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12 days in a town devoured by plague. It's an enemy you can't kill. It's a game where you can’t save everyone
12 days in a town devoured by plague. It's an enemy you can't kill. It's a game where you can’t save everyone
7,139 backers pledged $333,127 to help bring this project to life.

Alpha goes to the Beta Backers

Posted by Ice-Pick Lodge (Creator)

Today the alpha goes to backers who have beta-test access. You don’t have to do anything special to obtain it — just open Steam and launch the game.  

You already have the key — since The Marble Nest, in fact. If you’ve already activated it, Steam will update the game automatically, and our alpha will replace The Marble Nest. Otherwise, it’s time to visit your personal page at the backer portal and grab that key.

You’re a Beta Backer

Art by Meethos
Art by Meethos

In the previous update we’ve told you how to report bugs and share your feedback with us. Let’s review the channels you can use to reach us.  

1. We’ve made this survey for you to take part in. Please don’t peek before you try the alpha! It has spoilers. It’s mostly in quiz form and will probably take you 5-10 minutes to fill. 

2. You can provide full-fledged bug reports via this page. Shower us with silly screenshots! Describe ridiculous situations in full detail! The more precise you are, the easier we can fix the issue. 

3. We’re now launching Backer Steam Forums and a Discord server if you’d rather provide general feedback. 

4. And, as always, we’re carefully reading every e-mail you send to

You’re an Alpha Backer

Art by Meethos
Art by Meethos

If you’ve missed our previous update and haven’t played the alpha yet, you don’t have to do anything — it’s going to replace The Marble Nest in your game library automatically. If you’ve already downloaded the alpha, you’ll have to switch to another branch of the game:

1. Right-click the name of the game in your Steam Library, and select “Properties”. In the Properties window open the “Betas” tab.  

2. Select “NONE — Opt out of all beta programs” in the drop down list.  

3. You’re now in possession of a new and improved version of the alpha, with some of the bugs you’ve found earlier already fixed.

You Just Want To Play

Art by Meethos
Art by Meethos

If you want to take a look at the alpha, but are neither an Alpha or Beta backer, you’ll have to:  

1. Sign up for the public test here.  

2. Be patient. In this case, waiting has its upsides — for example, you’ll get the least buggy version possible.


Art by Meethos
Art by Meethos

We’ve already fixed some issues that came up after the initial round of testing. Let’s review the most important ones.  

Saving and Loading:  

- static characters no longer disappear after loading;  

- fixed lighting problems causing blackening of objects;  

- fixed the flood of unlocked mind map nodes on loading;  

- loading is now possible only through the menu;  

- added an indication of the loading process;  

- fixed savegame sorting in the menu;  

- fixed a critical bug causing breaks in game logic and reduced performance.  


- bags with dropped items no longer fall into hard-to-reach spaces;  

- bags with dropped items no longer persist indefinitely.  

Visual fixes and improvements:  

- fixed the glow of protagonists’ hands when indoors  

- improved Albino’s textures;  

- fixed tumour development HUD animations;  

- switched bags with dropped items to a new model.  


- significantly increased the time the lamp stays lit;  

- fixed the annoying tutorial notification;  

- fixed several visual issues.  


- fixed and improved the logic of numerous quests;  

- NPCs no longer can attack through doors and walls;  

- most floating NPCs now stand firmly on the ground;  

- fixed a bug causing game time to run 10 times faster on some systems;  

- fixed several combat-related bugs;  

- updated the hitbox system;  

- various performance improvements.

The Russian version of the update is here. Русская версия апдейта — здесь.

Haevermaet Anthony, Aspecter, and 18 more people like this update.


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    1. Missing avatar

      Rainer Woreck on

      This is incredibly cheap, getting your customers to do a paid job. :/
      Didn't buy the game to be the one working on it. That's just backwards. It's like people paying money to work the jobs they are in. Love to know how many people are fine with buying their way into a non paying job.

    2. Shady_arc on

      @Danila M
      As mentioned in our September update a year ago, Marble Nest is available as a download at

      For quite obvious reasons, Pathologic: Marble Nest is no longer updated or improved; it is a product of its own that we got as finished as we could at the time it was still relevant. The demo was initially a playable build to show the game at different events: a short, tight set piece, sometimes over the top, with events and characters that could not possibly be that way in the real game.

      Now is the time to show the actual game :).

    3. Missing avatar

      Danila M on

      What about Early Birds? Do they get to participate in the alpha/beta/gamma/whatever test or they need to sign up separately?
      Also, what would happened to Marble's Nest? Currently it's in my library as Pathalogic Demo. I wanted to play it some more when I'd have a chance (I was only able to complete it once since it was crashing randomly after about an hour for me and no saves meant I had to start over each time).

    4. Missing avatar

      AK on

      I didn't expected it to be a fighting simulator.

    5. Ice-Pick Lodge 2-time creator on

      @Alexandre Legault Please contact us via, we'll be happy to help you with this issue.

    6. Missing avatar

      Alexandre Legault on

      I'm very excited to find those bugs! I guess the website will be updated later today, but keys don't seem to be available just yet. I'm a beta backer with no Marbled Nest/Alpha/Beta key. Currently only see Pathologic Classic HD steam key.