You start your journey with a lightweight spacecraft on a nearby planet. Your goal is to explore as much of the territory as possible – and stay alive. There are a lot of obstacles on your way such as black holes, danger zones, airspace mines and anti-aircraft warfare. And here is the best part – you will use your weapon to blast every last thing!
Each ship is equipped with a set of bombs differing by caliber, count per shot and reload time. Bombs are causing severe explosions making the objects to shatter in pieces and ground to become a fountain of dirt. But your ship is not invulnerable and it will be damaged too as well as run out of fuel – so another challenge is to refuel on time by landing on fuel stations and pick up armor kits to repair the ship.
As you proceed in depth of each level you will see a lot of energy spheres and underground minerals, they are a valuable resource, which would let you travel to distant planets, unlock upgrades for your ship as well as buy new ones.
Controls are simple but at the same time they are unique – each engine of a ship is controlled by a separate joystick, making possible to do some crazy maneuvering moves, though on the other hand there is synchronization mode which enables you to control both engines with a single stick – it is useful when you need smooth and stabilized flying experience. Other controls – are buttons to drop / launch bombs and use your landing gear.
But the game is not limited by your pilot skills – strategic thinking is needed too. As you possess more ships, you should decide what ship suites best for certain planet and even certain level.
Demolition Lander already has following awesome features and is a step away from being released. But we need your help to make it happen.
Real Physics Engine
The game features real physics engine where every object behaves as it would in real world. All objects have their own mass, friction and elasticity, making the interaction between them as life like as possible. There is also a weather system in the game: wind will move your ship off course, rain and snow will make ground slippery thus turning ship landing into a challenge.
Every level is really huge. It takes up to 20 minutes to explore each. To speak in figures – imagine a picture with 65536 x 16384 pixels in dimensions, and all this vastness is filled with interactive game objects.
Everything in the game is destructible. Use your bombs to cause severe explosions making the objects to shatter in pieces and ground to become a fountain of dirt. Here’s a small example: if you want to enter an underground cave – no problem, just blast a hole in the ground and fly in!
There are a number of natural hazards like black holes, radiation and low temperature zones. Black holes will suck you in and hold you until you’re out of fuel. Danger zones instead will damage your ship every second.
You will encounter deadly traps on your way, such as airspace mines and anti-aircraft warfare. Airspace mines are simple, yet deadly enough to kill you - they will explode if you touch them. Anti-aircraft warfare is an example of old civilization defenses – their primitive construction allows them to launch a bunch of highly charged cannon balls in a small area around, but if you are unlucky enough to linger near one of them your ship will be blasted into little pieces.
Old civilization artifacts
You will find about a hundred of artifacts scattered on planets in the deepest caves, which no living soul dared to enter for ages. Be the first one to collect them all and discover their meaning.
Lots of Levels
We have prepared 10 planets, where each has 5 levels and we will keep on adding new planet every two weeks. Each planet differs by terrain type, weather, number of resources, variety of underground caves.
Lots of Ships
We have constructed 10 ships, where each has unique base specification such as engine power, agility, and weapon caliber. We will add new ship every month. Each ship in Demolition Lander is like a person with its own character and behavior, some are heavy and have lots of fire power, some are fast and agile, but you will always find the right one for each level.
Each ship is upgradable where almost every part of a ship can be improved.
Let your friends see your achievements with Demolition Lander – share your results via Facebook or Twitter.
No in-app purchases
There will be no in-app purchases. The energy you collect on a planet will be used to upgrade your ship, get new ones and to unlock new planets.
You will be able to play Demolition Lander with your friends over WiFi. Get ready for some fearsome battles! Up to 6 players can fight on the same level in deathmatch, team cooperation or capture the flag modes.
Enemy bots will be added to single campaign and to multiplayer mode. Bots are good in flying and battle tactics, so you will be challenged to break through.
More Weapon Types
Following weapon types will be added:
Cluster bomb – shatters into a cloud of smaller bombs before detonation.
Boomerang bomb – this one has modified trajectory of falling allowing you to hit targets that are not only below you.
Napalm bomb – pours gallons of napalm before hitting the ground.
Penetrating shell – it can deeply penetrate the ground before making an underground explosion.
Vertical laser – it is a powerful beam of laser burning everything beneath your ship.
Terra-maker bomb – it creates a pile of soil in the hit spot, thus entrapping unlucky enemies of yours.
Danger-zone bomb – it creates a temporary danger zone in the hit spot, that will slowly kill your opponents.
Additional 10 planets each having 5 levels will be added.
Global Mass Multiplayer Mode – the Arena
Mass online multiplayer mode will be added – the Arena. Every planet in the game will have its own Arena battleground – an enlarged level where up to 20-30 players from all over the world can play simultaneously.
Every player will have their own Rank – it is a measure of player battle experience. Be sure that no money can buy you more rank – it is what you earn by your victories!
Every Arena battleground will host only players with similar rank, thus regulating it to be a fair fight.
Following modes will be supported: deathmatch, team cooperation and capture the flag.
Every month we will organize online championships with special prizes.
Public Level Editor
We will create public level editor with open ratings system. Best levels will be added to the game every month.
Port to Other Platforms
The game will be ported to Android / Windows Phone / OUYA platforms.
We are a software development company and our main domains are healthcare, telecommunications and accounting. But our passion to video games brought us ideas of Demolition Lander and after 6 months the first version was born which we enjoyed so much and we sure you will too.
Why are we so sure that this game will be done the right way? – It’s because we love what we do!
We are planning to release the game with current set of features for iOS platform on February 2014.
If Demolition Lander reaches its first stage stretch goals, new features will be released in the second quarter of 2014 for iOS.
If Demolition Lander hits its second stage stretch goals – the new features will be ready in the forth quarter of 2014 for iOS / Android / Windows Phone / OUYA platforms.
Risks and challenges
It is a big and complex project, so there is always a risk of some variations in the release schedule. But we are working hard to get it done right and on time.
During the whole period of project lifetime we are ready to listen to your opinions and suggestions. They are important for us, so do not hesitate to contact us and share your point of view.Learn about accountability on Kickstarter
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