. thanks though
"... may I suggest... Read more
WHENS THE RELEASE
im trying for december but realistically only the core game is going to be done by then. 'stretch goal and possibly beyond' stuff... Read more
this is the part where i get all dopey and thank everyone
to those who sent words of kindness, to those who disseminated word of this fundraiser, to those who offered advice and support, and to those who graciously backed... Read more
0.5 plusminus delta
during these past 16 days, we saw the funding mark get sped past and every stretch goal be successively toppled, one immediately after another, like little more than falling rows... Read more
sundries and stretches
hopefully, everyone has enjoyed their holidays or was otherwise occupied in some manner of a joyous/semi-joyous setting.
let's get to it.
the final game plan is: radio the... Read more
pictured above: hup
it looks like we passed our goal in about 48 hours. well, whatever. who cares.
no, i'm kidding: it's fantastic. beyond the descriptive capacity of any... Read more