War of the Worlds: The New Wave Game
A two-player asymmetric game set in the years after H.G. Wells' War of the Worlds where humans defend against invading aliens.
This project will only be funded if it reaches its goal by Thu, January 31 2019 11:00 PM UTC +00:00.
While we would love to offer free shipping, there really is no such thing. Shipping is really expensive and we have tried to come up with pricing that accurately reflects our cost to get the game into your hands without creating a logistical nightmare on our side. We expect that we'll have to come out of pocket a bit based on what we are charging and we are OK with that.
We will also be using non-trackable shipments in some cases in order to save on cost as tracking can add 30-50% or more in some cases. So please understand if we do not have tracking with your package we did so knowingly. Rest assured, that we will get you your game and any risk associated with a package not being trackable is on us.
While we would love to get everyone their games at the same time, it is just not possible. There is a high likelihood that some areas of the world will get their games before others. Our commitment is to get the games ready and printed as fast as possible (we've already done a ton of the prep work). At the factory we will break out the shipments to each fulfillment company with instructions to them that they should begin shipping as soon as possible upon receipt. In addition, because we have complete control over the U.S. shipments, you will not be able to order and receive the game on Amazon (or from any other US retailer) before our backers have it.
What does Exclusive mean?
We use a very specifc icon for "exclusive" that includes our logo. The reason for this is that anything showing that logo means that we will only sell directly through us and never in a retail setting. So for people who may miss out on the Kickstarter, they still have the opportuntity to get these items, albeit, at usually a significantly higher price.
Lastly, we will be using fulfillment companies in different parts of the world and while we have done our best to ensure we pick good ones, ultimately, once the games get into their warehouses there is little control we have at that point. We have always done our best to bend over backwards for our customers and if for some reason there are any issues with damages, missing components or missing shipments we will make it right. It just might require some patience.
Why back this campaign?
While we have had great success with other games like Deception: Murder in Hong Kong and Champions of Midgard, we are still a relatively small company and we just do not have the funds needed to fund every project we do without some help. Your pledge gets you the plastic miniatures included in your copy as well as unlocked stretch goals. Plus, if you live in the U.S the game will be in your hands long before someone can get it from an online retailer. If you live outside the U.S, we will do our best to get it into your hands first. All Grey Fox exclusive content will not be made available through retail distribution... only available directly from us on our site or at conventions, at a higher price point, months after campaign fulfillment. Also, pledging helps get us closer to making the first ever board gaming yacht, the Monochromatic Vulpine, a reality (just kidding about the yacht...or are we?).
Risks and challenges
As a publisher that has brought more than a dozen games to market thus far, we feel confident in our ability to get this done. The gameplay for this game is already complete. The art and graphics are also already done save for any stretch goal art needed. We are confident that we will hit our release goals with no problems, shipping delays or Acts of God notwithstanding. In addition we will not release this game to standard retail until all U.S backers orders have been shipped. Our goal is to have it in our U.S. backer's hands 1-3 weeks before someone can buy it on Amazon.Learn about accountability on Kickstarter