Update #7 - A New Video And That Tee Design
Hello, everyone! This will be a busy week as we head into the final half of our Kickstarter. As you'll already have seen, we're now over 164% funded, with a couple of key stretch goals unlocked, but we want to keep going. There's so much we can do with this game, with your help.
Apologies for the delay on this latest update, we were hoping to be able to show you all the physicals rewards for the Talisman tier and below last week, but we're still waiting on the sample tee and the Robot portrait poster, which we should get later this week.
In the meantime, here is the design for the tweedpunk tee: a fine tweed waiscoat for the discerning gamer. We'll show you the physical garment in a later update, along with the poster and the talismans (which are being handmade right now, and look fantastically cute/weird.)
We won't be making these again after the KS, so they'll be quite the rare item when Sir is a legendary classic...
As promised, we've put together some more video of action from the prototype. This sequence, narrated by James, shows off some of the more stealthy behaviours in the game, with traps and noise-based distractions as part of a gameplay scene.
Please keep in mind that this is quite early, and so a good deal of what you see here - animations being the most obvious - remains placeholder. It nevertheless conveys the sort of mechanisms of the game as we see them, and should give you some idea of the range of tactics that we're expect players to be able to implement.
[PLEASE WATCH IN HD!]
Please tweet, Facebook, and otherwise circulate our videos. It really helps to get awareness out there.
Here's to that next stretch goal!