Introducing Our New Writer
So. We've been approached by numerous writers, some professional, some not, some of them very good, some not. We have given all those who applied fair consideration. After much thought and in depth, painstaking deliberation we've finally agreed on a writer for Sui Generis. While his background in writing is informal, he has extensive experience writing for games, dialogue in particular. He seriously impressed us with the samples he wrote, he also demonstrated a fantastic understanding of our project in general, especially what we hope to achieve with our dialogue system. In short, he's awesome. Go ahead and introduce yourself Tony.
Hello! I'm Tony Dye, an IT Project Manager from Texas and an experienced writer for online games. My gaming experience dates back into the dim mists of time, where I cut my teeth playing text adventures on the TI99-4/A. For seven years I was part of the Avlis persistent world for Neverwinter Nights, first as a player, then as a gamemaster and finally Head DM. While on the staff I designed areas, wrote and edited wiki entries, item descriptions, character biographies, and hundreds of quests both static and dynamic, with dozens of them purely improvised. During that time I was responsible for all storyline review and creation as well as character development and plot continuity, and led an expansive overhaul of the game world involving a team of 20 gamemasters, level builders, and programmers.
We like this, thanks Tony. We firmly believe Tony will be a highly valuable addition to our team in many ways and we are proud to welcome him aboard. Below is a sample of what Tony wrote for us. It's a brief but great example of the style of dialogue that will typically feature in Sui Generis.
Jack leaned against the side of the building, trying to catch his breath. Behind him, beyond the palisade, shadows still prowled. Unable to scale the fortifications, they paced back and forth at the edge of the clearing in the vain hope he would emerge again. Eventually the high, nasal whine of their frustration slowly faded as the beasts retreated, and after a few more minutes Jack finally relaxed. He brushed the twigs from his hair, picked a few brambles from the hem of his cloak, and headed directly for the smithy.
“It may be...”, said the shopkeeper.
“Are you open, friend? I have need of a new blade.”
“We are as open as your purse, good sir.”
“Ahh. I’ve little wish to empty its contents on the counter...”
“Then we’re closed. Good morning!”
“Wait! I could be persuaded to pry it open... for the right weapon”
“Then I shall do my best to find such a weapon! What exactly are you looking for?”
“Not this.” *he displays a pitted, mostly dull and slightly crooked longsword*
“Gods below, what have you been using this for?!”
“Its main purpose of late seems to be acting as excess weight. It also does an excellent job of antagonising enemies, and impeding my subsequent flight from them”
“I could hardly sell you a worse weapon, friend. I have several fine oaken broom handles that would be a clear improvement!”
“I would prefer something sharper than a broom handle...”
“A basket of bread would be sharper than this apprentice’s accident.”
“Indeed. But again, let us confine ourselves to swords and the like.”
“Yes, yes. I have a fine journeyman blade, never used in combat. Its former owner was consumed by a bear a fortnight ago.”
“He was taken unawares by a bear?”
“I hardly think so. They make an awful noise, do they not?”
“But you said the blade was never used...”
“Quite so. The poor man left it at home for fear of chipping the finish before his master smith’s examination”
“Not the best decision, in hindsight.”
“I should think he would agree... now let us talk price.”
Awesome, right? We think so... and then there were 6!
All the best,
The Bare Mettle team
seconds to go
Pledge £10 or moreYou selected
Digital copy of the game on release, at a low price for your early support. Downloadable DRM free directly from us.Estimated delivery:
Pledge £15 or moreYou selected
Previous reward plus digital soundtrack.Estimated delivery:
Pledge £20 or moreYou selected
Previous reward plus early access to beta versions of the game and our insider forum.Estimated delivery:
Pledge £30 or moreYou selected
EXTRA TIER: Digital copy of the game and soundtrack on release, plus exclusive access to frequent downloadable videos of commentated game footage showing new features as they are developed. *PLEASE NOTE THIS TIER IS NOT INCLUDED WITH HIGHER PLEDGES*Estimated delivery:
Pledge £40 or moreYou selected
Previous rewards plus access to alpha versions and an additional copy of the game upon release.Estimated delivery:
Pledge £60 or moreYou selected
Includes everything from the previous reward tier plus exclusive access to frequent downloadable videos of commentated game footage showing new features as they are developed.Estimated delivery:
Pledge £80 or moreYou selected
Collector's edition. Physical boxed copy of the game on release, which will include the soundtrack and manual. Includes all previous reward tiers.Estimated delivery:Add £5 to ship outside the UK
Pledge £100 or moreYou selected
Collector's edition+. Physical boxed copy of the game on release, which will include the soundtrack and manual. Includes all previous reward tiers plus an additional two digital copies of the game.Estimated delivery:Add £5 to ship outside the UK
Pledge £150 or moreYou selected
20 backers All gone!
Use a dedicated tool to design the appearance, traits and outfits of a character that will appear in the game. You can suggest a name and background but we reserve the right to adjust them. Includes everything from the £100 reward tier.Estimated delivery:Add £5 to ship outside the UK
Pledge £150 or moreYou selected
20 backers All gone!
Design the appearance and provide a short description of a weapon that will be appear in game. We will create something based on your guidelines and provide you with inside information on where it may be found! Includes everything from the £100 reward tier.Estimated delivery:
Pledge £250 or moreYou selected
9 backers Limited (11 left of 20)
Use a standalone editor to design a 60 by 60 metre section of terrain that will be integrated and featured in the game. You will also be able to place some structures. Subject to our relaxed guidelines and review. Includes everything from the £100 reward tier.Estimated delivery:Add £5 to ship outside the UK
Pledge £300 or moreYou selected
2 backers Limited (8 left of 10)
Have a one hour VOIP call with Madoc Evans during which you can discuss any aspect of the game. Includes everything from the £100 reward tier.Estimated delivery:
Pledge £2,000 or moreYou selected
1 backer Limited (9 left of 10)
Spend a day with the 5 core members of the development team doing whatever you want (within reason). You can even try your hand at designing something for the game using our full blown toolset. You can bring one other person with you. Includes the £100 tier rewards. Must be able to travel to Siena, Italy.Estimated delivery:
- (30 days)