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A post-apocalyptic board game of adventure and survival set in dystopian Australia for 1-4 players
A post-apocalyptic board game of adventure and survival set in dystopian Australia for 1-4 players
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4,421 backers pledged $337,716 to help bring this project to life.

The Waste is calling!

Posted by Galakta (Creator)

 Greetings Knights!

With almost 2400 Backers, you prove that strength of wasteland heroes is truly something to be reckoned with. It is not even a full day of the campaign and you just keep showing your great support and engagement in the project. We can’t thank you enough!

We also wish to remind you that there is around 1 hour left until the moment when the Scavenger is no longer available as a free add-on. If you have not backed our project yet, it is high time to do so ;-)

Now, let’s take a closer look at the Stretch Goals you have unlocked since the last update. First of all, you get 4 custom dice for a quicker and smoother gameplay. Plus it is always good to have spare dice in case some mutated beast ambushed you among irradiated badlands.

The second addition is a huge piece of narrative to enrich your adventures. With 50 new entries, you get a couple of immersive, branching tales that will guarantee even bigger replayability whenever you sit at the table.

The third thing is the bag to keep the threat tokens properly hidden. As you might know from the rulebook, some board spaces feature danger icons, such as radiation, biohazard, and threat. When you pass through them, certain negative effects kick in. In case of the threat, you must draw a token from the bag and check how it affects your knight. The tokens are double-sided and depending on the wasteland card you draw they can be resolved differently – empowering your enemies, increasing test difficulty, forcing you to lose precious resources etc.

Regarding the wasteland cards, we have another host of enemies to thwart you on the way. 6 new cards will add even more variety and action to each adventure, populating ruined Australia with strange beasts, haywire robots, and ruthless gangs.

Finally, you have managed to unlock the 8th knight: Reverend Evans, the Priest. He has been blessed with strange powers: some call them miraculous, others – devilish, but whatever their origin, luck seems to be on his side no matter what. At the same time, a set of useful skills guarantees that Reverend Evans is equally good in causing harm and healing it.

Considering how quickly you fight your way through the SGs, we have some more to deal with. Check out the Muscle Car, a new vehicle that can go as swiftly as a Bike on its fuel and a huge thing for you – the mini-expansion Call of the Waste featuring 10 unique Landmark cards and tokens to make Australia even more exciting place!

Let’s continue our unstoppable rush toward the horizon! Many, many thanks to you all!

Galakta Team

Adam Birch, Lord Hawthorne, and 51 more people like this update.


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