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Developer kit for the Oculus Rift - the first truly immersive virtual reality headset for video games.
Developer kit for the Oculus Rift - the first truly immersive virtual reality headset for video games.
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9,522 backers pledged $2,437,429 to help bring this project to life.

Oculus Joins Facebook

Posted by Oculus (Creator)

We started Oculus with a vision of delivering incredible, affordable, and ubiquitous consumer virtual reality to the world. We’ve come a long way in the last 18 months: from foam core prototypes built in a garage to an incredible community of active and talented developers with more than 75,000 development kits ordered. In the process, we’ve defined what consumer virtual reality needs to be and what it’s going to require to deliver it.

A few months ago, Mark, Chris, and Cory from the Facebook team came down to visit our office, see the latest demos, and discuss how we could work together to bring our vision to millions of people. As we talked more, we discovered the two teams shared an even deeper vision of creating a new platform for interaction that allows billions of people to connect in a way never before possible.

Today, we’re pleased to announce that we’ve joined forces with Facebook to create the best virtual reality platform in the world.

At first glance, it might not seem obvious why Oculus is partnering with Facebook, a company focused on connecting people, investing in internet access for the world and pushing an open computing platform. But when you consider it more carefully, we’re culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step.

Most important, Facebook understands the potential for VR. Mark and his team share our vision for virtual reality’s potential to transform the way we learn, share, play, and communicate. Facebook is a company that believes that anything is possible with the right group of people, and we couldn’t agree more.

This partnership is one of the most important moments for virtual reality: it gives us the best shot at truly changing the world. It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR.


Over the next 10 years, virtual reality will become ubiquitous, affordable, and transformative, and it begins with a truly next-generation gaming experience. This partnership ensures that the Oculus platform is coming, and that it’s going to change gaming forever.

We’ll see you in the Metaverse!

– Palmer, Brendan, John and the Oculus team

Guru Mahendran, OlivierJT, and 33 more people like this update.


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    1. Tim Logan on

      Elias it's not a partnership, it's an ownership. If they feel like it they can fire the entire staff right now. Just like that.

    2. Missing avatar

      Elias on

      It is a lot of money. From what I hear they can make OVR like they always did, just better.
      But facebook has screwed its users several times, so why not its partners?
      Well i guess only time will tell.

    3. DragonEmotion on

      I`m happy to had the chance to support you guys.
      Because you don`t loose your goals and Oculus Rift will be more awesome with the support of a large Company I can't see any problems with that.

      Stay to your dreams and work together with Facebook to unlock the VR-Achievement.

      And please be a charming independent part of Facebook.

      ^_^ b Like

    4. Missing avatar

      Alexander Casanova on

      congrats Palmer, hope this makes your product better then you ever imagined

    5. Missing avatar

      roid on

      Bruce Stirling warned against this sort of selling out, we're just making the status quo richer. Stop letting them make more money from our innnovations than we do.…

    6. Missing avatar

      74696D65 on

      Haters Gonna Hate.
      Congrats Palmer!

    7. Missing avatar

      pj earley on

      PS. now that you have 2 billion give me back my 10 dollars!

    8. Missing avatar

      pj earley on

      damn I gave you guys 10 bucks so you could get 2 billion, i hate facebook and now i hate you! guess it's time to look into sony's project morpheus

    9. Winston Chow on

      Congrats Palmer and crew. I've been following your journey from articles, interviews and videos, and I can only imagine how frustrating trying to get funding to further your passion was to all of you.

      Be forewarned however. With this huge opportunity, you guys can go down one of two paths. Stick to path that includes your passion of delivering excellent VR to the masses and not one of retiring. If the new found money makes you lazy or sloppy, you will have indeed betrayed not only your backers, but more importantly, yourselves.

      Don't waste any time. Prove the naysayers wrong and deliver an awesome VR platform that is perfect (okay - complete, and as near flawless as possible).

    10. Missing avatar

      Karl J. Knippel on

      I hope this indicates Zuckerberg is diversifying. I hate to think this product will become an accessory to the current set of distraction-ware. My instinct is with the former. With FB's backing, perhaps our child can grow to compete in the field it resurrected from the '90's, one already filling up with new competitors. It would be a pity to see them fall to the NVidias and MicroSofts, all the tech players with considerable resources at their didsposal. To survive, I believe Oculus VR had to get powerful backing. I look forward to a product that will be improved by this, without detriment to its affordability. Just remember us, Oculus team. We saw your vision, we believed in you. I'll hold on to my first-run headset for now.

    11. Sami Hamouri on

      Hello , I have sent am email to support to cancel my Pre-order for DEV2 , I did not get a reply for over 2 days , please confirm my order has been cancelled and refund.

    12. Matt Combes on

      I'm kinda glad I only threw $10 down on this project. I doubt I would have passed up $2 billion either, but as many have indicated, it leaves a bad taste in our mouths. And this coming from someone that uses Facebook. The only way I'll be happy with your product is if Facebook basically leaves it untouched and develops it without any account integration (or at least gives you the option not to log in but still use it full-featured for games and movies). Otherwise, I'll be looking elsewhere (I only just now found out about Morpheus).

      So yay, you lined your coffers, but boo, you appear to have depreciated the value of your product. Prove me wrong.

    13. Tim Logan on

      (I'm not saying facebook are Nazis, though. That would have been even worse...)

    14. Tim Logan on

      (I'm not saying facebook are Nazis, though. That would have been even worse...)

    15. Tim Logan on

      Sigh I can't even sleep, that's how disappointed i am. It's worse than the red wedding.
      This is what it feels like: We collectively adopted a cute little awkward kid, loved and nurtured it showed baby images of it to all our friends. Despite all our love and attention, now that it's a teenager it's just kicked us in the groin, stuck a knife in our back, and run off to join the nazis....
      Not a pleasant feeling =(

    16. McDrake on

      So: No more money from me to KICKSTARTER-Projects.


    17. Michael Cooper on

      Facebook? Really? Of all the companies to sell out to,..

      This is the first kick starter project i regret backing. Whether or not VR gets a boost from this is irrelevant, the ends do not justify the means.

      Backed on kick starter and capitalism still wins you over? That's just sad.

    18. Yossi Preminger on

      I didn't donate money in the kickstarter, I supported the project and got an awesome HMD and got to help the rebirth of VR. I don't feel I have a special right to complain, other than the basic human right to bitch and moan about the weather.

      Want to boycott an amazing team that made an amazing revolutionary product because it's a business and not a charity?
      I can give you tips on making protest signs and what kind of tent is best for camping in front of stuff you hate.

    19. Yossi Preminger on

      Seeing how I predicted this in my blog exactly 2 years ago, befor OVR ven existed, I can't complain.
      I'm wary, like many people, because it's too soon for competition in this field to be quashed, and because FB is not great at delivering products which are good for users as much as they are good for advertisers.
      I'm optimistic it will not ruin OVR in the short term because OVR is too close to delivering a product, and in the longer run competition will keep the new VR market going.

      Here's my blog, from April 2012, if you can believe that.

    20. Louis-Philippe Bourret on

      Congratulations guys! What a spectacular way to carry your vision further. It makes a lot of sense, please show the critics wrong. You rock!

    21. Missing avatar

      Andrew Addison on


      Shame the real people that helped it start didn't get a kickback from the kickstarter.

      Let's face it, the whole point of kickstarter is exactly what's happened: It's helped you fly, with no strings attached, to attract rich venture capitalists, and that's realy cool. I was in there early. Clearly this invention had to happen, and I'm glad for you all. You've sold out, but I'd do the same myself, and we're now guaranteed this product now exists, which is good for everyone.

      The rich guys get richer. The little people who dream about being a part of this stuff never get to play a part in the success, and they risk their hard earned money for pretty much nothing. However, you all took risks greater than us, and we helped you along, which we need to also appreciate as you may have ended up with nothing.

      I hope you all do well, and please send me the DK2 I ordered as soon as you can ;-)


    22. Missing avatar

      Uli on

      My first reaction was aligned with most people on the internet: WTF, followed by disapointment and sadness.
      Now that I have thought about it, its probably a good thing for VR as a whole, though not necesarily Oculus itself. It will mean a better cheaper, and probably faster release for CV1, which I will probably still buy. I would be very surprised if CV1 contains any form of facebook or Ad integration. That will comme later, once the platform is established (CV2? 3?), and ruin Oculus for me and probably most backers. But by then there should be plenty of competing open products...

    23. Synthaxx on

      After stewing it over for the last day, i feel like i need to at least let my voice be heard. Can't do it on the oculus site, since it requires a facebook account (go figure).

      I'm glad you got your payday. I'm not glad that you lied to the whole community that built up around you to do it. I don't like the company you're keeping, or more accurately, is now keeping you.

      Because of the situation i can no longer trust you or anything your new PR department puts out, so this is where we part company. I've followed this project from its very inception on mtbs3d forum right up until you announced you sold out. Guess i was foolish believing you'd do the right thing, or at least sell to a company with a shred of integrity.

      Good luck. Hope someone picks up the pieces and starts again.

      p.s. anyone want to buy a slightly used DK1? Using it makes me slightly nauseous. Looking at it now has the same effect.

    24. Missing avatar

      Henri Clinch on

      I can't help but think this decision could have been messaged better to the core on Kickstarter. It does not seem obvious why you connected specifically with FB after reading this post. And ultimately it is unclear from your alignment with FB why you chose KS in the first place to launch the project.

    25. Andrew Clausen on

      I am cautiously optimistic. Facebook has a lot, A LOT of momentum, even if I don't like them. The CEO is young enough to get VR, and this could help bring VR to a wider population other than dedicated gamers and social workers. With FB backing them they can order the hardware they need, not just what they can get; they could improve the Rift faster and sell it closer to at-cost than they have been able to yet.

      I very dearly hope that Facebook doesn't impose something ridiculous onto the end product, like hardware level DRM or really intrusive branding. We understand the old Oculus formula: A small team with limited budget trying their best to deliver the best no-holds bar-none VR experience. Facebook complicates things in ways not everyone likes, more so because not everyone is dying in love with them. FINGERS CROSSED!

    26. James Hurst on

      Well, I'm happy for everyone that just got crazytown rich, but worried about VR. The proof is in the pudding though, so I'll stay hopeful and keep watching to see what they do. If nothing else, that kind of investment is a big market signal for interest and development in VR, and that is good for everyone interested in the space. There is a lot of talent at Oculus and, giant piles of money or no, I suspect they'll still be interested in making great things that they want to use. We'll see!

    27. on

      joining the oculus boycott also.

    28. Neil Ryan on

      What an amazing opportunity for you guys. Congratulations! I can't wait to see where this takes you!

    29. KoboldPrime on

      Honestly, the way the tech industry is now, everyone should have seen this coming. Every company that seems even remotely innovative or popular gets gobbled up by one of the giants, if it wasn't Facebook it would have been Google, or Apple, or Microsoft, or someone else.

      My concern is whether or not Facebook can deliver on a mass-market VR device, considering their experience is in social networking and advertising, not physical products.

    30. JoeBlack on

      I am realy disappointed. Oculus was a dream for me ... i mean, i get it, first priority is MONEY, i don't blame you for anything ... but you crushed my VR dream.

      I realy hope Oculus will be what I dream for ... without any shovelware and any connections to facebug.

    31. Michael Strein on

      If I had known that the endgame of this deal was a buyout from Facebook, I never would have seeded you guys $300. I get that it is a business deal, and if I was in your position I would take a $2B buyout as well, but know that it leaves a very bad taste in my mouth. I will think twice before backing anything on kick-starter again. I'm interested in funding the development of cool projects, not kick-starting your buyout. And I got my dev-kit, so who am I to complain, but here I am telling you it feels wrong. Enjoy the cash though, I certainly would.

    32. Missing avatar

      Douglas Plumley on

      I use Facebook and I would have expected it to be the last company to be involved with the Rift. I'm disappointed with this decision, I didn't donate money just to have a cash heavy corporation buy you out.


    33. Darktemp on

      Is this a joke? - First of april is next week!

    34. Missing avatar

      Brandon Jasper on

      You're dead to me.

    35. Paul Kerr on

      p. s I sold mine after 1 day for $1800 when I got it... made me $$$ too

    36. Paul Kerr on

      I bet 99% of the people moaning use facebook...... I say well done.. $$$$$$$$

    37. Ralph Reijs Nachum on

      @Datayum: Well said.
      @Rodolink: Who do you think you are to tell people not to be disappointed??

    38. Datayum on

      @Rodolink "youre acting like damn kids!"

      And you reaction is wiser perhaps? Acting like a kid is a good thing in my book, when I see how boring and corrupted the majority of adults are.

    39. Rodolink on

      congrats nice move! and all of you angry backers keep calm, youre acting like damn kids!

    40. ET3D on

      I'm looking forward to seeing how this collaboration works out. It's not clear cut that it would be good for the VR gaming market, but I can certainly see having other applications (such as social) as an important driving factor for VR adoption. Bring on the future.

    41. Datayum on

      I can't believe it. I was incredibly happy to see the VR revolution driven by a community spirit. It was human, it was old-school, it was true, it was devoid of mercantile bullshit. AND YOU FUCKING SOLD OUT TO THE COMPLETE OPPOSITE TO ALL THAT WAS GOOD. I feel nauseous.

    42. Missing avatar

      James Fitzwater on

      I was so excited for the future of VR. But I'm a little worried now that the facebook controls it.

    43. Ben Maas on

      You know what? How about every single backer gets the final version for free????

      The ONLY reason you are all now freaking rich is because of US backers!

    44. Malachi de AElfweald

      I have my DK1 and have pre-ordered my DK2. Now trying to decided whether to cancel the pre-order and start supporting one of the competing headsets instead.

    45. Ben Maas on

      You sold your soul! You can keep your hardware now! I will not buy it. I am really really disappointed.

    46. Mike Rentas on

      What a letdown. Not terribly surprising that such a young founder thought this was a good idea, but damn.

    47. David Ross Watson on

      As a backer I'm still a backer. This is not the first time you've "sold out" as they put it.
      Have you rioters forgotten the Series A and Series B fundraising?
      I'm not in love with facebook, but even from a hypothetical evil overlord perspective it makes no sense for them to mess with the vision, culture or methodology of Oculus if facebook wants to reap the maximum profit possible.

      Palmer, Brendan, Nate, Michael, John and everyone else at Oculus: we know you will make the best of this. Godspeed in the months ahead.