DevLog #18 - June 2019
Welcome to June’s development update!
We’re back again with another monthly development blog post. The team’s eagerly been working on more behind the scenes planning and content in preparation for... Read more
DevLog #17 - May 2019
Welcome to May’s development update!
Featuring new content and previews for what’s currently in the pipeline, the team has prepared a variety of goodies to sink your ravenous teeth into.... Read more
DevLog #16 - April 2019
Welcome to April’s development update!
We’re back with another DevLog showcase to discuss recent ongoings and everything that the team’s been up to! Without further delay, let’s get right into... Read more
DevLog #15 - March 2019
Welcome to March’s development update!
The Prehistoric Kingdom team have been working consistently this past month to continue making our game the best it can be. With some revitalised energy,... Read more
DevLog #14 - February 2019
Welcome to February’s development update!
While this devlog isn’t as gameplay-filled as last month’s, we still have a lot of in-game goodies to keep everyone hooked! Ready to dig in?... Read more
DevLog #13 - January 2019
Welcome to January’s development update!
We hope everyone had a lovely New Year’s Eve and 2019 so far. Like always the team’s been super busy working on the game and... Read more
DevLog #12 - December 2018
Welcome to the 12th devlog for Prehistoric Kingdom, officially marking one year from the release of the first content-filled, monthly progress blog post! Coinciding with this festive period, this post... Read more
DevLog #11 - November 2018
November’s Devlog is here!
For our eleventh (yes, eleven already!) monthly progress post, we prepared some more in-game sneak peeks, as well as long awaited reveals, so let’s just... Read more
Q&A Session - November 2018
Welcome to a very special Q&A Event!
Firstly, we’d like to thank everyone who submitted their questions to all four categories. We found this level of community engagement to... Read more
Prehistoric Kingdom Q&A
On the 23rd of November we'll be releasing a short Question and Answers panel on our blog! Please submit your questions via the Google Forms page we have prepared here:... Read more
DevLog #10 - October 2018
Welcome to October’s development update!
It’s time to get extra spooky as we delve deep into another content filled DevLog! We have some important information and updates to share... Read more
DevLog #9 - September 2018
Welcome to September’s development update!
It’s that time again for another look into some of the things that were worked on during the last month. Some non-project related events... Read more
DevLog #8 - August 2018
Welcome to August’s development update!
We’re back to the usual format this month with loads of prehistoric goodies for you to discover and share. If you’ve been keeping up... Read more
DevLog #7 - July 2018
Welcome to July’s development update!
This month’s update is a little shorter than usual, but nonetheless we’ve been working on some neat things that we’re quite eager to show... Read more
DevLog #6 - June 2018
Welcome to June’s DevLog!
We had an absolute blast this past month with some great progress across the board. All hands were on deck during June as we continued... Read more
Devlog #5 - May 2018
Welcome to May’s DevLog!
This month we continued to chop away at the game’s enormous amount of art, make some great progress with the programming side of Prehistoric Kingdom,... Read more
Devlog #4 - April 2018
Welcome to April’s DevLog!
This month we had a heavy focus on the art side of Prehistoric Kingdom’s development – spending most of it on buildings, sounds, music, animals,... Read more
Devlog #3 - March 2018
Greetings, everyone and welcome to this months update!
The team has been busy working on new Early Access material and beginning the process of rebuilding our core systems and foundation... Read more
Jurassic Patch is now available!
A little bit late, but here nevertheless! The Jurassic Patch, a free update to the demo is now live, ready to be downloaded through Steam, with the Crytivo store soon... Read more
Devlog #2 - February 2018
It’s been a quiet month for the community as we’ve been behind the scenes working on our game plan and development schedule for the next few weeks. You’ve... Read more
DevLog # 1 - January 2018
Welcome back to a series of monthly blog posts, everyone!
The past month has been extremely hectic for us as a team. With Kickstarter now behind us, our focus... Read more
Carnotaurus Concept Art!
Here's what the Carnotaurus from the latest stream turned out to look like!
For those who are not up to date, we're switching Yangchuanosaurus with this bad boy in the... Read more
A Huge Announcement
We have some incredibly big news to share with you all in today's blog post! It's very long but has some extremely important information regarding the game and... Read more
The campaign has officially ended!
Wow, what a time to remember! The last 30 days were filled with a lot of hope, as well as tension. Kickstarter campaigns are serious business.
Thankfully, ours ended just... Read more
Last 48h & Saurian Stream!
We're almost there! We are now through the last 48h of the campaign's time, having already raised $20k over our initial goal! Doing so, we managed to hit 4 of... Read more
Happy New Years!
Happy New Years everyone! Off to a promising 2018, after hitting not one, not two, but THREE stretch goals within 24h of the goal being reached!
The project is fully funded! Thank you!
We hit the mark! Prehistoric Kingdom is now fully funded, and thanks to all of you! We are all extremely grateful for all of your donations and overall support so... Read more
90%+! Oviraptor Concept Art!
Thank you all so much for your support and hello to all of our new backers! We are currently sitting at a humble 94% (almost a $4K boost!) and are... Read more
85% of funding hit! Paraceratherium Reveal!
We have now hit 85% and are on the home stretch to a fully funded project! As a token of our gratitude, here is our brand new Paraceratherium concept art... Read more
80% of funding hit! Guanlong Reveal!
We just hit 80%! Thanks to everyone for their generosity so far! We now have a third of the campaign time to push for the remaining 20%. Considering the usual... Read more
Happy holiday's from the Prehistoric Kingdom team! We've had a great year, and we hope that you enjoy our brand new Megaloceros to celebrate.
Your support has been... Read more
New Physical Tiers!
This holiday season, gift yourself a PK branded T-shirt and physical copies of the Animal Compendium and "The Ranger's Handbook"!
What a physical frenzy! We added 3 brand new tiers... Read more
Foliage Update & More!
We’ve been hard at work developing the Jurassic Patch and we can’t wait to show you more! While we continue to improve the AI, we have also... Read more
Stream Recap. & Event Announcement
The last stream was a blast! In case you couldn't attend, worry not: you can still watch the whole stream on our Twitch gallery here, only for a short while.... Read more
Live-Stream in 30 Minutes!
Making an announcement to remind everyone that we will be going live on Twitch in 30 minutes! Be sure to attend the stream as we will be showing... Read more
Level Design Progress & New Reward Tier!
Hi everyone, we're back with some more progress screenshots of our Mediterranean island! We are currently working on improving the default vegetation spawns so that by the time you enter the... Read more
Fossil Hunt Update & Livestream Announcement
As we've been ironing out some of our plans regarding management and progression in the final game, we stumbled across our fossil hunt menu and decided to give... Read more
New Exciting Tiers!
Hello guys, today we have an extremely exciting update regarding our tiers!
Firstly, we would like to thank everyone for helping us reach 50% on our campaign and all within the... Read more
New Ornithopod Designs - Support us on Thunderclap!
Hello everyone, today is an exciting day!
We're incredibly happy to finally reveal more about our game's Ornithopods! Everyone loves their large duck-billed dinosaurs, so we composed a whole concept sheet... Read more
Mediterranean Island Update
Hi everyone, we're back with an update concerning the island's look!
Our current demo level is supposed to be a Mediterranean island, located somewhere off the coast of Spain. However,... Read more
AMA with Developer on Reddit.com/r/IAMA
After some requests to do this, we're now running an AMA over on /r/IAMA. Feel free to drop any questions you've got about being a developer, us as... Read more
20% hit in under 24 hours! Thank you!
We hit $11,000! That is 20% of our goal in a little under 24hours from launch!
Thanks to all the people who have donated, spread the word and all around... Read more