6-panel (12-page) BX Game Masters Screen (in two 3-panel pieces)
This is the most comprehensive GM screen ever created for BX editions of the original RPG and comparable retro-clones. The inside and outside faces of each screen will be printed on 15 pt. cover stock, and glued together to create 30 pt. thickness!!! Additionally, the entire screen will be protected with a UV coating for resistance to abrasion and staining. The exterior of this 6-panel (12-page) screen features artwork by the legendary artist Arthur Rackham, and content panels include all the pertinent information any Classic (BX/LL) GM needs to run their game, including:
- Experience point & spell level progressions for each character class
- Class-based combat & saving throw tables
- Class abilities & attribute adjustments
- Tables for Clerical turning and Thieves' abilities
- Variable damage by weapon; missile fire ranges; AC by armor type
- Step-by-step outlines for both turn sequence & combat sequence
- A simplified Treasure Types table
- Comprehensive cost lists for weapons, equipment, and animals
- Complete movement information (including dungeon, wilderness, airborne, and encumbered movement)
- Henchmen/hirelings, mercenaries & specialists (recruitment, requirements, salaries, and abilities)
8-page GM Table Reference Document: This 8-page letter-sized piece includes all of the tables from the GM screens in a handle table-ready format. Features additional cover art by Arthur Rackham. Printed on a 60# uncoated cover stock and saddle-stitched.
8 Individual Card Stock Master Character Sheets (1 Generic Sheet + 7 Class-specific Sheets): Each of the 7 class-specific character record sheet contains the most pertinent information each player needs (e.g., notes on which types of weapons & armor may be used by the class, additional experience earned based on prime requisites, and special abilities like clerics' turning and thieves' abilities). In addition to the 7 classic character class sheets (cleric, dwarf, elf, fighter, halfling, magic-user, and thief), an 8th "generic" sheet is usable by any character class. Printed on an 80# uncoated cover stock.
Spells Record Sheet: This record sheet is usable by any spellcasting PC, and includes places to list each known spell's name, range, duration, and area of effect, as well as other pertinent notes. Printed on an 80# uncoated cover stock.
Character Record Log: This record sheet provides a place to write the information a GM needs for up to 6 PCs or NPCs, including the basics (name, class, hp, level, AC, etc.) as well as ability scores, saving throws, equipment/inventory, and other notes. Printed on an 80# uncoated cover stock.
4-page Cleric Spell Handout: The cover of this digest-sized piece notes spells gained by level, and the inside includes all the key information (e.g., range, duration, spell notes, etc.) for all the cleric spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions). Printed on a 60# uncoated cover stock.
8-page Magic-user Spell Handout: The cover of this digest-sized piece notes spells gained by level, and the inside includes all the key information (e.g., range, duration, spell notes, etc.) for all the magic-user spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions). Printed on a 60# uncoated cover stock and saddle-stitched.
Risks and challenges
Every single element of this project has already been designed and prepared for print production. The quality of the exterior and interior printing has been tested, as has the double-card-stock gluing process.
Once this funding for this project closes and the funds have been made available to New Big Dragon (approximately 7 days after the project closes), the production files will be released immediately to the printers. Production on the GM Screens is expected to take 2-3 weeks. The production on the record sheets and spell handouts will take approximately 1-2 weeks. One factor that may delay this stage is weather. Humid or wet weather tends to lengthen the drying time required for the printing, coating, and gluing. Particularly rainy or humid conditions may extend this step by as much as 1 week.
Depending on the total number of backers, it is estimated that collating and packing will take approximately 14-21 days (from the time that all print materials have been finished). Backer rewards will be mailed beginning immediately after collating and packing.
Download codes for all PDF items will be distributed to backers via RPGNow approximately 1 week after funding for this project closes (and funding has been verified).Learn about accountability on Kickstarter
- (21 days)