Crystal Mines (Canceled)
The mine stretches out, and you can feel it - Among the seams of coal and rock. The Crystals are calling, and they will be YOURS!
Each player starts the game with a hand of cards and a few Coal tokens that represent the currency of the game. As a miner in the Crystal Mines Corporation it is your job to mine as much Coal as possible, and compress that Coal into the glittering Crystals that give the corporation its name. Be the first player to obtain all 4 of the Crystals, and you earn yourself a promotion to Master Miner.
There is strategy in when you buy cards, what cards to bid and when, as you try to score as many Coal tokens as possible on every turn. Do you have enough cards to last till the end of the game, or do you risk some of your precious Coal to buy just a couple more? Do you risk using your valuable WILD card now, or save it until closer to the end of the game, when a choice of colors could really help you score big?
Designed for 2-4 players, ages 8 and up, this game plays through in about 10-20 minutes, making this a great little game for multiple rounds in a single evening.
Your game comes with everything you will need for 2-4 players, including:
18 Mine Cards
26 Bid Cards
50 Small Coal Tokens
4 Large Coal Tokens
16 Crystals (4 of each color)
4 Player Dice
4 Special Player Meeples
We could spend a few paragraphs explaining how this game works, or... We could just show you. Please see the video below.
The people have spoken, and they want STRETCH GOALS!
So, here they are! Starting at $18,000 we will start adding 1 additional Special Card for every $2,000 over our original Goal. What are these cards you ask? Special Abilities, and Sneaky Tricks of course. Re-roll a dice during a Contention, Steal Coal from another player, Change the color a player selects for their WILD Card, and many more. Help us reach the Stretch Goals, and lets give the game a bit of a twist.
If you're reading this then you've probably read through the entire project page. For that I wish to thank you for taking the time to learn about Crystal Mines, and we hope you decide to help us a little more and back the game.
Thank you for your time, and your support!
I also want to take a moment to thank all our friends and family, and the friends of friends and family who have taken the challenge of playtesting this game over the course of its life. With almost 250 prototypes being shipped out, and dozens upon dozens of people playing in 18 states and two different countries, the game has been run through the paces. While the mechanics of the game has remained solid, the components of the game have changed again and again, but these changes have only continued to make the game look and feel better, and better.
Thank you again to everyone that has made this game as good as it could possibly be. We appreciate your assistance in bringing a top notch game that can be enjoyed by all.
Risks and challenges
We are keeping this game's production in the United States, and so, we have spent our time searching high and low looking for the best quality components we can buy and still keep the price down at a reasonable level. We will be assembling the final games ourselves, from components that we are ordering from all over the country. To show you what we have got ready so far, here is a list of our basic parts.
We have two companies set up to produce the molded dice in the four player colors. The first is a very small company that can produce them at a fairly steady rate, but if too many people pledge he might fall behind. If that happens we have a second, slightly larger company, that will take up the slack and make the production run for us. So, we are covered on the dice.
The Cards and Rules:
Are being produced by a small print shop here in town, but again, we have two backup printers ready in the off chance that something happens to the first choice. So, we have a backup for the rules at one location, and the second location can handle the cards for us.
The Coal and Crystals:
Will be the most taxing item. After the Kickstarter project is in full swing we will most likely place the first order for the Coal Tokens and Crystals, and that is only because we have the longest lead time on this part of all the other items on the list.
This is the only bottleneck that I can see. I have done shipping on products in the past, but not on this scale. The main reason I am listing October as the delivery date is just to give a little buffer for getting all the packages in the mail, I am actually planning on getting them out to all of our Kickstarter Supporters long before this deadline is reached.
Our estimates show that we should have all parts produced, in house, and that we can begin packing them for shipping within 30-40 days of the project closing and funding being forwarded by Amazon. So, as you can see, we are ready to roll with this, we just need your support. Looking forward to working with all of you in the future!
If you have any other questions, please feel free to write. I always enjoy hearing from people.Learn about accountability on Kickstarter
- (35 days)