Pathologic (Мор.Утопия)

by Ice-Pick Lodge

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    1. Missing avatar

      Денис "Griever" Радуга on

      Ееей! Давно пора было сделать дополнительные цели!
      Держу пальцы крестиком за расширенную Степь, ибо она чудесна, уникальна ❤

    2. bonuswavepilot
      Superbacker
      on

      поздравления! :) It will be interesting to see how far past the mark this project can sail...

    3. Judicator on

      Thanks IPL. I have to say that you guys made very interesting stretch goals.

    4. milky ghosts on

      Congratulations on making it this far!! Now I'm even more excited seeing your ideas for the stretch goals too. The lucid dreaming sounds really cool! Also I would totally luv to see a small prequel. That's a really great idea! Everyone stay positive and keep up the good work! I will be looking forward to the next update!!

    5. Ahmad Khan on

      hehe tragedienne looks like such a drama-queen,pun definitely intended :-)

    6. Missing avatar

      Hicks on

      These are some really interesting stretch goals!

      I'm hoping that there is a wonderfully generous and slightly crazy individual that is prepared to donate 250k :D I can dream right? :D

      The idea of the lucid dreaming alone would make a fascinating project.

      Got to love the Tradgedian as well! With all the bleakness and ferocity of the setting and its atmosphere they're just sprawled out and the film quote "I'm ready for my close-up" comes to mind.

      Here's hoping that the stretch goals can be reached as well.

      Health and happiness to you Ice-Pick Lodge!

    7. Chadwick Fergus Isadore O'Brien on

      Sounds great!

      In the lucid dreams, would time be frozen? Or would there be a sense of urgency, like you know you can discover some new information, but if you don't find it in time, you'll wake up still wondering...

    8. Wolfgang Walk on

      14% was already old news when you published the stretch goals. It's 13 now - and I wouldn't wonder if we got under 10 over the weekend.

      Good goals! I want to see the prequel, but my wife didn't like the idea of selling the house.

    9. Mike on

      Fantastic stretch goals that sound like they will enhance the experience without watering anything down or getting out of control. Thanks for the being careful about that and all the thought that is obviously going into this project at all steps of the process.

    10. Razvan Florentin Popescu on

      awesome goals, best I've seen in a project so far. You are trully the only gaming company that is a cohesive unit, that works for a common goal, I am in awe.

      Thank you very much for existing

      PS: already backed the Moon Hunters, awesome OST, solid design

    11. Missing avatar

      Денис "Griever" Радуга on

      Кстати, ребята, как вам идея сделать апдейты в последние 12 дней кампании связанными с 12 днями Мора? Интересная метаролёвка получилась бы.

    12. ViaEstelar on

      You are seriously the best.
      And this lucid dreaming goal is fantastic idea. *_*

    13. Missing avatar

      Ygg on

      An excellent update. I hope we at least get more on the Abattoir. The place looks intriguing.

    14. Missing avatar

      Niarlat on

      Lucid Dreaming as a mechanics to make being infected both punishing AND rewarding experience? That's what I call brilliant game design. Also somewhat reminds me a Castoffs' Labirinth from Torment: Tides of Numenera in a really good way.

      Of course, I'm super excited about each and every other goal. Can only dream and slightly hope that we get to a prequel.

    15. Chadwick Fergus Isadore O'Brien on

      It would also be great if the Lucid Dreams were different according to which character was dreaming. But then, I'm sure you guys have already thought of that!

    16. Fred T. on

      This game already looks amazingly interesting. I haven't played the original game yet, but I can't wait to see what you come up with.

    17. Missing avatar

      Kirill on

      Great stretch goals, ice-pickers! The Lucid Dreams are the most amazing in my opinion - this reactivity, game-gamer feedback is where The Game as a media really shines, it's artistic language, and there should be more of it. Really looking forward for this one!

    18. Missing avatar

      void on

      I was actually wondering the other day are there lucid dreamers among Icepick devs and apparently there are)

    19. Commissar Jake on

      I think, when it comes down to it... We need to get all of it.