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Survival and stealth in a procedurally-generated world! Sir, You Are Being Hunted is tweedpunk robo-horror from Big Robot Games.
Survival and stealth in a procedurally-generated world! Sir, You Are Being Hunted is tweedpunk robo-horror from Big Robot Games.
4,906 backers pledged £92,551 to help bring this project to life.

Update #12 - And Now For The Interesting Bit...

Thankyou, Everyone!

The Kickstarter is complete. We're funded, and we've been able to unlock a whole bunch of brilliant stretch goals. It's been an amazing experience.

We're leaving the Paypal page up for a while longer, in case any late-comers still wish to pledge. We've raised an additional £1100 via Paypal so far.


Sadly, we didn't make it to the £100,000 target we'd set for character creation and customisation, but since we're a good way there, we'll still endeavour to get some aspects of it into the game. Not hitting £100k means it might not be as developed as we'd hoped, but it'll still add something to the overall experience of both the single and multi-player games.

Multiplayer Matters

This will come some time after release of the single-player game, and will be free to everyone who owns the game. A brilliant single-player game remains our priority and we're working on it every day. (This week alone we've added inter-island transitions and some new animations!)

Release Dates

With plans to add a lot more content via stretch goals, it's sensible for us to say that the current July 2013 release goal might be subject to some slippage. We're still aiming for that date, of course, and we'll keep you guys aprised of any changes. That early-access test date will come as early as we can possibly manage.

Physical Rewards?

These will be produced and sent out as soon as possible. We'll let you know the exact schedule for this, but it won't be before the holidays.


Naturally we are hoping to get on to Steam. All Kickstarter backers will get a Steam key when that happens. Stay tuned for news on that in the next few months.

Let's Keep This Conversation Going!

We're going to be updating regularly on to let you know about what we're up to, and we'll be looking for your thoughts and feedback via the forums. The Kickstarter is really just the beginning for a project like this.

Again, thankyou so much for getting involved. It feels miraculous that we're able to do this. 

Here's to being hunted.


    1. Creator ryanjoyce on December 2, 2012

      I haven't been this excited since my footman Perkins informed me that my copy of '50 Shades of Earl Gray' had arrived.

      Hunting down the unfortunate postal worker was, disappointingly, laughably easy due to the high visibility coat he insisted on wearing, and the trail of red rubber bands scattered in his wake.

      Do not disappoint me Rossignol, or your ski-wear empire will not save you this time.

    2. Creator Oliver Vantini on December 2, 2012

      Congratulations, fine fellows. I congratulate you with a sip of Sherry and a fine cigaro.

      Now about that launch party invite? :P Honestly though, I'm really glad this got funded as the concept sounds excellent and should be great fun to play!


    3. Creator Peter de Castro on December 2, 2012

      Congratulations! I will now celebrate by stealthily* sipping some tea while reading The Sunday Papers.

      *Because we all know what a ruckus that usually makes.

    4. Creator euansmith on December 2, 2012

      You, Sir, are being funded!

      Very well done, you chaps. Keep up the good work. This thing may not be over by Christmas; but I'm sure we'll be showing the bally 'bots what for by the second quarter of jolly New Year. Top hole!

    5. Creator Paul Howie on December 2, 2012

      Yeah, you could try an indiegogo campaign for an enhanced multiplayer experience or something, then make customisation part of the multiplayer that you want to add. Personally, I'm not much fussed for multiplayer or customisation, I just really want to get hunted to death by robots.

      So glad you made it, but a bit sad it didn't go all doublefine for you. You deserved a lot more than 95k for this concept.

    6. Creator Dhekhanur on December 2, 2012

      first congratulations. second isn't more customization good for dlc post-launch? third if it's "only" 8000 you may want to extend the campaign on other sites as well as continue the paypal donations-slash-purchases during devlopment

    7. Creator Tero Aalto on December 2, 2012

      Congratulations. I'm really excited for you. The game idea seems great and I really hope that the development goes smoothly.