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Warbarons - A classic turn based strategy game's video poster
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Competitive turn based multi / singleplayer strategy game in your browser. No download or plugins, free and a fun mature community. Read more

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Funded!

This project was successfully funded on February 28, 2012.

Competitive turn based multi / singleplayer strategy game in your browser. No download or plugins, free and a fun mature community.

About this project

About Warbarons

Warbarons is a turn based strategy game inspired by classic strategy games released in the nineties. We love tile based 2d strategy games such as Warlords, Heroes, Master of Magic, Civilization and other similar games released in that era. What we are doing with Warbarons is a similar game that is played completely in the browser. Back then it was either hot-seat and later network games. Using the browser as our platform for a turn based game  makes it incredibly accessible. The game is written in JavaScript and PHP so it will be playable on mobiles and pads.

Warbarons has already come a long way and the game is currently in open beta version 5 with a dedicated mature community. The game is focused on balanced multiplayer games with 2 - 8 players. The game features 1vs1, Free For All, Team games and Scenario games. We have created a map editor and most of our maps are created by our community, some are competitive symmetrical maps with ranked games in mind while others are classic setups between two sides such as Lord of the Rings Middle earth and Westeros from A game of thrones.

Features that we are proud of

  • Fog of War that works like it does in installed commercial games.
  • Computer AI  that can provide a challenge.
  • User friendly interface to create maps, host games, join games, get them started.
  • Team games with simultaneous turn for team members.
  • Well balanced units (with much help from a great community)
  • Fun community features such as ladder, wall, friends, teams, chat etc.

Features that we plan to add.

  • Simultaneous turns for all sides, "real time mode".
  • A campaign with a good story and inspiring graphics.
  • A version with optimized interface for pads and smart phones.
  • Update our DIV engine to a HTML5 Canvas engine to be able to add more animated graphics. Animated units would be great.
  • Bigger games with more than 8 players.
  • New type of game modes.

Who we are

Our team consists of two people, Mattias 'piranha' Carlström and Jonte 'SnotlinG' Rydberg.  We got to know each other when spending all our awake time on playing Starcraft back in the late nineties. Since then we have shared a passion for strategy games and as we have worked on various web projects together. One topic that has come up again and again is the dream to make a computer game. Late in 2009 we started fiddling with a simple JavaScript div engine which has led to what Warbarons is today. Greg Taylor (uk)  and Viktor Jung (cz) are two freelance artists who we found online and contracted to draw our game graphics.

Funding and goals

We have been able to fund the game from our own pocket for a long time but we have come to a point where we need your funding help. We need it for graphics, for marketing and for server costs. In order to fund us we have come up with a series of rewards you can go for.

Gold member icon: We will launch a silver and gold member ship for players as a way to make money to keep the project running in 2012. When you become a silver or gold member a silver or gold star will be shown by your name that shows you are a premium member. If you pledge $40 or more you will have a green star instead showing that you are a important contributor as well. 

Manual / story: We have images from previous betas, comments, thoughts, discussions with our community which are quite interesting and fun to read for anyone interested in Warbarons or in making games. We want to print a high quality color manual with the standard manual stuff, tips n tricks, along with our development story material and to do that we need to reach a financial point where we can spend some time on making it and pay the printing and posting costs. Here is a quick mock up of what it could look like: 

Design an item.

There are currently 25 items in the game. We want to add a couple more items. If you sponsor the graphics cost for an item you will have input over the item. It can be one of 5 type of items. Weapon, head wear, body, ring / bracelet, feet. If you want we will put your name on it. Ex: Lord Jeffs plate armour.

Design a side.

A side includes the castle, the flag, the color, a defense tower and shield symbol. We have 9 sides (8 players + neutral) already. One of the things on our todo list is to make the game playable with more than 8 players and to do that we need more sides to pick. When you design a side you can draw inspiration from historic cultures or fantasy cultures or if you have your own idea. We will go back and fourth with you and search for good reference material. When we are satisfied we will let our artist paint it.

If you decide to buy the bigger package it includes a image of the city. The image is 950*500 pixels big. Right now the image bellow is used on all cities but we think it would be cool to give each side its distictive look to give each side a personality. The image does not have to be from above like this one, it can be from street level or standing on a hill overlooking the city. You decide.

Smart phone / Pad

Since this game is written in JavaScript it can be played on smart phones and pads. We want to make an app of it for iOS and Android. It will look something like this:

Graphics funding

One of the things we need fund for is graphics. We love artistic stylish graphics and are working with freelance indie artists who have just the right look that we are after.

List of graphics we need to buy.

  • 18 150x150 landscape pictures.
  • 4 - 8 heroes (200x200 face shot, 128x128 detailed unit drawing)

List of graphics we want to buy

  • 10-20 items (128 x 128 detailed drawings)
  • 20 tiles for a new river terrain tile set (64x64 per tile)
  • 30 tiles for a new under world / dungeon tile set (64x64 per tile)
  • 20 shields (64x64)
  • 8 army flags
  • New castles

In case we get more funds here are some graphics we will use it for

  • Improve the look on some castles
  • Improve the look on some defense towers.
  • Add a few new needed units (mini devil for example).
  • Make some interface improvements.

Server funding

Since the game happens on the server to be cheat proof and for your games to be available on any machine the game is dependent on good server and bandwidth. We have just invested in our own server to be able to serve an increasing number of users and the AI which is consuming quite a bit of performance. 

List of what we want in terms of server / bandwidth 

  • Being able to serve the game without lag and downtime.
  • Afford to use a content delivery network to host files on key locations around the world to make the load times faster for people who are not located near Sweden

Marketing funding

The most important reason for money is to market Warbarons. We need to grow our user count enough so we can make money to at least keep the game paying for it's own costs. In order to do that we ask you for marketing funds.

This image is from the mapeditor, I'm working on a map of middle age south Europa.

Here are some mercenary buildings that are not in the game yet but are planed to be introduced in a beta soon.

FAQ

Have a question? If the info above doesn't help, you can ask the project creator directly.

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Rewards

  • You selected
    Pledge $2 or more

    5 backers

    The great feeling of helping a indie project that needs all the help it can get.

    Estimated delivery:
  • You selected
    Pledge $10 or more

    31 backers

    Get listed with your name as an enthusiastic supporter under credits (digital and paper) + 2 month silver membership.

    Estimated delivery:
  • You selected
    Pledge $25 or more

    31 backers

    Pay a couple of terrain tiles for us and get listed under Warbarons contributor under credits +3 months gold membership. +Invent a name for an AI player or a city name.

    Estimated delivery:
  • You selected
    Pledge $40 or more

    13 backers

    6 months pre paid gold membership.
    +your gold member icon will be in unique color identifying you as one of our funders.
    +Get access to the latest versions before they are released to be able to test and give input on new features and balancing.
    +All previous rewards

    Estimated delivery:
  • You selected
    Pledge $100 or more

    2 backers

    When gold membership is available you have 1 year paid.
    + Get access to our game design forum section where we list all new features planed for the coming versions of warbarons.
    +Get the printed manual in color / story about making the game.
    +All previous awards

    Estimated delivery:
  • You selected
    Pledge $150 or more

    2 backers Limited (18 left of 20)

    We will design a new item for the game with you. When we have enough reference material our artist will draw it. You get to give it a unique name which could include your own name.
    + All previous awards

    Estimated delivery:
  • You selected
    Pledge $200 or more

    6 backers

    Gold account level forever.
    New campaigns, extra heroes and other add-ons that we plan to release as upgrades are always available on your account at no fee.
    +Get the printed manual in color / story about making the game.
    +All previous awards

    Estimated delivery:
  • You selected
    Pledge $400 or more

    4 backers

    Design a side with us and get the warm feeling of knowing that you make a big difference for this project. As part of designing a side we will collaborate with you when designing the castle, shield, flag, tower. We will look at cultural influence and other reference material and then our artist will draw it from the stuff we have come up with together with you.
    +Special account with with forever full access.
    +Add a name to the predefined hero names
    +Listed under game designer.
    +All previous awards

    Estimated delivery:
  • You selected
    Pledge $700 or more

    0 backers Limited (3 left of 3)

    Send us your best photo, our artist will draw a hero based on your face that you can use as an avatar online and that will be one of the heroes in the game.
    200x200 face drawing (150x150 used ingame)
    +highly detailed game character 128x128.
    +Bonus possibly that there will be more images featuring you in heroic situations as we create additional graphics for the game.
    +Special account with with forever full access.
    +Listed as heroic contributor under credits.
    +All previous awards except design a side.

    Estimated delivery:
  • You selected
    Pledge $1,000 or more

    1 backer

    Design a side. As part of designing a side we will collaborate with you when designing the castle, shield, flag, tower. We will look at cultural influence and other reference material and then our artist will draw it from the stuff you have come up with.
    +Image of the city that is 950x500 and is highly detailed and quite expensive so we only have one image in use right now for all our cities. If you buy this package we will have our artist draw a unique image of the city. You will be part of the design and come up with the exact look, we will work with you to get the final result as close to your idea as we can.
    +Listed as game designer under credits online and in printed manual.
    +Special account with with forever full access and some moderator / admin rights.
    +All previous awards except hero.

    Estimated delivery:

Funding period

- (43 days)