THE WORKING DEAD IS A NEGOTIATION-STRATEGY CARD GAME FOR 2-6 PLAYERS.
You work for a corrupt company that employs the undead to keep costs low. Negotiate for or steal the best co-workers to complete your team while avoiding the undead that roam the halls. If you make the most money by the end of the work week, you win!
First you'll have to show up on Monday, find the right employees, manipulate other managers to do your work for you, and sneak out for a beer on Friday. Don't let the undead get you down and use them to your advantage. ALWAYS follow corporate policy or don't.
"It's like Secret Hitler except everyone starts out as Liberals and ends up as...literally Hitler." ~Joseph, Playetester (Shoefly)
"Trust no one!" ~Evelyn, Playtester (Shoefly)
"The best part of the game was definitely the negotiation rules. Being able to lie about the trade and offer a card face down was beautiful and added to much distrust." ~Adam, Playtester (GamingGroup)
EPISODE 14 Interview with Andrew Young and a Working Dead "Deep Dive"!
BEARDED MEEPLE REVIEW OF THE WORKING DEAD!
Monday Morning, the day you drag your sorry hungover ass out of bed and face the head on dumptruck collision that is your work life. You don’t want to, but you’ll need to work with other people at your office to get your paperwork done. You can’t do that unless you show up on Monday Morning by playing Monday Morning on your Cubicle.
Co-Workers. The stuff of nightmares. Slimy Ass-Kissers, Incompetent Interns, Burnouts who’ve been there WAY too long (but know where the good pens are hidden). Oh, and the CEO’s kid who got hired on right out of High School. These are the people you need to convince to join your team if you have any hope of getting your paperwork done. These are also the people you might feed to the Working Dead.
Play a Co-Worker Card on your workspace. Each one has a value, and ADDED value if you have them working in the right department. You can steal them, negotiate for them, or toss them to the undead. There are 28 Unique co-workers in 4 suits from 6 different departments! That's a bundle, by golly!
The Working Dead. These dedicated employees have literally dropped dead in their cubicle for this company. Just because they are dead doesn’t mean they get a day off! We’ll have you know that this mega-corporation wasn’t built on the backs of its living employees the DEAD work for free! Watch out they can take down your team or be a useful distraction!
Play the Working Dead on another player's cubicle. When the dead wander your department you can't recruit new co-workers! You may find yourself negotiating for supplies to get rid of the Working Dead. Lone Roamers, Trapped, Attacked, and Hordes all keep you from managing work flow. There are 10 Unique cards in 4 suits!
Okay, so your office is a toxic work environment with rampant nepotism, adult drama, and unrealistic expectations. Also the zombies. But unless you keep your chin up and take one for the team to maximize your long term strategic potential, you’ll never make it in this world of go-getters, streamliners, tech startups, and profit venturists. WORK HARDER.
Play Working Hard cards to negate the effects of the Working Dead. Filing simple Forms will get rid of Roamers while careful Strategic Planning will send the Horde into the parking lot for a few hours so you can focus! There are 20 Unique cards in 5 suits!
EMAIL, BACKSTABBERS, LOYALTY, CORPORATE POLICY, AND FINALLY FRIDAY CARDS
These cards will all change the game, depending on WHEN and IF you play them OR negotiate away a co-worker for one. Use them to steal co-workers or penalize your fellow employees. LOYALTY insures your best co-workers stay with your team by getting them drunk or "pounding cakes" in the break room. CORPORATE POLICY cards force you into mentoring the Working Dead or even volunteering to clean up blood and intestines in the cafeteria. And so much more....we don't want to ruin everything...
THE FULL SET
INDIVIDUAL CARDS WALKTHROUGH
104 Poker-Sized Cards in the BASE DECK
- 10 Monday Morning Cards
- 28 Unique Co-Worker Cards
- 12 Unique Working Dead Cards
- 20 Unique Working Hard Cards
- 6 Email Cards
- 6 Loyalty Cards
- 8 Corporate Policy Cards
- 5 Backstabber Cards
- 5 Finally Friday Cards
Total Weight: 9.34oz.
Dimensions: Traditional Poker-sized playing cards 63.5mm x 88.9mm, 2.5" x 3.5"
Material: 300gsm premium quality card stock (smooth finish)
Printing: Full color print, front and back
Packaging: Tuck Box for Cards. 3.60 x 2.60 x 1.72 in
Rules Booklet: Booklet size (saddle stitch): 2.5" x 3.5"
HOW WILL THE MONEY BREAKDOWN?
Production and Shipping are our largest costs. We understand that the $5 S/H is on the high end for a card game in a tuck box. We wanted to anticipate any add-ons as well as stretch goals we may hit. Also, this reflects Priority Shipping with insurance and tracking not only from the production facility but also getting the game to your home as quickly as possible.
The second largest chunks are Kickstarter Fees and artwork. Followed in the end by promotion on social media, distributors, and retail stores. This Kickstarter exclusive product will ONLY be available to the backers. The retail version will NOT include stretch goals and will sell for an estimated MSRP of $25.
- STRETCH ONE: $10,000 ARTSY FARTSY Upgrade
Art for everyone! All Backers will get a signed Working Dead Zombie Print from the artist AND a set of 3 more Unique Working Dead ICON vinyl Stickers. As a special thanks, we'll do a drawing post campaign and 10 lucky backers will get the ORIGINAL concept artwork for the departments and Card Designs, 1 original each.
- STRETCH TWO: $15,000 INFECTED CUBICLE Upgrade
KICKSTARTER EXCLUSIVE!! If we reach this goal we can include the INFECTED EXPANSION (6 Cards) and CUBICLE CARDS (6 Cards, not Mats). The INFECTED expansion comes with 6 more Co-Workers but they happen to be infected and cannot be protected with Loyalty Cards not will any of your other Co-Workers stay loyal while you have the INFECTED played on your workspace. As a bonus, you will also get 6 shiny Cubicle Card for each department! While Cubicle Cards aren't required to play, they make a nice placeholder for your department. ALL Backers get this!
- STRETCH THREE: $25,000 NOT SAFE FOR LIFE Upgrade
KICKSTARTER EXCLUSIVE!! At this goal we will release special Loyalty Card variants (6 Additional Cards, with 3 variants). We'll sexify things to make your co-workers EXTRA loyal. Know what I mean? Nudge Nudge. Wink Wink. Full frontal zombie nudity. Truly Not Safe For Life. ALL backers get this.
- STRETCH FOUR: $50,000 BACKERS BOX and MATS Upgrade
At this goal we will upgrade the packaging and turn those basic Department CARDS into 6 High Quality MATS with room for your cubicle AND a workspace for co-workers!! Currently the cards come packaged in a Tuck Box, and the additional Stretch Goal Department and Infected Cards will have their own folder. If we get $50,000 of backer support we can upgrade the box design, allow it to hold all components neatly, and upgrade the departments! This will be for ALL backers.
- STRETCH FIVE: $100,000 OCCUPATIONAL RE-DEVELOPMENT Upgrade
KICKSTARTER EXCLUSIVE!!! We are fully prepared to crank out an additional version of the game based on the wishes of our backers. Want a Government Employees version? What about an Educator Version with kids as "co-workers" and Working Dead Teachers? Or suggest your own! We'll send out a poll to find out the best idea and make it happen. All levels get this variant in addition to the BASE deck AND mat/box upgrades! Rules remain the same. This is a total artwork overhaul!
To add an add-on to your pledge, follow these steps:
1) Press the 'Manage Your Pledge' Button above. If you have not pledged yet, it will say 'Back this Project'.
2) Increase your pledge in the 'Pledge Amount' box by the total of the add-ons you want to add.
3) After the end of the Kickstarter campaign you will receive a survey that will ask you questions so that you can explain how you would like the add-on money assigned.
Risks and challenges
WHO ARE WE?
Andy Young has been a part of a myriad of successful self-publishing projects over the years. He has created 4 unique children's books, of which the Caye Boy series has been the most successful. All of this was done in-house and without any crowd funding.
Peter Wallace is a funny-man whose vision for the Working Dead came from his experiences in the corporate world. He is a close friend and ally with some really stellar ideas for games and comics as well as experience in the world of marketing and distribution. The game world is thematically his brain child!
This is our first Kickstarter! However, there is not much risk.
The game has been solidly designed and thoroughly play-tested with the proof decks you see in the videos (Final Art is on the KS Page). We heavily modified gameplay mechanics from card games like Grass and Mille Borne to focus on PLayer interaction, Negotiations, and Strategic play.
Artwork and design:
We are minimizing risk to you, our backers, as far as meeting deadline times. We have the physical product in hand and simply need to place a bulk order. All the art is done IN HOUSE by Andrew at his studio in Indianapolis either hand drawn or though use of publicly available, modified, retro clipart variants. We are self-contained!
We've got two US printer/manufacturing facilities picked out and bids have been received. Although production in the US is a bit more costly, we feel it is also quicker and more reliable.
Because we're not sure precisely how many additional cards will be in the final decks (due to stretch goals, which means more artwork), the anticipated ship date is an ESTIMATE ONLY.
However, for BASIC deck backers everything is in place and ready to go. The custom levels might take some more time, but not much more! It will be a challenge we address as we gain funding.
Updates on KS Comment Section will inform backers on any extra time needed for additional production and you can follow us on Twitter, Facebook, or even send messages director on our webpage.Learn about accountability on Kickstarter
- (30 days)