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Sui Generis is an original open world RPG for the PC featuring dynamic story and physics based gameplay.
Sui Generis is an original open world RPG for the PC featuring dynamic story and physics based gameplay.
Sui Generis is an original open world RPG for the PC featuring dynamic story and physics based gameplay.
6,931 backers pledged £160,055 to help bring this project to life.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. terry on February 24

      @MotoErgoSum
      thanks...But we need a update here....

      " on December 12

      I am working on a massive update, adding to it whenever I can find a few minutes away from actually working on the game. I'm trying to cover every major topic and give a brief overview of everything that's happened with development since we started, and where we are now.

      I know it's taking a long time, and that we're terrible with posting updates, but we're always working super hard on the game and it's always getting better and more complete. Perhaps we should have just tried to make the game quickly instead of responding to every bit of feedback and striving to make something special of every little feature, but when it finally comes, and it is coming, I can't see anyone being disappointed."

    2. terry on February 16

      Last login .....Feb 16 2017

      Last update...Nov 10 2015

    3. terry on February 8

      Last login Feb 2 2017

      just give us the game a update or a refund

    4. Tony Birch on January 28

      Just a heads up for anyone whom may be interested, new Exanima update is out which adds an outdoor arena and many other cool things... check it out!

      http://www.baremettle.com/forums/index.php…

    5. Cody Miller on January 19

      Every now and then, I remember Sui Generis is coming - and I get SOO excited!! Thank you all for your hard (and probably unseen) work - I know it will be worth the wait! :)

    6. Tony Birch on January 4

      @Dean

      Using the account link I posted a few lines below you can attempt to login. If you know the email used for the account (usually same one used for Kickstarter) but not the password then you can click the "forgot password" link on the account page which should allow you to reset the password. If you're still having troubles then send an email to the support email address also listed below.

    7. Missing avatar

      Dean on January 2

      If I don't have or can't remember password to your Bare mettle website. What are my options?

    8. Dawn_
      Superbacker
      on December 27

      Being a player of exanima, i can't help but being really hyped about sui generis!
      The wait through is really frustrating lol.

    9. Missing avatar

      Josh Crook on December 26

      Thanks Tony, I got my key

    10. Tony Birch on December 24

      @Josh Crook

      Exanima beta is currently available on Steam but not Sui Generis. Bare Mettle sent an email out quite a while ago that had your account info but if you for some reason lost that email you can also find your Steam key on the Bare Mettle account page located here:

      http://www.baremettle.com/account/

      If you can't remember your login information then you'll need to send an email to support@baremettle.com.

    11. Missing avatar

      Josh Crook on December 22

      If this is available on steam already, where can I get my key?

    12. Missing avatar

      Kaeroku on December 18

      I am a bit reassured to see that they're actively posting updates on steam and commenting here from time to time. As long as that dialogue keeps up (and progress is viewable on Steam) I think I won't call this vaporware. They're doing much better than most of the other two-years-or-more-overdue KS projects, and tbh it's not the timeline that bothers me as much as the lack of communication from those.

      So I'm good. As long as you guys are still at it I'm still in support. Having confirmation that Exanima = features which are being playtested for Sui Gen is all I wanted before, and I have that now.

      Please just don't go completely dark. That's about the time *I* start wanting a refund. But I'm happy with how you guys are handling it so far.

    13. terry on December 16

      Last update was Nov 10 2015
      its so sad...Refund please

    14. Christian Morgan on December 14

      Updates really are not important until you're into the final 3-6 months of development, then you should start devoting time to updates and social media to start building buzz.

      Even if this takes years longer to come to fruition, I do not mind. So long as it *does* come and is at least 3/4 as awesome as it sounded in the original pitches :-)

    15. Bare Mettle Entertainment Creator on December 12

      I am working on a massive update, adding to it whenever I can find a few minutes away from actually working on the game. I'm trying to cover every major topic and give a brief overview of everything that's happened with development since we started, and where we are now.

      I know it's taking a long time, and that we're terrible with posting updates, but we're always working super hard on the game and it's always getting better and more complete. Perhaps we should have just tried to make the game quickly instead of responding to every bit of feedback and striving to make something special of every little feature, but when it finally comes, and it is coming, I can't see anyone being disappointed.

    16. Aerendhil on December 5

      At this point, I consider "Sui Generis" a scam.

    17. MannyLaMancha on November 24

      I can't say I was expecting a response - thank you. Having backed over 100 projects, many of which are games, I can't really bother to make an account and password for every single game I back to access their forums - if you make updates on Kickstarter, you reach everyone that backed you. This game was incredibly ambitious, and I think both creators and backers are more realistic now in what to expect from product and funding goals. Honestly, just a monthly update with "here's what we're working on" would be sufficient as far as I'm concerned, although I would greatly appreciate a ballpark timeline since the game is about three years late. Thank you very much.

    18. Bare Mettle Entertainment Creator on November 24

      There's really no excuse for the lack of Kickstarter updates. We went from bad to terrible in terms of posting updates here.

      At the moment we're working on completing some of the most major yet unreleased features. I wanted to have more to show and less to just talk about when posting an update after so long. As always it all takes longer than we hoped.

      Every aspect of the game has become much more refined than planned, but so much has now been thoroughly completed despite working to so much higher standards.

      We will either post a giant update, or perhaps a rapid series of smaller updates going over notable individual aspects of of the game that we've put all this work into.

    19. frederic tarabout on November 23

      Of course they are also ignoring KS direct messages. Gonna be fun to get a refund from those guys.
      They are still posting updates for exanima on Steam so they're not dead: they are just neglecting the KS backers both on news, promises and physical rewards.

    20. MannyLaMancha on November 23

      Dang, four years since funding and one entire year since the last update!

    21. MannyLaMancha on November 23

      It's been four years - any news?

    22. Missing avatar

      Taemian on November 13

      Second Kickstarter I funded, first that sucked. You say "I've been working on a Kickstarter update on and off, but I'm always extremely busy with many things and a decent update does take time and focus."
      So glad to know we're on the backburner AFTER you got our money. Dirtbag

    23. sasklacz on November 7

      Still better than Giroptic camera...

    24. Ed on October 31

      I agree an update on here is needed. Approaching 4 years from when I backed this. What progress towards completing the game and fulfilling physical rewards has been made?

    25. terry on October 30

      Refunds should be offered

    26. AGN1964 on October 30

      Is this dead?

    27. frederic tarabout on October 29

      Over 100+ projects backed and you guys are officially the first refund I ask, congrats.

    28. frederic tarabout on October 29

      Alright guys i want a refund. No updates, no fullfillment of the physical rewards or even trying to and overall non friendly communications to the backers when it happens.

    29. Missing avatar

      Phil on October 21

      11 months since the last update here, that's not great.

    30. Marzio Ombra on October 4

      How about an update?

    31. Adrian Smith
      Superbacker
      on September 23, 2016

      If you post an update on steam or your website, just paste it as an update here too.
      I'm not in a hurry for it, take as long as you need for it to be the best, but keep us in the loop.

      However, I would like to see it finished before you have to rewrite it due to platform changes.

    32. Missing avatar

      Are Thunes Samsonsen on September 21, 2016

      Your last comment is now a month old, and your latest update can almost celebrate its first birthday. It's time you let us know what's what. We don't need a LONG update, but we DO need one.

    33. Bare Mettle Entertainment Creator on August 21, 2016

      I've been working on a Kickstarter update on and off, but I'm always extremely busy with many things and a decent update does take time and focus. We're just about to release another big update for Exanima, as soon as that's done I will make an effort to post something here on Kickstarter.

      Madoc

    34. Tony Birch on August 20, 2016

      If anyone would like to see some of the recent improvements themselves BM have uploaded a few videos of their livestreams to Youtube. Check them out!:

      https://www.youtube.com/watch…

      https://www.youtube.com/watch…

    35. Tony Birch on August 20, 2016

      Bare Mettle have been working on new shield skills, dual wielding, ogres, dialogue system, thaumaturgy, new weapons/armors, new art assets, improved pathfinding, improved NPC AI and behaviors, improved movements/transitions/animations, additional levels for Exanima, expanding the arena mode in Exanima (adding new NPC hirelings such as merchants, dyes/lacquers, tournaments, ogre matches, etc.)...

      Lots of exciting stuff to look forward to in the near future! :). As always, most everything they're working on for Exanima is also necessary for SG as well.

    36. Missing avatar

      Agustin Alarcon on August 11, 2016

      @Aerouge
      The game is not on Steam. They promised Sui Generis, and on Steam we have, as you said, Exanima.
      I think we at least deserve some kind of update on the status of the project(s)

    37. Aerouge
      Superbacker
      on July 22, 2016

      Well the game is on Steam and received a patch recently (Exanima 6.3.3 on 17. Mai) . It´s a pitty that they stopped communicating with the Kickstarters, but hey, the game is getting worked on. So ... what´s the problem? Steam reviews are 83% positive, which is actually really good for an EA title. And playing the game I´m having fun.

    38. Missing avatar

      Are Thunes Samsonsen on July 20, 2016

      You were supposed to deliver over two years ago, guys. How about stepping it up, or at least giving us an update?

    39. terry on July 14, 2016

      Last login Mar 20 2016

    40. MannyLaMancha on June 18, 2016

      I sure wish they'd update here. With over 100 Kickstarters, it's downright impractical if I had to make an account for each game I backed.

    41. Missing avatar

      Michael Siemens on June 15, 2016

      They've been posting updates to their Steam page instead of here. Please go check it out there - last update was May 17th, 2016.

    42. terry on June 11, 2016

      Last login Mar 20 2016

      Successfully funded on Nov 30 2012

      Estimated delivery: May 2014

      Release date ?

    43. Christian Morgan on June 9, 2016

      Please ignore any detractors who are giving up on you. Take your time (just don't use up all your runway) and deliver the best game you can when it's good and ready. Now, get back to work and stop reading the comments!

    44. Marzio Ombra on June 8, 2016

      Another Kickstarter ripoff

    45. Missing avatar

      Måns Christensson on June 4, 2016

      I have given up on this.

    46. terry on May 25, 2016

      "The next Exanima update is scheduled to be released on May 9th"..2017..;-p

    47. MannyLaMancha on May 15, 2016

      Hi guys - it has been slightly over six months since the last update. Can we have an update please?

    48. Tony Birch on April 30, 2016

      The next Exanima update is scheduled to be released on May 9th. It'll include a massive new area with all new assets, improved lighting/shadows, improved animations, new weapons, armor and other various items not previously seen. Also on May 9th Exanima will be released on GoG.com for early access which is exciting news! :)

      Bare Mettle has recently hired another graphics artist which should help speed things along. The devs are making lots of progress in many significant areas and soon we'll be seeing thaumaturgy, outdoor arenas, new terrain system, dialogue, more NPC interactions, etc. Lots of interesting things to look forward to in the near future!

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