What Happened Next
This isn't an update about Sir, You Are Being Hunted, but about what we did next. It's not going to be on Kickstarter this time, but we think... Read more
So That Multiplayer Thing Has A Test Phase, And It's On Steam.
Hello! Multiplayer test is now live on Steam. THERE WILL BE BUGS. This is very much an early release designed to test and stress.
Other distributions will follow once we've... Read more
Coming This July: The Sir, You Are Being Hunted Multiplayer Test
Hello there. Long time! How've you been?
This is a quick update to say that the Sir, You Are Being Hunted multiplayer test will start on July 1st. It's been a... Read more
Today's 1.2 Patch Fixes Some Things
Just a very minor patch today fixing menu bugs and implementing 5.1 sound.
With regards to multiplayer, it's still a long way off, unfortunately. While we've got... Read more
Customise Your Worlds In 1.1! (That's Today.)
Today we're serving up the 1.1 patch for you all, which fixes a bunch of minor issues but also adds a custom biome and a global robot... Read more
Oh My. Sir Has Hit Version 1.0!
So we're finally here.
Here's the most important thing about that: you did this.
I know it gets said of Kickstarter so often that is basically banal, but... Read more
One More Update Before The Big Day!
We're pushing out an update with a bunch of small fixes and tweaks today, but really big news is that Sir's single player mode will hit v1.0 on... Read more
Update #38: The Castle Biome!
[Note: This is live on Steam now, and will appear on Humble later this evening.]
Today's update adds a new environment type, our fifth and final. As we promised way... Read more
Update #37 - The February Update Update!
The new build is out now on Steam, and will be available this evening on Humble.
Well, it's the end of an era. For many months... Read more
Update #36 - The January Update
Firstly, sorry it's taken a bit longer that usual to get this update out. The Christmas break didn't help, but mostly the delay is due to a massive... Read more
An Update About The Next Update
Hello! We're breaking cover to tell you what's going on with the next update. Unfortunately it looks like it's not going to land until the end of January, and the... Read more
Update #34 - Reading The Roadmap: How Sir Is Coming Along
We thought that the release of this latest update - our December offering which recently arrived on Steam and Humble - might a good time for a catch... Read more
It's A December Update!
The December update is here, and available on Steam or Humble. If you are a backer who for some reason hasn't claimed their key yet, go to https://www.humblebundle.com/store/keyresender... Read more
Update #32 - October's Update Is The Pumpkin Update
Another big content update this month! This phase is all about adding in loads of cool new stuff, so we hope you're enjoying it. Pumpkin contains an entire new environment,... Read more
Update #31: Steam Keys
Just a quickie for those who keep asking about Steam keys: There has been no delay in sending them out. They are available via your Humble page, and have been... Read more
Update #30: New Build! The “Dead Haggis” Update
So the latest update has arrived. It's live on Steam now, and Humble later this evening. Here's a video that covers a small fraction of it, or you can read... Read more
Update #29 - The Alpha Is Now Live For All
Hello there! Sir's alpha build has arrived for all, and Kickstarter (and Paypal) backers can now get their builds of the game over at Humble Store.
PLEASE NOTE: This is... Read more
Update #27* - Sir, This Is Actually Happening
People who contributed to the Kickstarter at £30 or higher tiers now have access to the closed alpha test. If you are a backer at an appropriate tier... Read more
Update #27 - Rezzed Victory And Presentation
Today you guys all share in the glory of Sir, You Are Being Hunted being highlighted by Eurogamer's Game Of The Show award for Rezzed. Thanks to all of you... Read more
Update #25 - Surveys Deployed!
All backers - Kickstarter and Paypal - should now have surveys. These will arrive via email or notifications in the KS interface, and can be filled in right here if... Read more
Update #23 - Landscapes And Hats
Update time again, and we thought we'd brew your figurative pot of tea by talking about a couple of the new "biomes" we've been building.
When you generate... Read more
Update #21 - Fresh Footage Via A New Video Series
Jim is putting together a new series of videos to show you what we've been up to.
This first video (below) is an introduction to the series, so it... Read more
Update #20 - Big Robot And Sir At Rezzed!
Sir, You Are Being Rezzed
This is just a quick update to say that the Big Robot team are going to be at Rock, Paper, Shotgun and Eurogamer's... Read more
Update #19 - Questions? Answers!
Hello! This update is based on your questions from the comments section from the last update. But before we get to those, we wanted to point to this post on... Read more
Update #18 - The Hounds! The Hounds!
Hello, everyone! How have you been? Fancy a cup of tea? Well, let us put the kettle on and talk to you about the past couple of weeks.
While all... Read more
Update #17 - Sir, You Are Being Optimised
Another busy fortnight at Big Robot HQ. We've been playtesting – Fleeing! Horror! Feedback! Robot noises! - and we've been optimising. Next up: mechanical dogs.
One of... Read more
Update #16 - Hello From February!
Hello! How are you? We've been quiet. That's because we've been so busy.
Sir, You Are Now Town Planning
Yep, we've decided to scrap the Hunting/Robot aspects of Sir... Read more
Update #15 - New Year, New Animations
Hello everybody! We hope that 2013 is treating you well.
It's already been a busy month at Big Robot, as you can see. We've also had a tricky holiday period,... Read more
Update #14 - Happy Holidays, Sir's Work Progresses
Just a brief update to say that we'll probably be fairly quiet until the new year. We're sorting out physical rewards for all the higher tier backers, and... Read more
Update #13 - Unlucky For Some, Payment Issues!
It looks like Kickstarter UK's payment method is having some trouble processing a lot of international card payments, which is obviously going to hurt us. If you get... Read more
Update #12 - And Now For The Interesting Bit...
The Kickstarter is complete. We're funded, and we've been able to unlock a whole bunch of brilliant stretch goals. It's been an amazing experience.
We're leaving the Paypal... Read more
Update #11 - Just 48 Hours To Go.
And Thankyou To Everyone Who Has Contributed!
We are amazed and thrilled. This has been a nail-biting, heart-stopping experience. Thankyou for making sure it was so positive. We are -... Read more
Update #10 - Multiplayer Unlocked, But Can We Get To Character Customisation?
We've unlocked multiplayer with £80,000, with just over four days left on the clock!
IMPORTANT NOTE FOR ALL: Multiplayer will NOT ship with the initial release of the game. We... Read more
Update #9 - Physical Manifestations, Exciting New Final Week Tiers
As we'd mentioned earlier in the week, we wanted to detail some of the physical rewards and we now have produced samples of everything from the £100 tier to... Read more
Update #8 - £70k! Can You Help Us Reach 4000 Backers?
Splendid Stretch Goal Victory!
We hit £70,000 last night, which means rider NPCs will be unlocked. To answer the most common questions on this:
- Yes, the horses will be... Read more
Update #7 - A New Video And That Tee Design
Hello, everyone! This will be a busy week as we head into the final half of our Kickstarter. As you'll already have seen, we're now over 164% funded, with a... Read more
Update #6 - 150% Funded! Final Stretch Goals?
Incredible! We're now 50% past our goal, with eighteen days to go. Needless to say, we're enormously pleased.
£60,000 has unlocked Hot Air Balloon Spotter Patrols .
You can... Read more
Update #5 - One More Stretch Goal Revealed
This really is amazing progress, we're all stunned and very pleased! We're going to add a stoat to the general wildlife, too, for some reason.
So far you guys have... Read more
Update #4 - What Funding Means, Where Stretch Goals Can Take Us
As you know, the basic result of our being funded is to expand our prototype into a full game.
You've already seen the results of our work in the videos... Read more
Update #3 - Wow, Funded!
Wow, we're stunned by how quickly we've hit target. Thanks, everyone! This money is going to help us turn our prototype into a fully-fledged game of being hunted by robots.... Read more
Update #2 - Gameplay, Tea, Answers
It's been quite the ride so far, and everyone at Big Robot thrilled with our progress. Thanks for all your support. It's been amazing to see all the... Read more
Update #1 - The Hunt Begins, Kickstarter UK, Paypal
Hello! Welcome to the first day of the Sir, You Are Being Hunted Kickstarter. Thanks for being here, whether you are just browsing, or if you've decided to pledge.
Firstly,... Read more