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$912
pledged of $20,000pledged of $20,000 goal
32
backers
Funding Canceled
Funding for this project was canceled by the project creator on Mar 12 2014
Last updated March 3, 2014

Demolition Lander Video Game - When Space Meets Destruction

While exploring planets and territories, use devastating bombs from spaceships you control to destroy everything you come across.

Demolition Lander Video Game - When Space Meets Destruction

While exploring planets and territories, use devastating bombs from spaceships you control to destroy everything you come across.

$912
pledged of $20,000pledged of $20,000 goal
32
backers
Funding Canceled
Funding for this project was canceled by the project creator on Mar 12 2014
Last updated March 3, 2014

About

You start your journey with a lightweight spacecraft on a nearby planet. Your goal is to explore as much of the territory as possible while staying alive. Your travels will bring you close to death, encountering dangerous obstacles such as black holes, life-sucking danger zones, airspace mines and anti-aircraft warfare. To make the fight fair, we’ve given you the best part: the ability to blow up everything you encounter!

Each ship is equipped with a set of bombs differing by caliber, count per shot and reload time. Bombs capable of causing severe explosions, turning the ground into a fountain of dirt and objects into millions of tiny shattered pieces. That’s the good news!

The bad news is your ship is not invulnerable, capable of taking on damage and possibly running out of fuel. So another challenge you will face is to refuel by landing on fuel stations and repairing your ship by picking up armor kits.

As you proceed deeper into each level, you will come across energy spheres and underground minerals. These are a valuable resource, allowing you to travel to distant planets, unlock upgrades for your ship, and buy new ships as well.

Controls are unique but at the same time fairly simple to pick up. Each engine within a ship is controlled by a separate joystick, making it possible to do some crazy maneuvering. If you prefer an easier method, we developed a synchronization mode, which enables you to control both engines with a single joystick. This is useful when you need a smooth and stabilized flying experience. Other controls include buttons to drop/launch bombs and use your landing gear.

Don’t be fooled, the game is not solely dependent on your pilot skills; you’ll need strategic thinking as well. As you acquire more ships, you’ll have to decide which ship is best suited for specific planets and levels.

REQUIRED BUDGET

Art & Effects – 25%

The main design and art is already completed but we still have some work to do with planets and levels. We want the content of the game to be as visually appealing as possible to maximize the game-playing experience.

Sound and Music – 20%

The sound and music we use in the game needs to be fine tuned to be perfectly looped, have a few volume levels and overall be glitch free.

Optimization – 25%

The game currently has huge deformable levels, tons of interactive objects and a real physics engine, requiring a lot of computational resources. While Demolition Lander runs smooth on top Apple devices, we still need to tweak a few things to work on old devices with decent fps.

Quality Assurance – 30%

We want to deliver the game in the best possible quality. That’s why we are putting a lot of effort and resources into quality assurance. Demolition Lander already has the following awesome features and is a step away from being released. But we need your help to make it happen.

PRE-LAUNCH BUDGET

Here's what we invested prior to the launch of our Kickstarter campaign:

  • Development: 25%
  • Graphic Design: 35%
  • Content: 20%
  • Sound Effects: 15%
  • Software Licensing: 5%

TOTAL: $50,000

GAME EDITIONS

Standard Version

The standard version of Demolition Lander will have a plain art menu and no personal identification while sharing through social media accounts, Facebook and Twitter. 

Nebula Version

Available at the $10 pledge level and limited to 1000 copies, the nebula version of Demolition Lander features enhanced menu art and a personal identification while sharing to Facebook and Twitter. Nebula will also have its own unique planet that will not appear in the standard version.

Pulsar Version

 Available at the $15 pledge level and limited to 700 copies, the pulsar version of Demolition Lander features even further advanced menu art and a personal identification while sharing to Facebook or Twitter. Pulsar will also have its own unique planet that will not appear in the standard or Nebula versions.

Supernova Version

The best of the best, the supernova is available for all pledge levels of $50 or more. Limited quantity of 300 copies, you’ll have to pledge early to get the amazingly stunning menu art and personal identification for sharing to Facebook and Twitter. Supernova will have all planets from all other versions, as well as an additional unique planet.

REAL PHYSICS ENGINE

The game features a real physics engine where every object behaves as it would in real world. All objects have their own mass, friction and elasticity, making the interaction between them as life like as possible. There is also a weather system in the game: wind will move your ship off course, while rain and snow will make the ground slippery, causing landing of the ship to be a challenge.

IMMENSE LEVELS

Every level is fairly large, as it takes up to 20 minutes to explore each. To speak in figures, imagine a picture with 65536 x 16384 pixels in dimensions, and all this vastness is filled with interactive game objects.

DEMOLITION

Everything in the game is destructible. Use your bombs to cause severe explosions making the objects shatter into millions of pieces and the ground to become a fountain of dirt. Here’s a small example: if you want to enter an underground cave – no problem, just blast a hole in the ground and fly in!

NATURAL HAZARDS

There are a number of natural hazards like black holes, radiation and low temperature zones. Black holes will suck you in and hold you until you’re out of fuel. Danger zones will damage your ship every second, slowly bringing you closer to death.

DEADLY TRAPS

You will encounter deadly traps on your way, such as airspace mines and anti-aircraft warfare. Airspace mines are simple, yet deadly enough to kill you, as they will explode if you touch them. Anti-aircraft warfare is an example of old civilization defenses. Their primitive construction allows them to launch a bunch of highly charged cannon balls in a small area, and if you linger near one of them your ship will be blasted into little pieces.

OLD CIVILIZATION ARTIFACTS

You will find about a hundred artifacts scattered on planets in the deepest caves, which no living soul dared to enter for ages. Be the first one to collect them all and discover their meaning.

LOTS OF LEVELS

You will find about a hundred artifacts scattered on planets in the deepest caves, which no living soul dared to enter for ages. Be the first one to collect them all and discover their meaning.

LOTS OF SHIPS

We have constructed 10 ships, where each has a unique base specification such as engine power, agility, and weapon caliber. We will add a new ship every month. Each ship in Demolition Lander is like a person with its own character and behavior, some are heavy and have lots of fire power, some are fast and agile, but you will always find the right one for each level.

SHIP UPGRADES

Each ship is upgradable where almost every part of a ship can be improved.

SOCIAL INTEGRATION

Let your friends see your achievements with Demolition Lander – share your results via Facebook or Twitter.

NO IN-APP PURCHASES

There will be no in-app purchases. The energy you collect on a planet will be used to upgrade your ship, buy new ones and unlock new planets.

MULTIPLAYER MODE

You will be able to play Demolition Lander with your friends over WiFi. Get ready for some fearsome battles! Up to 6 players can fight on the same level in deathmatch, team cooperation or capture the flag modes.

ENEMY BOTS

Enemy bots will be added to single campaign and to multiplayer mode. Bots are good in flying and battle tactics, so you will be challenged to break through.

MORE WEAPON TYPES

Following weapon types will be added:

Cluster bomb – shatters into a cloud of smaller bombs before detonation.

Boomerang bomb – this one has a modified falling trajectory, allowing you to hit targets that are not only directly below you.

Napalm bomb – pours gallons of napalm before hitting the ground.

Penetrating shell – it can deeply penetrate the ground before causing an underground explosion.

Vertical laser – powerful laser beam burning everything beneath your ship.

Terra-maker bomb – it creates a pile of soil in the hit spot, thus entrapping your unlucky enemies 

Danger-zone bomb – it creates a temporary danger zone in the hit spot that will slowly kill your opponents.

MORE PLANETS

Additional 10 planets each having 5 levels will be added.

GLOBAL MASS MULTIPLAYER - THE ARENA

Mass online multiplayer mode will be added – the Arena. Every planet in the game will have its own Arena battleground, an enlarged level where up to 20-30 players from all over the world can play simultaneously.

Every player will have their own Rank – it is a measure of player battle experience. Be assured that no money can buy you more rank, as you’ll only earn it by your victories!

Every Arena battleground will host only players with similar rank, thus regulating it to a fair fight.

Following modes will be supported: deathmatch, team cooperation and capture the flag.

Every month we will organize online championships with special prizes.

PUBLIC LEVEL EDITOR

We will create a public level editor with open ratings system. Best levels will be added to the game every month.

PORT TO OTHER PLATFORMS

The game will be ported to Android / Windows Phone / OUYA / PC / Mac platforms.

We are a software development company and our main domains are healthcare, telecommunications and accounting. But our passion to video games brought us ideas of Demolition Lander and after 6 months the first version was born which we enjoyed so much and we sure you will too. Why are we so sure that this game will be done the right way? – It’s because we love what we do!

OUR TEAM

We are planning to release the game with current set of features for iOS platform in April 2014.

If Demolition Lander reaches its first stage stretch goals, new features will be released in the second quarter of 2014 for iOS.

If Demolition Lander hits its second stage stretch goals – the new features will be ready in the forth quarter of 2014 for iOS / Android / Windows Phone / OUYA / PC / Mac platforms.

PRESS COVERAGE

The Gamer Headlines

The Gaming Ground

Lightning Gaming News

Risks and challenges

It is a big and complex project, so there is always a risk of some variations in the release schedule. But we are working hard to get it done right and on time.

During the project’s lifetime we are ready to listen to your opinions and suggestions. They are important for us, so do not hesitate to contact us and share your point of view.

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Questions about this project? Check out the FAQ

Support

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    (EARLY BIRD) - In addition to the Nebula version, you will receive one free Standard edition of Demolition Lander to gift to a friend

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    (EARLY BIRD) "Nebula Exclusive" - Nebula edition of the game and the art pack with wallpapers, concept art, early ship prototypes, and of course, surprises!

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    (EARLY BIRD) "Pulsar Exclusive" - Pulsar Edition of the game and the art pack with wallpapers, concept art, early ship prototypes, and you know we love surprises!

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    1 copy of Nebula edition, 1 copy of Pulsar edition, and 1 copy of Supernova edition. Also includes the art pack and the set of space and action theme soundtracks

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    (EARLY BIRD) - 5 copies of Supernova edition of Demolition Lander, Includes the art pack, as well as the set of space and action theme soundtracks. Skype chat with the creators of Demolition Lander

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    (EARLY BIRD) "Beta Steal" - Normally $2,000 pledge is required but if you act fast, we will give you the opportunity to best test early builds of Demolition Lander before anyone else.

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    You can work with our team to design one level on a dedicated PLANET. You will receive the Supernova edition of Demolition Lander, art pack and soundtracks.

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    You can work with our team to design your own SPACESHIP that will be featured in Demolition Lander. You will also receive a free digital copy of the game (Supernova version), art pack and soundtracks.

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    Now we know you’re serious! You can design a whole planet including terrain, atmosphere, weather, and set of traps. You’ll also receive a copy of the game (Supernova version), art pack, and soundtracks.

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    If you missed the Early Bird special, it’s ok because you can still participate in beta testing for the early builds, get a Supernova edition of the game, art pack, soundtracks, and 5 free copies of the game to gift to friends

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    You’ve really done it now! Receive ALL previous non-early bird rewards and become a co-author of Demolition Lander. You will be invited to discussions of new features and game elements. Your ideas will be implemented in future versions of the game.

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Funding period

- (30 days)