Several groups of explorers have landed on a mysterious island. Each group has encountered and aligned with a native tribe. With the new explorers upsetting the delicate balance of the tribes, this once peaceful island has been set into chaos. It will take one group of explorers to unite the tribes or kill off the opposing explorers to bring peace back to the island.
In Island Dice, players select strategic combinations from a variety of custom dice each turn. You then execute your roll results in order to bring peace to the island.
This can be achieved in one of two ways:
You can unify all four of the native villages by protecting them simultaneously, bringing peace to the island.
You can eliminate all of your opponents. With no one left to fight, you have brought peace to the island, and you win.
Begin your turn by selecting three of the eleven Option dice. You will then add the three Action dice and roll all six together.
Now choose which of the die rolls to resolve first and take its action. Continue resolving your dice one at a time until they have all been used.
At any time during your turn, you may choose to spend some of your gems to help enhance your strategies.
(above picture includes stretch goals #1 and #2)
This mysterious hole in the ground is surrounded by hundreds of years of bones and destruction. Mist, strange and continuous, flows up and out. A thin winding stone stairway travels either down into the unknown depths below or provides an escape for what lies, or lied within. This is a territory for no living person. The natives fear this place and will not enter its realm.
This hex is a promotional land tile. Natives will not and can not move onto this location. This provides a native free hideaway, but it is nowhere near safe. Both the Massive Roaming Karma, and the Big Nasty Guy can opt to spawn from this location when they are first summoned instead of their normal tiles. The cave and the ancient ruins are no longer the only dangerous spots. With this third spawning point, the danger and strategy only become greater.
"It's a game I really enjoy" - Undead Viking
"If you like chucking dice, but you want a little more strategy, definitely be sure to check out Island Dice." - Bower's Game Corner
"The best part of the game is probably the chances that there's going to be at least one stand up dice roll moment." - Under 5 Minute Review
"Island Dice is a fun game that is a little different, made by a company that's just starting out and actually needs your pledge. I've played Island Dice, I like it, and unlike most games I play in the course of writing my blog I actually want to play it again. So give it a shot, because when the Island Dice campaign is over there will still be plenty of Cthulhu games to pledge for on Kickstarter." - A Board Game A Day
"it has a solid balance between skill and luck" - Cool Nerd Games
Game Trayz Add-On - $25 for 3-Piece Game Insert AND Free US Shipping. International backers add $6 for Game Trayz Shipping.)
Here is a very exciting add-on for a special Kickstarter price of $25 (Retail price $30).
The folks at Game Trayz have put together a three piece game tray insert for your Island Dice box. Game Trayz will make the game incredibly easy for you to set up and playing right away. Plus for the first time, Game Trayz has designed a Dice Rolling Tray you can pass from player to player.
Some of the benefits of Game Trayz:
- Bottom Tray will keep the hex tiles, player pieces, and creatures organized, which makes setup quick and easy.
- Removable hex shaped resource tray holds gems and native cubes.
- The Dice Tray keeps the dice organized, and has a large dice rolling box in the center to keep the dice from flying off the table.
Here are the prototypes of the Game Trayz designs. Kickstarter backers will receive Extra Thick Black Trayz…PLUS the dice rolling tray will be upgraded to 3x Thick Flocked Material (retail $5 upgrade) for FREE!
The design is subject to change before printing based on stretch goals and production pieces. Learn more aboutGame Trayz existing products by checking out the Game Trayz website, or read this great Geek Dad article about the Trayz that have been created for Terra Mystica and for Stonemaier Games’ Euphoria. You can also check out Rodney Smith’s Video Review on Watch it Played by clicking here.
Risks and challenges
We've spent over three years now carefully researching and establishing solid relationships with professional and reputable creative design and production resources. We're at the ready to move into full production once funding goals are reached.
We believe that the only potential risks are production resource delays beyond our control, and even then those would just mean a minor delay in shipping out the finished products.Learn about accountability on Kickstarter
- (30 days)